Monolith Soft

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Monolith Soft, Ltd.
Subsidiary of Nintendo
Industry Video games
Founded October 1, 1999
Headquarters Tokyo, Japan
Key people
Hirohide Sugiura
Tetsuya Takahashi
Yasuyuki Honne
Koh Kojima
Products Xeno series
Baten Kaitos series
Disaster: Day of Crisis
Soma Bringer
Number of employees
123 (as of May 2014)[1]
Parent Nintendo
Website www.monolithsoft.co.jp

Monolith Soft, Inc. (株式会社モノリスソフト Kabushiki-Gaisha Monorisu Sofuto?) is a Japanese video game development studio. The company was formed in 1999 by Tetsuya Takahashi shortly after the completion of the first game he was in charge of at Squaresoft - Xenogears. When Squaresoft did not move forward with a Xenogears sequel, Takahashi broke away from the company and formed his own, in order to further focus on more titles in the Xeno series. From 2000 to 2006, the development team worked as a subsidiary of Namco to produce three more titles in the Xeno series, Xenosaga Episode 1, Episode II, and Episode III, along with a variety of other titles, most notably Baten Kaitos: Eternal Wings and the Lost Ocean and Baten Kaitos Origins.

In 2007, Nintendo bought all shares from Namco, making the company a subsidiary of Nintendo. In addition to assisting Nintendo on various projects, they continued the Xeno series with Xenoblade Chronicles and Xenoblade Chronicles X on Nintendo platforms.

History

The company was founded on October 1, 1999 by producer Hirohide Sugiura and director Tetsuya Takahashi after they left Square and accepted an investment from Namco.[2] As of May 6, 2007, Nintendo owned controlling interest in the company after Bandai Namco Holdings sold 80% of its 96% stake in Monolith Soft to Nintendo. This went into effect May 1, 2007.[3] Later Namco sold the remaining 16%, making Monolith Soft a first-party developer for Nintendo.

The company announced on July 8, 2011 that they were opening up an additional studio in Kyoto, Japan, which had around 30 employees by July 2013.[4] They are currently co-developing games for both the Wii U[5] and the Nintendo 3DS.[6]

On 16 October 2015, Monolith Soft posted "urgent" mass recruitment job openings for both the Kyoto and Tokyo offices, particularly for 3D designers.[7][8] In an interview with series director Takahashi, he said he would like to return to a more story-driven JRPG game like Xenoblade Chronicles after the more game-play focused Xenoblade Chronicles X. He would also like to continue the Xenoblade series by using a variety of settings rather than using the fantasy and science fiction settings from each game respectively.[9]

List of games developed

Tokyo Software Development Studio

Title Publisher Platform Release Additional details
Xenosaga Episode I: Der Wille zur Macht Namco PlayStation 2 2002 N/A
Xenosaga: Episode I: Reloaded Namco PlayStation 2 2003 Special version of Xenosaga Episode I: Der Wille zur Macht
Baten Kaitos: Eternal Wings and the Lost Ocean Namco GameCube 2003 Co-developed with tri-Crescendo
Xenosaga Freaks Namco PlayStation 2 2004 Spin-off of Xenosaga
Xenosaga Episode II: Jenseits von Gut und Böse
    PlayStation 2 2004 N/A
    Namco × Capcom Namco PlayStation 2 2005 N/A
    Dirge of Cerberus: Final Fantasy VII Square Enix PlayStation 2 2006 Development co-operation for Square Enix[10]
    Baten Kaitos Origins Nintendo GameCube 2006 Co-developed by tri-Crescendo
    Xenosaga I & II Namco Nintendo DS 2006 Co-developed with Tom Create
    Xenosaga Episode III: Also sprach Zarathustra
      PlayStation 2 2006 N/A
      Super Smash Bros. Brawl Nintendo Wii 2008 Development co-operation[11]
      Soma Bringer Nintendo Nintendo DS 2008 N/A
      Super Robot Taisen OG Saga: Endless Frontier
          Nintendo DS 2008 Co-developed with Banpresto
          Disaster: Day of Crisis Nintendo Wii 2008 Nintendo of America's Future of Localization and Next Spiritual successor.
          Dragon Ball Z: Attack of the Saiyans
            Nintendo DS 2009 N/A
            Super Robot Taisen OG Saga: Endless Frontier EXCEED Bandai Namco Games Nintendo DS 2010 Sequel of Super Robot Taisen OG Saga: Endless Frontier
            Xenoblade Chronicles Nintendo Wii 2010 Development co-operation for Nintendo EAD Group No. 2
            The Legend of Zelda: Skyward Sword Nintendo Wii 2011 Development co-operation for Nintendo EAD Group No. 3
            Project X Zone Bandai Namco Games Nintendo 3DS 2012 Co-developed with Banpresto
            Xenoblade Chronicles X Nintendo Wii U 2015 Development co-operation for Nintendo EAD Group No. 2
            Project X Zone 2 Bandai Namco Games Nintendo 3DS 2015 Co-developed with Banpresto
            Untitled Game[12] Nintendo TBA TBA TBA

            Kyoto Software Development Studio

            Title Publisher Platform Release Additional details
            Animal Crossing: New Leaf Nintendo Nintendo 3DS 2012 Development co-operation for Nintendo EAD Group No. 2
            Pikmin 3[13] Nintendo Wii U 2013 Development co-operation for Nintendo EAD Group No. 4
            The Legend of Zelda: A Link Between Worlds[14] Nintendo Nintendo 3DS 2013 Development co-operation for Nintendo EAD Group No. 3
            Splatoon Nintendo Wii U 2015 Development co-operation for Nintendo EAD Group No. 2
            Animal Crossing: Happy Home Designer Nintendo Nintendo 3DS 2015 Development co-operation for Nintendo EAD Group No. 2

            References

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            7. http://www.monolithsoft.co.jp/recruit/jobs.html
            8. http://www.siliconera.com/2015/10/16/xenoblade-developer-posts-for-urgent-and-mass-openings/
            9. http://www.gamereactor.eu/articles/368023/Tetsuya+Takahashi+Talks+Xenoblade+Chronicles+X/
            10. [1]. Dirge of Cerberus: Final Fantasy VII (PlayStation 2) Credits.
            11. 大乱闘スマッシュブラザーズX まとめwiki – スタッフ・声優
            12. http://venturebeat.com/2015/06/22/xenoblade-chronicles-xs-director-on-building-an-rpg-for-multiple-audiences/
            13. Nintendo-Online.de
            14. Nintendo-Online.de

            External links