Dungeon Travelers 2

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Dungeon Travelers 2
Dungeon Travelers 2 cover.jpg
Developer(s) Sting Entertainment[1]
Publisher(s) JP Aquaplus[1]
NA Atlus[2]
EU NIS America[2]
Platforms PlayStation Portable, PlayStation Vita
Release date(s) PlayStation Portable
    PlayStation Vita
      Genre(s) Dungeon crawler, role-playing

      Dungeon Travelers 2: The Royal Library & the Monster Seal (ダンジョントラベラーズ2 王立図書館とマモノの封印 Danjontoraberāzutsū ōritsu toshokan to mamono no fuuin?, lit. "Dungeon Travelers 2: The Royal Library and Mamono's Seal") is a dungeon crawler role-playing video game developed by Sting Entertainment.[1] It is the sequel to To Heart 2: Dungeon Travelers within the To Heart 2 franchise. Dungeon Travelers 2 was first released on March 28, 2013 on the PlayStation Portable exclusively in Japan;[1] an enhanced remake for the PlayStation Vita was released in Japan on September 25, 2014,[1] and later in North America and Europe in 2015.

      A sequel game for the PlayStation Vita titled Dungeon Travelers 2-2 has been announced for a 2016 release in Japan.[5]

      Gameplay

      The player takes on the role of an adventurer who is tasked with forming a party, navigating through dungeons, gathering treasure, and engaging in combat against monsters.[6] Characters can be improved through learning skills and equipping items. The battle system is turn-based, and dungeon navigation takes place from a first-person perspective on a grid map. Party members can belong to five main classes (namely fighters, magic users, scouts, maids and spielers[7]) which branch into over 30 different subclasses with unique skill sets and outfits as characters progress in specialisation.[2][8] For instance, a fighter can develop into a paladin and a valkyrie, while magic users can transition into enchantresses and witches.[9][10]

      Setting

      Monsters have been appearing throughout the Kingdom of Romulea, and have become a threat to humanity. In order to subdue the monsters, an alchemist devised a magic seal able to constrain them. Fried Einhard, an adventurer dispatched by the Royal Library, discovers a damaged shrine on his journey to stop the monster uprising.[2][11]

      Development

      An example comparison of in-game imagery censored in the western release due to sexual themes. The bottom image depicts the original Japanese version featuring an enemy boss performing fellatio on a "spirit" while being covered in a mystery fluid, while the top image shows the edited western version with the lewd elements removed.

      The original PlayStation Portable game was released in March 2013 by Aquaplus, as part of a long line of games and media derived from the erotic visual novel To Heart and its sequel, To Heart 2. Later in June 2014, the PlayStation Vita version was released, which included additional characters, redesigned dungeons, improved user interface, and improved quality illustrations.[12]

      The western localisation by Atlus features Japanese voices with English subtitles, and is compatible with the PlayStation TV.[2] In order to ensure that the game remains acceptable for a western audience and meets a "Mature" ESRB rating, Atlus censored a total of four CG images within the game which were deemed to be overtly sexual in nature.[13][14]

      Reception

      The game has a score of 76 on Metacritic.[15]

      PlayStation Nation gave the game a review score of 8/10, stating that the game is an accommodating and gentle introduction to the dungeon crawler genre for newcomers.[16] Meanwhile, Gaming Age scored the game B+, noting that while not all players will be able to accept the game's sexual fanservice, it provides an adequate level of challenge and that the RPG mechanics are well detailed and enjoyable.[17]

      Gamecritics.com suggests that although the overall storyline is not particularly interesting, the character dialogue is engaging and that the artwork is well done.[18] PlayStation Lifestyle rates the game 7.5 out of 10, praising the game's variety in terms of character upgrades, while similarly finding the story lacklustre.[19] Capsule Computers and BioGamer Girl both gave an 8/10 rating, referring to the game as a satisfying dungeon crawling game with solid mechanics.[20][21]

      Sales

      When it released in Japan on the PSP, 32,000 copies of Dungeon Travelers 2 were sold, with 39,000 sold after two weeks,[22][23] while the PS Vita version sold 16,000 copies in its launch week and 20,000 total after its second week.[24][25]

      References

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      15. http://www.metacritic.com/game/playstation-vita/dungeon-travelers-2-the-royal-library-the-monster-seal
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      External links