Hedgewars

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Hedgewars
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Original author(s) unC0Rr
Developer(s) Hedgewars development team
Initial release January 2, 2004; 20 years ago (2004-01-02)
Stable release 0.9.22 / November 3, 2015; 8 years ago (2015-11-03)
Written in C++
Operating system Linux, FreeBSD, Windows, OS X,[1] iOS,[2] Android[3]
Platform Simple DirectMedia Layer
Type Turn-based Artillery game
License GPLv2
Website www.hedgewars.org

Hedgewars is an free and open-source turn-based strategy artillery game.[4] Similar to Worms and WarMUX, players control a team of hedgehogs across a deformable landscape, battling other computer- or player-controlled teams. Hedgewars is available on different platforms including Linux, Windows and Mac OS X.[5] It was also be ported for Android[3] and iOS.[2]

Hedgewars is free and open-source software, released under GPLv2 license.[4]

Gameplay

The player controls a group of hedgehogs. On his turn, a player can select one of his hedgehogs. The player can then use weapons and tools to kill opposing hedgehogs. Killing all enemies leads to victory. The game occurs in a destructible landscape, which is altered by the use of many weapons over the course of the match. Although the hedgehogs can move, their motion is restricted by the shape of the landscape. However, hedgehogs can use tools such as ropes and parachutes to move into otherwise inaccessible areas. Turns are usually limited in duration by a time limit or the use of a weapon. A hedgehog dies when it jumps into water or when its health is reduced to zero.

Features

  • Players can use a wide variety of weapons and tools including grenades, cluster bombs, bazookas, UFOs, shotguns, baseball bats, dynamite, land mines, etc.
  • The game has both local and network multiplayer, with optional AI opponents.
  • A game tweaking tool is available, which allows players to modify different aspects of the game.
  • Customization of teams and individual hedgehogs.
  • Community-packaged maps, costumes, plugins can be created, used and shared.
  • A wide variety of environments and maps, some of which are randomly generated.

See also

References

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  4. 4.0 4.1 Lua error in package.lua at line 80: module 'strict' not found.
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External links