Def Jam Fight for NY: The Takeover

From Infogalactic: the planetary knowledge core
Jump to: navigation, search
Def Jam Fight for NY: The Takeover
Def Jam Fight for New York.jpg
Developer(s) AKI Corporation
EA Canada
Publisher(s) Electronic Arts
Platforms PlayStation Portable
Release date(s)
    Genre(s) Fighting
    Mode(s) Single-player, Multiplayer

    Def Jam Fight for NY: The Takeover is a fighting game for the PlayStation Portable. The game is a port of Def Jam: Fight for NY. In addition to nearly all of the features seen in the original game, The Takeover includes new dirty moves, four new venues, and 68 playable characters.

    Story

    The game's story is a prequel to the events of Def Jam Vendetta. However, the game uses many of the same situations and characters from Fight for NY, which is the third game in the series, chronologically. The player is still a nameless up-and-coming young street fighter brought into the world of underground street fighting after rescuing one of the game's personalities from trouble with the police. However, instead of D-Mob being freed from police custody, like in Fight for NY, it is tattoo artist Manny who is saved from corrupt police officers. Manny takes the player to gang leader O.G., who becomes his "mentor", who instructs him in how to fight to gain control of (take over) the five boroughs of New York City. Eventually, O.G. is murdered by Crow, leaving D-Mob to step in and use the player as his number one fighter. Ultimately, it is revealed that D-Mob was using the player to take over the five boroughs, controlling New York City's underground, and that he was going to leave the player to take the fall, leading the police to his exact whereabouts. After defeating D-Mob in the story's final battle, a one-on-one fight at the 125th Street Subway Station, the player decides to leave the underground fight scene for good. It is safe to say that, since this is a prequel story, D-Mob recovers from the fight and, with nobody in New York to stop him, builds his empire that is seen in Vendetta.

    Character creation is still the same as Fight for NY. Just like in the original, only male characters can be created. You still create your character using the same type of police sketch-artist system. A new addition is choosing your character's home town from one of the five boroughs of New York City. From there, the game flows similarly to Fight for NY, featuring many of the same fighting arenas and shops with which to upgrade your character's clothing, jewelry, hair, and fighting moves.

    The story is no longer told through fully voiced cutscenes. For The Takeover, the story progresses through text and messages received on your character's Sidekick.

    Also, since the game uses many of the graphical assets seen in 2004's Fight for NY, it does not reflect physical changes seen in some of the celebrities featured in the game. For example, Busta Rhymes, in the role of Magic, still has his dreadlock hairstyle, which he cut in late 2005. Also, Ludacris still has his cornrow hairstyle, which he would cut in the summer of 2006.

    Gameplay

    Gameplay remains largely similar to Fight for NY. You still base your character's fighting style from among a pool of five different fighting styles:

    Changed features from the original Fight for NY

    Some new features have been added to the fighting engine. Before fights, characters may be able to hit or otherwise effect their opponent before the fight actually begins, giving them a slight health, weapon, or position advantage from the start. Also, a new mount maneuver has been added, allowing the player to mount fallen opponents and punch them while they lie on the ground. The player also has the ability to execute a submission from this position if the submission style was learned. To counteract abuse of this maneuver, the grounded player may throw dirt in his opponents eyes, temporarily stunning them. A reversal, causing a switch in position, is also possible. Plus, using a finishing move (ex. a Blazin' Move) can KO an opponent, if it reaches Danger before the final blow.[1][2][3][4]

    Reception

    Reception
    Aggregate scores
    Aggregator Score
    GameRankings 79.03%[5]
    Metacritic 79/100[6]
    Review scores
    Publication Score
    EGM 5.67/10[7]
    Eurogamer 7/10[8]
    Game Informer 8/10[9]
    GameSpot 8/10[1]
    GameSpy 4/5 stars[10]
    GameTrailers 8.1/10[11]
    GameZone 8.5/10[4]
    IGN 8.1/10[2]

    The game was met with positive reception, as GameRankings gave it a score of 79.03%,[5] while Metacritic gave it 79 out of 100.[6]

    References

    1. 1.0 1.1 Lua error in package.lua at line 80: module 'strict' not found.
    2. 2.0 2.1 Lua error in package.lua at line 80: module 'strict' not found.
    3. Lua error in package.lua at line 80: module 'strict' not found.
    4. 4.0 4.1 Lua error in package.lua at line 80: module 'strict' not found.
    5. 5.0 5.1 Lua error in package.lua at line 80: module 'strict' not found.
    6. 6.0 6.1 Lua error in package.lua at line 80: module 'strict' not found.
    7. Lua error in package.lua at line 80: module 'strict' not found.
    8. Lua error in package.lua at line 80: module 'strict' not found.
    9. Lua error in package.lua at line 80: module 'strict' not found.
    10. Lua error in package.lua at line 80: module 'strict' not found.
    11. Lua error in package.lua at line 80: module 'strict' not found.

    External links