GameFan

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GameFan
Gamefan-27.jpg
GameFan Volume 7, Issue 12 - December 1999
Editor Dave Halverson
David Hodgson
Eric Mylonas
Categories Gaming, Anime
Frequency Monthly
First issue October 1992
Final issue
— Number
December 2000
Volume 8, Issue 12
Company DieHard Gamers Club (1992-1996)
Metropolis Media (1996-1998)
Shinno Media (1999-2000)
Country United States, Canada
Language English
Website http://gamefan.com (defunct)
ISSN 1092-7212

GameFan (originally known as Diehard GameFan) was a publication started by Tim Lindquist and Dave Halverson in September 1992 that provided coverage of domestic and import video games.[1] It was notable for its extensive use of game screenshots in page design because of the lack of good screen shots in other U.S. publications at the time. The original magazine ceased publishing in December 2000. On April 2010, Halverson relaunched GameFan as a hybrid video game/film magazine.[2] However, this relaunch was short-lived and suffered from many internal conflicts, advertising revenue being the main one.

History

GameFan's legacy extends far beyond that of its intended "hardcore" gaming legacy. The idea for the name Gamefan came from the Japanese Sega magazine called Megafan. Although it began as an advertising supplement to sell imported video games mostly from Japan, the small text reviews and descriptions soon took on a life all their own, primarily due to the lack of refinement and sense of passion. Caricatures were given in place of actual editor profile, with profiles drawn exclusively by Terry Wolfinger. This particular method of reviewing and commenting seemingly freed its editors from the creative restraints commonly associated with competing publications. It also allowed certain editors like Dave Halverson to write multiple reviews of the same game under different pseudonyms.

GameFan Magazine was well known for its extensive import game coverage and its expansive coverage of the emerging interest in anime. Another major feature that separated GameFan from other gaming magazines was the high quality paper it was printed on. Gamefan’s game screen shots were the most colorful and faithfully resembled the game graphics.

GameFan Magazine was also a champion of RPGs (role playing games). Mostly ignored by American audiences[citation needed], this genre was a favorite of many GameFan staffers. The magazine's extensive coverage of the genre helped create and foster acceptance for the style of gameplay. This support came to its climax with the release of Final Fantasy VII, of which GameFan was chosen as the on-box quote proclaiming the title “Quite Possibly The Greatest Game Ever Made”.

The death of GameFan Magazine is usually attributed to several factors. The primary cause was due to the effects of a series of lawsuits which had haunted the magazine for nearly its entire run (mainly stemming from a cadre of investors that felt they were fleeced during the earliest years of the publication's run), following it through numerous corporate iterations and change of hands. It is this lawsuit that, in fact, had prevented the sale of the print magazine and its continuation as a going concern (as it turns out, the deal was virtually all but final and was derailed at the 11th hour due to the aforementioned suit).

Even after its demise, several staff members attempted to have the brand resurrected by the publisher of Computer Strategy Plus, based in Burlington, Vermont. Unfortunately, a deal could not be reached and the magazine was shuttered shortly thereafter (around the end of the 1st quarter of 2001.)

Controversy

File:Gamefanblunder.jpg
A scan of the page in the issue that contained the offensive words.

In the September 1995 issue of GameFan, an article was printed that contained several derogatory comments about Japanese people (naming them "little Jap bastards", a racially derogatory term that was used to insult Japanese descendants and Japanese-Americans during the years of World War II). The text took the place of one of the paragraphs of one of the sports games reviews. The article discussed a Namco flight-simulator, Ace Combat, rather than College Football '96 (which was the topic of the article) and was poorly written.

GameFan's official explanation was that a rogue employee had sabotaged the magazine in order to alienate its Japanese audience and fanbase. However, later reports indicated that it was actually filler text that someone had neglected to remove, and the whole thing was an internal joke that accidentally got printed.[3] A long apology (dated August 24, 1995) was published in DieHard GameFan's October 1995 issue in both English and Japanese,[4] and a further apology appeared in the November 1995 issue.[5]

Staff

Staff members of GameFan magazine had amusing aliases.

