Gish (video game)

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Gish
File:Gish Coverart.png
Developer(s) Cryptic Sea
Publisher(s) Chronic Logic
Designer(s)
Platforms Microsoft Windows, OS X, Linux, AmigaOS 4
Release date(s) Windows, OS X
    Linux
      Genre(s) side-scroller, platformer
      Mode(s) Single-player, multiplayer

      Gish is a side-scrolling platformer video game developed by US-based indie developer Cryptic Sea (pseudonym of Alex Austin) and published by Chronic Logic. A sequel was announced, but subsequently canceled in late 2009 after McMillen left the project.

      The game was featured in the first The Humble Indie Bundle in May 2010. Following the success of the promotion, Cryptic Sea pledged to go open source with the game which eventually happened on May 29, 2010.[1]

      Plot

      Gish is a ball of tar who lives happily with his human girlfriend Brea, until one day a mysterious dark creature kidnaps her. Gish fights through several levels of enemies in the sewers of Dross until the final boss appears: Hera, Gish's former classmate who has an unrequited affection towards Gish. Gish rejects her, and Hera threatens to drop Brea into a pool of lava. After Gish defeats Hera, he must rescue Brea. If the player succeeds, Brea and Gish escape and become famous entomologists, as well as the world's first legal inter-species marriage. If the player fails, Brea burns to death in the lava pit and Gish goes on to live a life of celibacy, "volunteering most of his time to charity organizations that specialize in bringing lava awareness to the mainstream." In the latter case, Brea's picture is crossed out from the final group photo of the game.

      Gameplay

      In Gish, the player maneuvers the eponymous character, a 12-pound ball of tar. Besides movement Gish has four abilities: becoming sticky, slick, solid, and jumping/expanding. When sticky he can climb up walls, stick to ceilings, and plant himself firmly to a solid object. Becoming slick makes Gish slippery and frictionless, letting him slide down pipes and squeeze out of being crushed at same time getting under objects. Being in solid state turns Gish's body into a rigid weight, allowing him to push any object he might have squeezed under, fall faster, squash enemies, smash breakable platforms, sink in water, and resist being run over. To jump, Gish must first compress his body, then expand to launch himself into the air.

      Gish's abilities can be combined for use in certain situations - for instance, while both sticky and slick he can climb walls without grabbing loose objects, and while slick and solid he can slide downhill at high speed.

      Music

      All of the music and sound effects were created by Tim Smolens and Jeff Attridge of Game Audio Magic. The game features songs by Smolens' band Estradasphere, including Feed Your Mama's Meter from the album Buck Fever. Edmund McMillen frequently uses music by Estradasphere in flash games created for Diverge Creations.

      Development history

      Gish was developed by Alex Austin, Edmund McMillen and Josiah Pisciotta. It was distributed by Chronic Logic and other distributors starting in 2004. A sequel was announced, but subsequently canceled in late 2009 when Edmund left Cryptic Sea. The game was featured in the first Humble Indie Bundle in May 2010.

      Following the success of the Humble Bundle promotion, Cryptic Sea pledged to go open source with the game which eventually happened under the GNU GPL on May 29, 2010.[1] As result, on 3 June 2010 Gish was ported to AmigaOS 4.[2] A hack for the game was created soon after the open-sourcing that allowed Gish to grow larger and smaller.[3]

      Freegish

      Screenshot from Freegish

      Freegish is a fan-made project based on the Gish source code. Freegish has the goal of substituting the proprietary Gish artwork for free artwork,[4] and develops also engine ports for a variety of platforms, including Linux, Mac OS X. Freegish is also well suited for handheld game consoles such as the Pandora.[5][6]

      Reception

      Awards

      • 2005 IGF Grand Prize (Seumas McNally Award)[7]
      • 2005 IGF Innovation in Game Design[7]
      • Game Tunnel's 2004 Indie Game of the Year[8]
      • Game Tunnel's 2004 Adventure Game of the Year[9]

      Cameo appearance

      Gish appears briefly in the PC game Dumbo & Cool in one of the game's later levels.[citation needed]

      In addition, Gish is an unlockable playable character in two of McMillen's flash games, Meat Boy and Spewer,[citation needed] as well as a boss, an enemy and an item in The Binding of Isaac. All games can be found on Newgrounds and have been remade for The Basement Collection, while Isaac is a separate game purchasable through Steam. Gish also appears in the Xbox Live Arcade version of Super Meat Boy as an unlockable character. He also makes an appearance in "Clubby the Seal", another game on Newgrounds.

      In "Jelly Escape", a game on AddictingGames, he makes an appearance as an acquired skin.[10]

      Gish will also be playable in the upcoming game UFHO2.[11]

      See also

      • Putty, a similarly themed game from 1992.
      • Super Morph, a similarly themed game from 1993.

      References

      1. 1.0 1.1 Gish Open Source
      2. GISH for AmigaOS 4
      3. "Early Gish Hacking"
      4. Freegish on opengameart.com
      5. Lua error in package.lua at line 80: module 'strict' not found.
      6. http://opengameart.org/forumtopic/freegish
      7. 7.0 7.1 Lua error in package.lua at line 80: module 'strict' not found.
      8. Lua error in package.lua at line 80: module 'strict' not found.
      9. Lua error in package.lua at line 80: module 'strict' not found.
      10. Lua error in package.lua at line 80: module 'strict' not found.
      11. Lua error in package.lua at line 80: module 'strict' not found.

      External links

      de:Chronic Logic#Gish