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Enter the Dominatrix

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Enter the Dominatrix
Enter the Dominatrix.jpg
Developer(s) Volition
Publisher(s) Deep Silver
Series Saints Row
Platforms Microsoft Windows, PlayStation 3, Xbox 360, PlayStation 4, Xbox One, Linux
Release date(s)
  • October 22, 2013 (2013-10-22)
Genre(s) Action-adventure
Mode(s) Single-player, multiplayer

Enter the Dominatrix is a downloadable content pack for the 2013 video game Saints Row IV. It tells an alternate story of the alien Zin invasion, different than the main game. The dialogue often breaks the fourth wall and its style is self-referential in nature. Enter the Dominatrix draws on its history as originally produced as downloadable content for the game's prequel, Saints Row: The Third. It was first announced on April Fool's Day in 2012, later confirmed, and then cancelled to be incorporated into Saints Row IV, which drew on some aspects of the original idea and left the rest for this downloadable content. It was released on October 22, 2013 to mixed or average reviews.[1] Critics appreciated the pack's treatment of its own history, what Eurogamer's Chris Schilling called a "very postmodern conceit".[2]

Gameplay

Enter the Dominatrix tells an alternative story on the Zin invasion of Saints Row IV where the simulation of Steelport is hijacked by a rogue artificial intelligence called the Dominatrix. The pack draws on its origins as Saints Row: The Third downloadable content that was later delayed and repackaged. It also frequently breaks the fourth wall—its story's incongruence with the larger Saints Row story is a recurring theme, where the characters self-referentially acknowledge the plot holes. The story advances through cutscene clips presented as "unseen footage" found by television journalist Jane Valderama,[2] as "what could have been".[3] Some scenes end in concept art or videos of Volition employees acting out the drama so as to give the game an unfinished feel. The pack also casts characters from Saints Row: The Third who did not return in the sequel. The player fights the Dominatrix—who appears as a cross between Maleficent and a sex worker—several times. Other missions include using telekinesis to cage furries at a sex club and a BDSM chariot race.[2] There are five missions in total.[4] The pack introduces new weapons such as a heavy minigun, a flamethrower, a grenade launcher, new vehicles, and new computer-controlled support characters ("homies").[2] Up to two players can play cooperatively.[4]

Development

THQ announced an Enter the Dominatrix standalone expansion for Saints Row: The Third as an April Fool's joke in 2012.[5] It was confirmed as in development the next month, with the basic plot where the alien commander Zinyak imprisons the Saints' leader in The Dominatrix simulation of Steelport so as to prevent interference when he takes over the planet. The expansion also was to add superpowers for the player character.[6] In June, THQ said the expansion would be wrapped into a full sequel, tentatively titled "The Next Great Sequel in the Saints Row Franchise" and scheduled for release in 2013.[7] The parts of that expansion that weren't incorporated into the sequel (Saints Row IV) were later released as this downloadable content for the new title.[8][9] It was developed by Volition, published by Deep Silver, and released October 22, 2013.[3] Enter the Dominatrix was followed by the "How the Saints Saved Christmas" downloadable content pack.[2] High Voltage Software ported the full game and all of its downloadable content to PlayStation 4 and Xbox One as Saints Row 4: Re-Elected,[10] which was released in North America on January 20, 2015, and worldwide three days later.[11] A Linux port is planned for release in 2015.[12]

Reception

Reception
Aggregate scores
Aggregator Score
GameRankings 68%[13]
Metacritic 68/100[1]
Review scores
Publication Score
EGM 7.5/10[3]
Eurogamer 6/10[2]
OXM 7.5/10[4]

Enter the Dominatrix received "mixed or average reviews", according to video game review score aggregator Metacritic.[1] Chris Schilling of Eurogamer, citing the game's development history, called Enter the Dominatrix "a fascinating case study in how games evolve".[2] Electronic Gaming Monthly's Eric Patterson also commented on how downloadable content in the industry is seen as content pulled from the retail release to be sold as an addition, which Enter the Dominatrix's development history flips on its head.[3] He added that in all of his industry experience, he had never otherwise seen a developer purposefully let its fans play "shelved" content, and thus found the experience "fascinating".[3] Official Xbox Magazine's Mikel Reparaz said it was fun to see what "could have been".[4]

Eurogamer's Schilling called the self-referential nature of the release a "very postmodern conceit", which he thought worked well despite the dual faux pas of parodying The Matrix and overtly "satirizing game mechanics".[2] He felt that the satire was not good, though the writing was "genuinely funny", and that the repeated Dominatrix fight scenes should not have felt as low budget.[2] He recommended the pack for those who love "wry gags about creaky gaming tropes with the occasional belly laugh", and said he had a better time finding his own fun than playing through the missions.[2] Patterson of Electronic Gaming Monthly noted that those who are looking for cost benefit would be disappointed by lack of content, especially those who had already finished the main game, but he was interested in Enter the Dominatrix for its behind-the-scenes aspects, which he encouraged other developers to use more often.[3]

References

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