Daniel Terdiman

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Daniel Terdiman
File:Daniel Terdiman from an interview 2006-03-14.png
Occupation Journalist and columnist
Notable credit(s) Won the 2006 online journalism award from the Society of Professional Journalists, as part of the CNET team who won this award for the series Taking Back the Web.
Website http://www.danielterdiman.blogspot.com/

Daniel Terdiman is a journalist,[1] who has been published in both print and non-print media, including Time Magazine, The New York Times, Wired Magazine, CNET News.com, Wired News, Martha Stewart Weddings, Salon.com, Business 2.0, Venture Beat and the San Francisco Chronicle.[2] He writes about a wide range of subjects from hi-tech to the web to sports.

He has also made speaking appearances at hi-tech conferences as an expert on electronic game development, including: State of Play,[3] Webzine, SVForum,[4] and Sex in Video Games.[5] He has also written extensively about the online game Second Life.[6] He has been a game development advisor for US National Public Radio (NPR) for the Talk of the Nation broadcast and for the BBC in the UK.

He edited and contributed as an author to Drama in the Desert: The Sights and Sounds of Burning Man (ISBN 0972178902), a 2002 book about the annual Burning Man arts festival, held in the Nevada Desert.[7] He wrote The Entrepreneur's Guide to Second Life: Making Money in the Metaverse (ISBN 0470179147). He was the panel moderator at the Game Developers' Conference 2007, on the topic of Burning Man.[8]

He holds a Masters of Science degree in Journalism from the Columbia University Graduate School of Journalism. He currently works as a senior writer for Venture Beat. Terdiman won the 2006 online journalism award from the Society of Professional Journalists, as part of the CNET team who won this award for the series Taking Back the Web.[1]

Works

As CNET staff writer and published by CNET News.com

As Wired.com staff writer

Other articles

References

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  2. See the "Works" section above for documentation of his journalism experience.
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  4. SVForum, Virtual Worlds-The Rules of Engagement.
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See also