BattleForge

From Infogalactic: the planetary knowledge core
Jump to: navigation, search

<templatestyles src="Module:Hatnote/styles.css"></templatestyles>

BattleForge
Battleforge cover.jpg
Developer(s) EA Phenomic
Publisher(s) Electronic Arts
Platforms Microsoft Windows
Release date(s)
    Genre(s) Real-time strategy
    Mode(s) Multiplayer

    BattleForge is a discontinued video game that was developed by EA Phenomic and published by Electronic Arts. It was released on Windows in March 2009. A demo was released in the same month. BattleForge is an online card-based real-time strategy (RTS) game. The game's servers were shut down on October 31, 2013 at midnight UTC.

    On its initial release, the game revolved around trading, buying and winning through means of micro-transactions, though micro-transactions were not required for playing the game, only for buying new cards. On May 26, 2009, BattleForge became a Play 4 Free branded game with fewer cards initially available (32 cards and no points). The retail version came with all of the starter decks (One for each element, 64 cards) and 3,000 BattleForge points. On September 4, 2013, EA announced the closing of the game in an email to registered players, effective October 31, 2013.[2]

    The game's virtual currency was distributed to each player on a 2 point per day basis, but only if the player has played at least 15 minutes that day. Through this, all micro-transactions were available to all players, but doing them without purchasing the retail version of the game or any virtual currency was possible, only slow.

    Since June 2015 a group has started working on reverse engineering the game code to create a server for the game to run again. This uses 100% of the game features without cash needed to buy BFP which was needed when EA ran the servers.[3]

    Features

    There were a total of 383 cards available, almost equally divided between the powers of fire, frost, nature, and shadow. After an update, combinations of shadow/fire, frost/nature, frost/shadow and fire/nature were introduced, as well as legendary cards. Players could buy and sell cards at an in-game auction house, using BattleForge Points (BF Points), an in-game currency. Players could also invite each other to conduct a direct trade.

    There was a PvE mode (player versus environment) and a PvP mode (player versus player). In the PvE mode, players could complete missions. Some of these missions could only be played by 1 player, while others could be played with 2, 4 or 12 players. There were three modes available in missions: standard, advanced and expert. In order to unlock advanced and expert modes, players would have to complete the series of missions on standard mode first. The rewards for the missions were gold, card upgrades and PvE experience points. These experience points would increase a player's PvE level.

    For PvP, players could choose between ranked and unranked PvP. Unranked PvP would not give any rewards, but could be useful for testing cards and strategies or for a simple, friendly match. Ranked pvp would give players gold, Elo points and tokens as reward. Gold and tokens could be traded for card upgrades, while ELO points would increase a player's PvP level.

    BattleForge supported DirectX 11's hardware tessellation feature on PC systems with DirectX 11 installed, which was subject to operating system and graphics card compatibility.

    Card editions

    The Twilight edition was the first edition of BattleForge cards. Twilight edition of cards contained a total of two-hundred (200) unique cards, including fifty cards for each elemental faction: Fire, Frost, Nature, and Shadow. Each of these powers had its own special abilities, strengths and weaknesses. Each power was represented by an orb color in the game. The Twilight Edition consisted of 200 cards in total, i.e. 50 units, buildings and spells for each of these powers.

    The Renegade Edition was the second edition of BattleForge cards. It expanded the BattleForge card set with legendary units and monumental buildings from the Southern Wastes region of Nyn. 60 new units and buildings were added to the BattleForge card pool.

    The Lost Souls Edition was released on February 9, 2010 with a total of 60 brand new and unique units.

    The Amii Edition was released in small proportions in each patch. About 4 cards got released in almost each patch. When the Amii Edition was fully released on April 26, 2012 the last 2 cards where added, bringing a total of 32 new cards to the game. The Amii Edition was the smallest edition but took the longest time to be released, using Sneak Preview Decks for 2 years prior to the actual release.

    Tomes

    In June 2011, Tomes were changed to a rental item and the cost was lowered to 300 BattleForge points. All tome cards were charged and upgraded to level 2. Tomes rentals lasted 2 weeks, after which the contents of the tome left your account. Every player received a new tome every 2 weeks[4]

    References

    1. Lua error in package.lua at line 80: module 'strict' not found.
    2. Lua error in package.lua at line 80: module 'strict' not found.
    3. Lua error in package.lua at line 80: module 'strict' not found.
    4. Lua error in package.lua at line 80: module 'strict' not found.

    External links