Conflict Zone

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Conflict Zone
Conflict Zone Coverart.png
Developer(s) MASA Group
Publisher(s) Ubisoft
Platforms Dreamcast, PlayStation 2, Windows
Release date(s)
June 2001
  • Windows
        Dreamcast
          PlayStation 2
            Genre(s) Real time strategy
            Mode(s) Single player, multiplayer

            Conflict Zone is a war-themed real-time strategy game, developed by MASA Group and published by Ubisoft for Dreamcast, PlayStation 2, and Microsoft Windows.

            Story

            It's the early 21st century and the majority of the world's countries have created the ICP (International Corps for Peace), an organization dedicated to bringing about world peace. However, not all countries are keen to be involved and these persist in generating conflicts through the organisation GHOST. A secret organisation, which warrants only the economic interests of its members without any attachment to morals, GHOST, does not hesitate to create crisis situations with the goal of destabilising the worldwide equilibrium and endanger any chance of peace.

            Gameplay

            There are 2 playable campaigns in Conflict Zone: the GHOST campaign, and the ICP campaign. Missions take place in locations and involve fictional conflicts such as a civil war in Ukraine, war between Indonesia and Malaysia, India and Pakistan and Nigeria and Niger. Most missions require the player to build a base in order to successfully complete the mission. The civilians are taken to your base to earn money from propagandistic popularity, so instead of destroying supply depots like most games you have to kill the civilians that linger in the enemy's base. There are several buildings which can be built, including refugee/enlistment camps (refugee camps for the ICP, enlistment camps for the GHOST), barracks, vehicle factories, and logistics buildings (which speed up unit and structure construction/training times).

            Conflict Zone's main innovation was the use of propaganda, which was crucial in the game: acting in a way that brought public attention against the player's side made the game harder. In addition, both the ICP and the GHOST have their own advantages. The ICP had more advanced units, but could command less units in total than the GHOST, and ICP units were more expensive. The GHOST units on the other hand, were cheaper and could be fielded in larger numbers, but they were less advanced than their ICP counterparts.

            Reception

            Reception
            Review scores
            Publication Score
            Dreamcast PC PS2
            Eurogamer N/A 6/10[1] N/A
            GameSpot 4.2/10[2] 4.4/10[3] N/A
            GameSpy 7.5/10[4] 50%[5] N/A
            IGN 5.6/10[6] 6.7/10[7] 4.1/10[8]
            OPM (US) N/A N/A 2.5/5 stars[9]
            PC Gamer (US) N/A 60%[10] N/A
            PC Zone N/A 70%[11] N/A
            PSM N/A N/A 5/10[12]
            X-Play N/A N/A 1/5 stars[13]
            ActionTrip N/A 7.8/10[14] N/A
            Aggregate scores
            GameRankings 54.20%[15] 68%[16] 56.88%[17]
            Metacritic 55/100[18] 59/100[19] 47/100[20]

            The game was met with mixed to negative reception. In chronological order, GameRankings and Metacritic gave it a score of 68% and 59 out of 100 for the PC version;[16][19] 54% and 55 out of 100 for the Dreamcast version;[15][18] and 57% and 47 out of 100 for the PlayStation 2 version.[17][20]

            References

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            External links

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