Within the magazine there was a comic strip, The Adventures of Monitaur, an anime-derived series. Although the title character Monitaur was only drawn for the strip, the rest of the magazine's staff personae appeared as characters. Monitaur's main story lines were his struggles against The Blowmeister, who metaphorically represented the leadership of rival magazines such as Electronic Gaming Monthly.

Golden Megawards

The winners of GameFan's annual Golden Megawards were chosen by editors.

1992[6]
Award Skid Brody Tom Slick The Enquirer
Best Game Wonderdog
(Sega CD)
Cybernator
(SNES)
Streets of Rage 2
(Genesis)
Street Fighter II
(SNES)
Best Import Game Landstalker
(Mega Drive)
Parodius
(Super Famicom)
Landstalker
(Mega Drive)
Final Fantasy V
(Super Famicom)
Best Arcade Translation Street Fighter II
Best Handheld Game Shinobi 2 Dracula Mario Land 2
Best Action Platform Game Wonderdog Sonic 2 World of Illusion
Best One-on-One Fighting Game Art of Fighting Street Fighter II
Best Action Fighting Game TMNT: Hyperstone Heist Streets of Rage 2
Best Movie Game Alien 3 Star Wars
Best Shooter Air Zonk Thunder Force IV Space Megaforce
Best Cartoon Game Taz-Mania World of Illusion Taz-Mania World of Illusion
Best RPG Soul Blazer Zelda: A Link to the Past
Best Puzzle Game Q*bert 3 Lemmings Krusty's Fun House Q*bert 3
Best Simulation Steel Talons Battletank Steel Talons
Best Sports Game Baseball Stars 2 Madden '93 Baseball Stars 2
Best Driving Game Mario Kart Top Racer Mario Kart
Best Strategy Game Warsong Rampart Warsong Rampart
Best Action Adventure Legend of Mystical Ninja Cybernator Prince of Persia Legend of the Mystical Ninja
Best Sound Effects Global Gladiators Super Star Wars
Best Intro Wonderdog Out of This World
Best Game Music Wonderdog Streets of Rage 2 Super Adventure Island Legend of Mystical Ninja
Best Music (Import Game) Lunar
Fhey Area
Nobunaga's Ninja Force Final Fantasy V
Best Character Wonderdog
(Wonderdog)
Cybernator
(Cybernator)
Dhalsim
(Street Fighter II)
Guile
(Street Fighter II)
Best Boss Smoke Ring Boss
(Wonderdog)
Level 5
(Thunder Force IV)
Scaling Face
(Mystical Ninja)
Best New Peripheral Sega CD
Worst Game All THQ Games
1993[7]
Award Winner Runners-Up
Game of the Year Gunstar Heroes (Genesis) Star Fox (SNES)
Landstalker (Genesis)
Best Action Platform Game Gunstar Heroes (Genesis) Tiny Toons (SNES)
Best Action/Adventure Alien 3 (SNES) Flashback (Genesis)
Best Fighting Game Street Fighter II: Special Champion Edition (Genesis) Street Fighter II Turbo (SNES)
Best Shooter Silpheed (Sega CD) Star Fox (SNES)
Best Action/Arcade Game Batman Returns (SNES) Final Fight CD (Sega CD)
Best Movie Game Aladdin (Genesis) Alien 3 (SNES)
Best Cartoon Game Stimpy's Invention (Genesis) Taz-Mania (SNES)
Best Puzzle Game Mean Bean Machine (Genesis) Lost Vikings (SNES)
Best Simulation AH-3 Thunderhawk (Sega CD) MechWarrior (SNES)
Best Strategy Game Shining Force (Genesis) King Arthur's World (SNES)
Best Action/RPG Landstalker (Genesis) Secret of Mana (SNES)
Best RPG Lunar (Sega CD) Paladin's Quest (SNES)
Best Driving Game Crash & Burn (3DO) Formula One (Genesis)
Rock & Roll Racing (SNES)
Best 2 Player Game Dashin' Desperadoes (Genesis) Battletoads (SNES)
Most Innovative New Game Landstalker (Genesis)
Tax-Mania (SNES)
Best Music Lunar (Sega CD) Star Fox (SNES)
Gunstar Heroes (Genesis)
Sonic CD (Mega CD)
Best New Character Bubsy (Bubsy) Aero (Aero)
Sparkster (Rocket Knight Adventures)
Best System of '93 Sega Genesis SNES
Best Handheld Game Gear
Best New System Atari Jaguar 3DO
1994[8]
Award Winner
Game of the Year Earthworm Jim (Genesis)
Import Game of the Year Clockwork Knight (Saturn)
Action/Platform Game of the Year Earthworm Jim (Genesis)
Action/Adventure Game of the Year Metroid (SNES)
Action/Arcade Game of the Year Contra (Genesis)
Fighting Game of the Year Super Street Fighter II Turbo (3DO)
Shooting Game of the Year Novastorm (3DO)
Movie Game of the Year Demolition Man (3DO)
