Kongzhong
Traded as | NASDAQ: KZ |
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Founded | May 6, 2002[1] |
Founder | Nick Yang[2] |
Headquarters | Beijing, People's Republic of China[1] |
Key people
|
Leilei Wang,[1] |
Number of employees
|
1,000 (2008)[3] |
Website | www.kongzhong.com (Chinese) |
Kongzhong | |||||||
Simplified Chinese | 空中网 | ||||||
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Literal meaning | Air Networks | ||||||
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Kongzhong Corp is a Chinese company that provides value-added services including video games via the Internet and various mobile networks. These include or included mobile web content,[1] such as mobile message boards, WAP websites, and electronic books;[4] ring tones;[5] ringback tones;[6] mobile games;[1] and Internet games.[4]
Games
While the company was making subscription-based mobile games as early as 2005,[6] its mobile games business expanded with the 2012 acquisition of Noumena[4] AKA Nuomina, developer of a "cross-platform mobile game engine" that allows games to be played on Android, iOS, and with HTML5.[7] Some early mobile games were coded in Java.[7]
The company doesn't confine itself to mobile games exclusively. It has a license to operate World of Tanks, other Wargaming.net properties, and Guild Wars 2 in China.[8] It also operates a handful of self-developed titles.[4] The company derives revenue from some of these massively multiplayer online games, such as World of Tanks, through the sale of virtual goods.[4]
Mobile content
A pioneer mobile value-added services provider, the company's first such products were for WAP. Kongzhong has, as of 2007, a partnership with Opera Software that allows a mobile version of the latter company's Opera browser to be downloaded in China.[9] Kongzhong may have patterned its early mobile business model off of Japanese companies[10] that successfully provided WAP-based value-added services to a domestic audience in the 1990s and early 2000s. Between 2005 and 2007 the company was being described as a provider of 2.5G mobile value-added services.[11]
History
Founded by serial entrepreneur Nick Yang in 2002 with venture capital funding, he may no longer be able to play an active role.[2]
In 2013 the company participated in an effort to locate a Flying Tigers P-40 thought to have crash landed in a Yunnan province lake in 1942.[12]
Lawsuits
A securities class-action lawsuit against Kongzhong Corporation was settled for $3.5 million in 2006.[13] The complaint stemmed from a perception that prior to the issuance of an IPO, the company likely provided a misleading prospectus.[13]
References
- ↑ 1.0 1.1 1.2 1.3 1.4 Lua error in package.lua at line 80: module 'strict' not found.
- ↑ 2.0 2.1 Lua error in package.lua at line 80: module 'strict' not found.
- ↑ "Chinas Portal KongZhong Standardizes on CHRM." Wireless News. Close-Up Media, Inc. 2008. HighBeam Research. 22 May. 2014
- ↑ 4.0 4.1 4.2 4.3 4.4 Lua error in package.lua at line 80: module 'strict' not found.
- ↑ John Liu. "KongZhong, Hurray! report lower fourth quarter net." China Daily. China Daily. 2006. HighBeam Research. 23 May. 2014
- ↑ 6.0 6.1 Lua error in package.lua at line 80: module 'strict' not found.
- ↑ 7.0 7.1 "KONGZHONG & NVIDIA Cooperate to Create PC+ Mobile Games Feast." China Weekly News. NewsRX. 2012. HighBeam Research. 22 May. 2014
- ↑ For World of Tanks, see Lua error in package.lua at line 80: module 'strict' not found.
- For Guild Wars 2, see "KongZhong to Launch Guild Wars 2." Wireless News. Close-Up Media, Inc. 2014. HighBeam Research. 23 May. 2014
- ↑ Lua error in package.lua at line 80: module 'strict' not found.
- ↑ Lua error in package.lua at line 80: module 'strict' not found.
- ↑ For 2005 mention, see "Wireless Channel: China's KongZhong Inks Pact with Greatdreams." Wireless News. Close-Up Media, Inc. 2005. HighBeam Research. "KongZhong, a provider of advanced second generation (2.5G) wireless value-added services in China..." 22 May. 2014
- For 2007 mention, see Paul Cheung, CFA. "Kongzhong Upgraded to Buy - Analyst Blog." Zacks Investment Research - Analyst Blog. Zacks Investment Research. 2006. HighBeam Research. "...Kongzhong's leading position on 2.5G platform in China will help the company make full use of the wireless value-added service opportunity in the future. " 22 May. 2014
- ↑ "KongZhong Launches Project to Salvage Flying Tigers Fighter Aircraft in China." China Weekly News. NewsRX. 2013. HighBeam Research. 22 May. 2014
- ↑ 13.0 13.1 Lua error in package.lua at line 80: module 'strict' not found.
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- Articles containing simplified Chinese-language text
- Internet companies of China
- Companies listed on NASDAQ
- Massively multiplayer online games
- Privately held companies of China
- Companies based in Beijing
- Companies established in 2002
- 2002 establishments in China
- Video game companies of China