Crown and Council

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Crown and Council
Crown and Council art.jpg
Developer(s) Mojang
Publisher(s) Mojang
Platforms Windows
Release date(s)
    Genre(s) Turn-based strategy game
    Mode(s) Single-player

    Crown and Council is a fast-paced turn-based strategy game developed by Mojang employee Henrik Pettersson. The game was both announced and released as a surprise on Steam on April 22, 2016 and was made available for free.[1]

    Gameplay

    The game puts the player in control of a nation warring against others on a tile-based map. Each turn, the player earns income based on conquered tiles, and can spend earned money to conquer other tiles or improve their own through the construction of structures like forts, villages and universities, which all provide different bonuses. The player wins a map once they have eliminated every enemy, regardless of actual remaining neutral tiles.[2][3] There are 75 maps, with the possibility of additional maps being procedurally generated.[4]

    Development

    The game was developed entirely by Mojang programmer Henrik Pettersson. It originated from a 72-hour game jam.[1][5] It is the first game developed by Mojang that is released on Steam.[6]

    Reception

    The game has been described as a faster paced, minimalistic strategy game reminiscent of Risk[3][7] or Civilization.[8] It has received mixed user reviews from players.[9][10]

    References

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    External links