This article is an autobiography or has been extensively edited by the subject or by someone connected to the subject. (February 2014)
He obtained his Ph.D in Computer science from Yale University in 1993 where his dissertation, Methods for Realistic Landscape Imaging was written. He was referred to by Benoît Mandelbrot as being "the first true fractal-based artist".
Musgrave designed the initial fractal-based programs on which Bryce was based. His work was featured in an article in the January 1996 Scientific American (Playing Slartibartfast with Fractals; January 1996; by Gibbs), about fractal curves. The article described software that he had designed which would generate entire planets at random and allow a user to walk about that world, exploring mountains or forests, etc. The article mentioned that the software would find itself used in a computer game and that the randomly generated landscape would have to be populated with hostile aliens. Eventually, the software eventually became a commercial title called MojoWorld. Musgrave received screen credits for digital effects in the films Titanic, Dantes Peak and Lawnmower Man.
- Texturing and Modeling: A Procedural Approach - F. Kenton Musgrave et al., 1998 - ISBN 0-12-228730-4
- Musgrave, F. Kenton (1993). "Methods for Realistic Landscape Imaging" (PDF).<templatestyles src="Module:Citation/CS1/styles.css"></templatestyles>
- Ken Musgrave at the Mathematics Genealogy Project
- Ken Musgrave's website
- Pandromeda's website
- Methods for Realistic Landscape Imaging - doctoral dissertation
|This biographical article relating to a computer specialist in the United States is a stub. You can help Infogalactic by expanding it.|