Cartoon Game of the Year Mickey Mania (Sega CD)
Simulation Game of the Year Iron Soldier (Jaguar)
Strategy Game of the Year Shining Force 2 (Genesis)
Role Playing Game of the Year Final Fantasy III (SNES)
Action/RPG Game of the Year Illusion of Gaia (SNES)
Driving/Racing Game of the Year Road Rash (3DO)
Puzzle Game of the Year Bubba 'n' Stix (Genesis)
Best Adventure/RPG Snatcher (Sega CD)
Best 2 Player Game Contra (Genesis)
Eternal Champions (Sega CD)
Super Street Fighter II (SNES)
Best Soundtrack Earthworm Jim (Genesis)
Best Music Final Fantasy III (SNES)
Burning Soldier (3DO)
Best Special Effects Castlevania: Bloodlines (Genesis)
Donkey Kong Country (SNES)
Guardian War (3DO)
Best FMV Loadstar (Sega CD)
Burning Soldier (3DO)
Best New Character Earthworm Jim (Earthworm Jim)
Best New System Sega 32X
Best System '94 Panasonic 3DO
1995[9]
Award Winner Import Megawards
Game of the Year Yoshi's Island (SNES)
16-Bit Game of the Year Yoshi's Island (SNES)
32-Bit Game of the Year Jumping Flash (PlayStation)
SNES Game of the Year Yoshi's Island
Genesis Game of the Year Vectorman
PlayStation Game of the Year Jumping Flash
Saturn Game of the Year Virtua Fighter 2
3DO Game of the Year D
Portable Game of the Year Red Alarm (Virtual Boy)
Action Platform Game of the Year Yoshi's Island (SNES) Hermie Hopperhead (PlayStation)
Action Adventure Game of the Year Skeleton Warriors
Fighting Game of the Year Virtua Fighter 2 (Saturn)
Killer Instinct (SNES)
Shooter of the Year Panzer Dragoon (Saturn) Darius Gaiden (Saturn)
Movie/Cartoon Port Game of the Year Skeleton Warriors
RPG of the Year EarthBound (SNES) Mystic Ark (Super Famicom)
Action RPG of the Year Beyond Oasis (Genesis) Tenchi Sozo (Super Famicom)
Racing Game of the Year Sega Rally Championship (Saturn) Motor Toon GP (PlayStation)
Puzzle Game of the Year Zoop (PlayStation) Puyo Puyo Tsu (Saturn)
Simulation/Shooting Game of the Year Warhawk (PlayStation)
Strategy Game of the Year Ogre Battle (SNES) Tactics Ogre (Super Famicom)
Racing/Combat Games of the Year Wipeout (PlayStation)
Off-World Interceptor (Saturn)
Graphic Adventure/FMV Games of the Year Mansion of Hidden Souls (Saturn)
Discworld (PlayStation)
D (3DO)
Special Effects Game of the Year Warhawk (PlayStation)
Soundtrack of the Year Skeleton Warriors
New Character of the Year Astal (Astal)
1996[10]
Award Winner(s) Runners-Up
Top GameFan Game of 1996 Tomb Raider
  1. Resident Evil
  2. Super Mario 64
  3. Nights
  4. Tekken 2
Best Import Game of the Year Enemy Zero Keio Yu Gekitai
Coin-Op Game of the Year Virtua Fighter 3 Street Fighter Alpha 2
16-Bit Game of the Year Virtua Fighter 2 (Genesis) Donkey Kong Country 3
Portable Game of the Year Wario (Virtual Boy) Red Alarm (Virtual Boy)
Alternative Game of the Year Nights Tail of the Sun
Side-Scrolling Game of the Year Guardian Heroes Metal Slug
Action/Platform Game of the Year Crash Bandicoot Pandemonium
Action/Adventure Game of the Year Tomb Raider (PlayStation) Super Mario 64
Action/RPG Game of the Year The Legend of Oasis Legacy of Kain
Corridor Game of the Year PowerSlave (Saturn) Final Doom
Shooting Game of the Year Panzer Dragoon Zwei (Saturn) Virtua Cop 2
Fighting Game of the Year Street Fighter Alpha 2 Fighting Vipers
Racing Game of the Year Ridge Racer Revolution, Wave Race 64 Jet Moto, Daytona CCE, Formula 1
Racing/Combat Game of the Year Wipeout XL Motor Toon GP, Wipeout (Saturn)
Puzzle Game of the Year Tetris Attack (Super NES) Puzzle Fighter
RPG Game of the Year Suikoden Super Mario RPG
Strategy Game of the Year Return Fire (PlayStation) Tecmo's Deception
Simulation Game of the Year GunGriffon (Saturn) Pilotwings 64
Best Sports Game of the Year Worldwide Soccer '97 (Saturn) Cool Boarders
Best Game Story of the Year Suikoden Legacy of Kain
Best Special Effects of the Year Super Mario 64 Tomb Raider
Best Soundtrack of the Year Suikoden Tekken 2
Best Use of FMV/CG of the Year Tekken 2 Legacy of Kain

