Granblue Fantasy

From Infogalactic: the planetary knowledge core
Jump to: navigation, search
Granblue Fantasy
Granblue Fantasy logo.png
Developer(s) Cygames
Publisher(s) Mobage
Producer(s) Koichi Haruta
Artist(s) Hideo Minaba
Composer(s) Nobuo Uematsu
Tsutomu Narita
Platforms Android, iOS
Release date(s)
    Genre(s) Role-playing game
    Mode(s) Single-player

    Granblue Fantasy (グランブルーファンタジー Guranburū Fantajī?) is a role-playing video game developed by Cygames for Android and iOS platforms, and released in Japan on March 10, 2014. The game is notable for reuniting two key staff from the development of Final Fantasy VI (1994), Final Fantasy IX (2000), and Lost Odyssey (2007). These are music composer Nobuo Uematsu and character designer Hideo Minaba.

    Gameplay

    The game plays as a role-playing video game with turn-based battles.[1] The game also contains summons and a class system that alters the main character's move-set and growth.[2] Characters gain levels and abilities by accruing experience; summons and weapons equipped also confer characters with bonuses on attack power and HP. The characters themselves are gained either via quests (the main story quests or special event quests) or by using in-game currency to receive random crystal fragments, which may contain special weapons that add specific characters to the party. Characters, summons, and weapons are ranked (from best to worst) as SSR, SR, R, or N; each is also of type wind, water, fire, earth, light, or darkness. Voice actors provide voices for all of the characters in battle, and for much of the main and event storylines.

    Development

    <templatestyles src="Template:Quote_box/styles.css" />

    I thought to myself, "Can we really make a mobile RPG with such a large-scale feeling from this?" but after seeing the game screen, I was truly surprised...It's as if you completely forget that you're playing a mobile game.[3]

    DeNA director Kenji Kobayashi

    Uematsu worked on eleven tracks for the game, with Tsutomu Narita doing the other nine, and Minaba drawing roughly 100 potential character designs.[4] The game also contains voice overs from Hiroaki Hirata, who previously worked on Final Fantasy XII and Dissidia 012 Final Fantasy.[2]

    The game was originally planned for release in Japan for December 17, 2013, but it was pushed later to March 10, 2014.[5] The game is free-to-play and published by Mobage.[6] At TGS 2015, it was announced that the game would be released internationally in March 2016.[7] The international release however, will be not be on its own separate server, but rather an option in-game to switch language.[8] This will allow international players who have been playing the Japanese version to keep all of their data.

    Reception

    As of March 2015, the game has been downloaded over 10 million times in Japan alone.[9]

    Pre-release

    Many journalists have compared it favorably to earlier Final Fantasy video games.[1][6][10]

    Other media

    Granblue Fantasy
    Anime television series
    Produced by Aniplex
    Studio A-1 Pictures
    Anime and Manga portal

    Anime

    An anime series based on the franchise has been announced.[11]

    Light novel

    A light novel adaptation for Granblue Fantasy was released in 2014. The series currently has 3 books that contain game codes that can be redeemed for special items in the game. The digital volumes of the Granblue Fantasy light novel also contain game codes.

    • Book 1: Includes codes for Super Rare Weapon(Sword of Departure),Character Weapons Gacha Ticket, Elixir(3x)
    • Book 2: Includes codes for Super Rare Weapon(Little Witch Scepter),Character Weapons Gacha Ticket, Elixir(3x)
    • Book 3: Includes codes for Super Rare Weapon(Dryzen),Character Weapons Gacha Ticket, Elixir(3x)
    • Book 4: Includes codes for Super Rare Weapon(egoism) x1, Gacha ticket for limited novelty character weapon(3x), Elixir (3x)
    • Member's Fate: Includes codes for 1 Elixir, 1 special quest for members fate, and 100 crystals

    References

    1. 1.0 1.1 Lua error in package.lua at line 80: module 'strict' not found.
    2. 2.0 2.1 Lua error in package.lua at line 80: module 'strict' not found.
    3. Lua error in package.lua at line 80: module 'strict' not found.
    4. Lua error in package.lua at line 80: module 'strict' not found.
    5. Lua error in package.lua at line 80: module 'strict' not found.
    6. 6.0 6.1 Lua error in package.lua at line 80: module 'strict' not found.
    7. Lua error in package.lua at line 80: module 'strict' not found.
    8. Lua error in package.lua at line 80: module 'strict' not found.
    9. Lua error in package.lua at line 80: module 'strict' not found.
    10. Lua error in package.lua at line 80: module 'strict' not found.
    11. Lua error in package.lua at line 80: module 'strict' not found.

    External links