Heaven's Gate (video game)

From Infogalactic: the planetary knowledge core
Jump to: navigation, search
Heaven's Gate
HeavensGate arcadeflyer.png
Japanese arcade flyer of Heaven's Gate.
Developer(s) Racdym
Publisher(s) Atlus
Director(s) Hideki Yayama
Takeshi Murata
Producer(s) Hiroyuki Tanaka [1]
Shinichi Saitoh (Assistant producer)[1]
Designer(s) Yumiko Hattori (Game planner)[1]
Composer(s) Kenichi Tsuchiya[1]
Toshiko Tasaki[1]
Misaki Okibe[1]
Platforms Arcade
Release date(s) 1996
Genre(s) 3D Versus Fighting
Mode(s) Up to 2 players simultaneously
Arcade system Sony ZN-1
CPU CXD8530CQ (@ 67.737600 MHz), Motorola 68000 (@ 10.000000 MHz)
Sound SPU (@ 33.868800 MHz), Yamaha YMZ280B (@ 16.934400 MHz)
Display Horizontal, 640 x 480 pixels, 60.00 Hz, 65536 colors

Heaven's Gate (ヘブンズゲート?) is a 1996 3D fighting arcade game developed by Racdym (now known as Racjin) and published by Atlus. It is both Atlus and Racdym's first attempt in the 3D fighting game market.

The game was once called while in development known as "Ultimate Domain", which was intended to use Sega Model 2 Hardware.

On December 13, 1996, it was ported to the Sony PlayStation in Japan by Atlus. In October 1997, JVC Digital Studios published it in Europe as Yusha: Heaven's Gate.

References

  1. 1.0 1.1 1.2 1.3 1.4 1.5 Closing credits of the arcade version of Heaven's Gate

External links