Related publications

GameFan's original editor-in-chief, Dave Halverson, went on to publish Gamer's Republic, and then Play Magazine (an American video-gaming magazine, not to be confused with the English publication of the same name,) consisting mostly of former GameFan and Gamer's Republic staff members. Gamer's Republic had a short run of 35 issues and has ceased publication back in July 2001 when the dot-com bubble burst. Play had a far more successful run of 97 issues until the publishing company filed for bankruptcy.

After GameFan ceased publication, Eric Mylonas went on to edit GameGO! magazine. Only one issue of the magazine ever reached publication with the completed second issue being distributed in PDF format only. More recently, Mylonas has had success writing strategy guides for Prima Games.

Tim Lindquist, along with several other members of the original GameFan team, began a new magazine, Hardcore Gamer. They also began developing strategy guides as a part of their publishing company, DoubleJump Books (Now called Onionbat Books). The magazine had a short run of 36 issues before they began focusing exclusively on their website.[11]

The DieHard GameFan name was resurrected by Alex Lucard as a website, Diehard GameFAN, with Dave Halverson's blessings.[12] While there is plenty of coverage on the major releases, the site also prides itself on reviewing more "indie" games, much in the spirit of the original magazine.

2010 Relaunch

GameFan/MovieFan/Destructoid Magazine
Editor Dave Halverson
Wesley Ruscher
James Bacon
Brandon Justice
Categories Gaming, Movies, Comics, Anime, Manga
Frequency Inconsistent
First issue April 2010
Final issue July 2015 (Issue 11)
Company Paper Planet LLC
Country United States, Canada
Language English
Website http://gamefanmag.com

After the bankruptcy of Fusion Publishing and the closure of Play, Dave Halverson immediately began work on his latest magazine, a relaunch of GameFan. The magazine returned to newsstands on April 2010, headed by Halverson and a few key staffers from Play with Rob Duenas serving as the new art director. It was available in both print and digital formats, the latter of which was sold directly through GameFan's online shop.

