AngelScript

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AngelScript
Paradigm Multi-paradigm: scripting, imperative (procedural, object-oriented)
Developer Andreas Jönsson
First appeared 2003
Stable release 2.31.0 / February 26, 2016; 8 years ago (2016-02-26)
Typing discipline static, strong
OS Cross-platform
License zlib License
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Influenced by
C++

AngelScript is a game-oriented interpreted compiled scripting language.

AngelScript features static typing, object handles (similar to C++ pointers but garbage collected via reference counting), object-orientation, single inheritance, multiple inheritance with interfaces. Allows operators to be registered and overloaded. AngelScript can be used with any C++ IDE, such as Netbeans, Geany, Eclipse, and also supported by AngelJuice IDE developed specifically for the language.

C and C++ functions can be called within an AngelScript environment.[1][2] AngelScript's class syntax closely follows C++ classes by design: no proxy functions are required to embed AngelScript in C++ applications easing the two languages integration.[3] There are several differences of AngelScript and C++:

AngelScript is used in video game development,[4] including Amnesia: The Dark Descent,[5] Amy,[5] Dustforce,[5] Gekkeiju Online,[5] King Arthur's Gold,[5] Legend of the Guardians: The Owls of Ga'Hoole,[5] Overgrowth,[6] Penumbra: Overture,[5] Penumbra: Requiem,[5] Puddle,[5] Rigs of Rods,[5] Sine Mora,[5] Star Ruler,[5] SuperTuxKart,[5] Warhammer: Mark of Chaos,[5] Warsow.[5] AngelScript is used at the University of Ulm in interactive 3D-Animation program.[7] AngelScript is also used in robotics, for example, to program behavioral rules of robotic agents.[8]

References

  1. Lua error in package.lua at line 80: module 'strict' not found.
  2. Lua error in package.lua at line 80: module 'strict' not found.
  3. Lua error in package.lua at line 80: module 'strict' not found.
  4. Lua error in package.lua at line 80: module 'strict' not found.
  5. 5.00 5.01 5.02 5.03 5.04 5.05 5.06 5.07 5.08 5.09 5.10 5.11 5.12 5.13 5.14 Lua error in package.lua at line 80: module 'strict' not found.
  6. Lua error in package.lua at line 80: module 'strict' not found.
  7. Lua error in package.lua at line 80: module 'strict' not found.
  8. Lua error in package.lua at line 80: module 'strict' not found.

External links