Gomo (video game)

From Infogalactic: the planetary knowledge core
Jump to: navigation, search
Gomo
Gomo cover.png
Developer(s) Fishcow Studio
Platforms Windows
OS X
Genre(s) Adventure game
Mode(s) Single-player

Gomo is a video game developed by Slovak company Fishcow Studio. It is a Point-and-click adventure game.

Gameplay

The game is a typical point-and-click adventure game with hand-drawn graphics. It also includes some puzzles to solve. The game is inspired by Amanita Design titles such as Machinarium. It also means that the story is told without words.[1][2][3]

Plot

The game follows Gomo whose dog Dingo is kidnapped by an alien. The alien demands a mystical red crystal artifact that is imbued with power.[4]

Reception

The game received middling reviews.[5] The game was criticised for its length, low difficulty, story and a low diversity of worlds. On the other hand, it was praised for its visuals.

External links

References

  1. http://www.adventuregamers.com/articles/view/25785
  2. http://pc.hrej.cz/preview/gomo-4449/ Czech
  3. http://jayisgames.com/archives/2013/12/gomo.php
  4. http://www.gamespot.com/reviews/gomo-review/1900-6415601/
  5. http://www.metacritic.com/game/pc/gomo