Angry Birds Go!

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Angry Birds Go!
Angry birds go icon.png
Official icon
Developer(s) Rovio Entertainment
Exient Entertainment[1]
Publisher(s) Rovio Entertainment
Director(s) Jon Gibson
Designer(s) Nic Cusworth
Series Angry Birds
Engine Exient Game Engine
Platforms iOS, Android, Windows Phone, Blackberry 10
Release date(s) December 11, 2013
Genre(s) Racing
Mode(s) Single player, multiplayer

Angry Birds Go! is a kart racing game and the eighth game in the Angry Birds video game series. The game was co-developed by Rovio Entertainment and Exient Entertainment, sponsored by Red Bull's mobile games and was released on December 11, 2013.[2] The game is compatible with Hasbro Telepods that will allow the player to summon a specific kart.[3] The game's tracks are located on the 3D-rendered Piggy Island. The game also features upgradable karts and unique powers for each character.[4]

As of November 2014, Go! has been downloaded over 100 million times and team multiplayer was added.[5]

Gameplay

In Angry Birds Go!, players can choose how they want to move their kart. If players choose "tilt", they must the tilt the device into the direction they want the kart to move into. If players choose "touch", players must then tap on either the left or right part of the screen to move the kart to the left or right respectively. To start the race, they must pull the kart back from a large slingshot, then release when the "GO!" text appears. If players release it early, all other opponents will also launch early, but the player's kart will spin, slowing it down. Players can collect coins while racing. Players can also use a character's special power, depending on the bird or pig they selected to race. But instead of collecting it on the track, they charge up, and be reusable in a race for three gems. The races, however, has no laps whatsoever and when finished with the race one energy unit, shown as cupcakes, is lost and is slowly regained with time. When players are not racing, they may use the collected coins to upgrade their kart. This feature is essential on progressing for certain race types may only be repeated if a kart's CC or "Cake Capacity" is high enough, which can be increased by upgrading. Players can also change characters when not racing, for each character has their own unique special power, that can greatly help players on certain race types, and most importantly if the chosen racer is out of energy.

Gems are an in-game currency that is either purchased with real money or slowly gained by competing races. This may be used to buy additional karts.

The July 2015 update added Formula One driver Ayrton Senna to the character roster, he is similar to Chuck and is playable permanently. The update also came with a way to earn Senna's racing helmet in-game by placing in 41 races with Senna; this is the number of races won during Senna's career.[6]

Race types

Each of the game's courses has five types of races. Sub Zero has champion chase replaced with slalom.[7]

  • Race is a downhill race against seven other racers.
  • Time Boom is a solo challenge where you have to reach the finish before the timer runs out, while also avoiding obstacles.
  • Fruit Splat is either solo or against up to two other racers where you have to hit a set number of fruits. After the fruit meter is empty, the fruits change to coins. It has a Sub Zero exclusive counterpart called "Ice Splat".
  • Versus is against another racer with Easy, Medium and Hard option to choose for vary of difficulty or coins earned when won.
  • Champion Chase is a head-to-head race against a new racer; after three wins you will unlock the racer.
  • Slalom (only in Sub Zero and Weekly Tournament) is a race type involves driving through gates in a certain amount of time. Every time you miss a gate, a portion of time is taken off the clock and 5 TNT crates drop in front of your kart.

For Race, Time Boom and Fruit Splat races, these can only be played for five rounds with increase in difficulty until all five rounds each are completed, and then players can complete challenges. Each race type except "Versus" has a CC (Cake Capacity, earned from getting upgrades) requirement before you can enter that race type each time. In addition, there is a Jenga mode unlocked either by entering a code from the Angry Birds Jenga toy or with an in-app purchase; this has the racer going down a ramp to smash into blocks and pigs.

Development

On 12 June 2013, developer Rovio Entertainment posted a teaser trailer website showing the Red Bird speeding into the distance after a "Ready, Set, Go" countdown. The teaser fueled speculation by journalists and fans that the game would be either a racing game or an endless running game.[8][9][10] Rovio decided the kart racing was a good fit due to supply and demand - there were calls on various forums for a mobile karting game.[11]

Angry Birds Go! was one of the first apps released simultaneously on the four major smartphone platforms: iOS, Android, Windows Phone and BlackBerry 10.[7] This app supports Rovio accounts so players can sync progress between different devices on the same operating system.

Telepods

Telepods are figures created by Hasbro that was first used for Angry Birds Star Wars II. It allows you to summon a specific kart, but not the specific racer shown on the toy.[12] The summoned kart works in any track, but not all the karts can be played in every track. If a kart of a locked course is summoned, it will unlock the course, but the only playable race type is the "Versus" mode of the first track. When using Telepods, to summon the specific kart it is necessary to scan the QR code each time after the app is fully closed.

Multiplayer

Rovio announced on December 13, 2013 that the multiplayer feature will be included in the upcoming Spring 2014 update.[13] After the release of the May 2014 update, multiplayer was partially featured as a "Weekly Tournament", where the player tries to compete in five events against the player's Facebook friends, similar to Angry Birds Friends.

In the July 2014 update, multiplayer was further added within the game. According to Rovio, this is part one of the update. The online multiplayer is asynchronous, thus players are not competing with each other at the same time. However, Rovio hints that part two of their update may contain synchronous online racing.[14] In the November 2014 update, multiplayer features team racing with 3 other racers at the same time, and night racing is an option.[5] In early 2015 update, local multiplayer where players can race each other if they are all using the same Wi-Fi network.

Chapters

Each chapter of Angry Birds Go! focuses on a separate course with 2 or 3 stages that either features a competitor to race against in Champion Chase or an opportunity to race in the Slalom. Speedway is the only chapter with 2 stages as the first stage (for Red) cannot be replayed.

# Chapter Competitors Release date Theme
J Jenga N/A December 11, 2013 Ramp
D Daily Event Any player March 20, 2014 Various
W Weekly Tournament Red, Chuck and Facebook friends May 6, 2014 Various
1 Seedway Stella and Bomb December 11, 2013 Hill
2 Rocky Road The Blues, King Pig and Terence December 11, 2013 Off-Road
3 Sub Zero None March 20, 2014 Snow
4 Air Bubbles, Matilda and Foreman Pig December 11, 2013 Sky
5 Stunt Hal, Corporal Pig and Chuck December 11, 2013 Desert

Reception

The game has received mixed reviews, with a Metacritic score of 60% based on 22 reviews.[15] The Guardian liked the gameplay and was not overly bothered by the in-app purchases.[7] Tech2 did not like the energy system, which only allows you to play five races with a bird, after which they are locked unless you wait or unlock with crystals (which are slowly earned in-game or with an in-app purchase) and did not like the vehicle upgrade process using in-game currency that is slowly earned by racing or with an in-app purchase for coins.[16]

References

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  6. Angry Birds GO Ayrton Senna Update Out Now! July 2, 2015
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  11. From kart to finish the making of Angry Birds Go.
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External links