For the first two issues, GameFan featured a section titled MovieFan which covered movies, anime, and comics. The first 2/3s of the magazine were devoted to GameFan, then readers needed to turn the magazine upside down in order to read the MovieFan magazine. As of Issue 3, the MovieFan portion of the magazine was discontinued, but later issues would still feature anime and comic reviews similar to Play. In its second and final issue, MovieFan conducted one of the last known interviews with late filmmaker, Satoshi Kon.[13]

Up until issue 5, the magazine had been on a consistent, bi-monthly release schedule. Unfortunately, problems occurred with the magazine's development due to issues with advertising revenue, causing the sixth issue to be released on August 2011, eight months after issue 5, and with an entirely new editing team, headed-up by new-comer James Bacon. Issue 7 was assembled by only three people - Editor in Chief Dave Halverson, Art Director and Graphic Designer Rob Duenas, and Managing Editor James Bacon - and was released in December 2011. Soon thereafter Rob Duenas resigned. The reason for his departure was due to an overwhelming workload stating that he worked "20 hours a day for two weeks straight and I'm still short cover art".[14] Despite the stressful working conditions, Duenas harbored no ill will towards Dave or the magazine, stating that he would've still been willing to contribute with cover illustrations or providing assistance with layouts. Soon after Rob's departure, Managing Editor James Bacon left for reasons unstated.

A press release was issued on April 18, 2012, highlighting the supposed future of Paper Planet brands: GameFan and Girls of Gaming. The company planned on increasing their online presence through app development for mobile devices as well as a new GameFan TV online channel. None of these plans had ever come to fruition, with the slight exception of a YouTube channel. Former Destructoid editor Wesley Ruscher, was named the magazine's new editor-in-chief but resigned shortly after the release of issue 8 stating that it "lacked the necessities to keep food in my belly and a roof over my head."[15]

As of June 2013, GameFan's web presence had been in a mostly inactive state for about a year. Issue 9 was finally made available in February 2013 after missing their holiday 2012 release. This issue was only worked on by two people, Dave Halverson and Greg Orlando. Issues 8 and 9 were only available in a digital format. GameFan would later go on a two-year hiatus, returning in 2015 with a rebooted, redesigned magazine and website. In February 2015, GameFan simultaneously released issue 10 digitally and in newsstands. The digital version was released gratis on Magzter with the use of a promotional code. The magazine went through a complete overhaul, simplifying its layouts and design, most likely in order to have the magazines completed on schedule. The size of the print magazine is significantly smaller compared to previous issues. In addition to that, they also redesigned their logo and their mascot, Monitaur.

On May 6, 2015, GameFan had announced a partnership with Destructoid to help promote the GameFan brand with collaborations and free subscription offers. The initial plan was to bring back the dual-cover format from the first two issues, only instead of a MovieFan portion, it would be exclusive content created by Destructoid for the magazine.[16] According to GameFan's official Facebook page, the deal with Destructoid would have allowed for the magazine to be released on a monthly schedule. [17] The deal with Destructoid fell through and only one issue of the GameFan/Destructoid magazine was ever released.[citation needed]

See also

References

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  4. Halverson, Dave. Editorial Zone. DieHard GameFan. Volume 3. Issue 10. No.34. Pg.4. October 1995.
  5. Halverson, Dave. Editorial Zone. DieHard GameFan. Volume 3. Issue 11. No.35. Pg.4. November 1995.
  6. GameFan, volume 1, issue 3 (January 1993), pages 70-71
  7. GameFan, volume 2, issue 2 (January 1994), pages 54-58
  8. GameFan, volume 3, issue 1 (January 1995), pages 68-75
  9. GameFan, volume 4, issue 1 (January 1996), pages 104-106
  10. GameFan, volume 5, issue 2 (February 1997), pages 34-36
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External links