Music sequencer

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A music sequencer (or simply sequencer) is a device or application software that can record, edit, or play back music, by handling note and performance information in several forms, typically CV/Gate, MIDI, or Open Sound Control (OSC), and possibly audio and automation data for DAWs and plug-ins. (See § Types of music sequencers)[note 1]

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Contents

Overview

Modern sequencers

1980s typical software sequencer platform, using Atari Mega ST computer.
Today's typical software sequencer, supporting multitrack audio (DAW) and plug-ins (Steinberg Cubase 6[1])
User interface on Steinberg Cubase v6.0, a digital audio workstation with an integrated software sequencer.

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The advent of Musical Instrument Digital Interface (MIDI) and the Atari ST home computer in the 1980s gave programmers the opportunity to design software that could more easily record and play back sequences of notes played or programmed by a musician. This software also improved on the quality of the earlier sequencers which tended to be mechanical sounding and were only able to play back notes of exactly equal duration. Software-based sequencers allowed musicians to program performances that were more expressive and more human. These new sequencers could also be used to control external synthesizers, especially rackmounted sound modules, and it was no longer necessary for each synthesizer to have its own devoted keyboard.

As the technology matured, sequencers gained more features, such as the ability to record multitrack audio. Sequencers used for audio recording are called digital audio workstations (or DAWs).

Many modern sequencers can be used to control virtual instruments implemented as software plug-ins. This allows musicians to replace expensive and cumbersome standalong synthesizers with their software equivalents.

Today the term "sequencer" is often used to describe software. However, hardware sequencers still exist. Workstation keyboards have their own proprietary built-in MIDI sequencers. Drum machines and some older synthesizers have their own step sequencer built in. There are still also standalone hardware MIDI sequencers, although the market demand for those has diminished greatly due to the greater feature set of their software counterparts.

Types of music sequencers

Music sequencers are often categorized by handling data types, as following:

Also, music sequencer can be categorized by its construction and supporting modes.

Realtime sequencer (realtime recording mode)

A realtime sequencer on the synthesizer

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Realtime sequencers record the musical notes in real-time as on audio recorders, and play back musical notes with designated tempo, quantizations, and pitch. For editing, usually "punch in/punch out" feature originated in the tape recording is provided, although it requires enough skills to obtain desired result. For detailed editing, possibly another visual editing modes under graphical user interface may be more suitable. Anyway, this mode provides usability similar to the audio recorder already familiarized by musicians, and it is widely supported on software sequencer, DAW, and built-in hardware sequencers.

Analog sequencer

An analog sequencer

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Analog sequencers are typically implemented with analog electronics, and play the musical notes designated by a series of knobs or sliders corresponding to each musical note (step). It is designed for both composition and live performance; users can change the musical notes at any time without regarding recording mode. And also possibly, the time-interval between each musical note (length of each step) can be independently adjustable. Typically, analog sequencer is used to generate the repeated minimalistic phrases which is reminiscent of Tangerine Dream, Giorgio Moroder or trance music.

Step sequencer (step recording mode)

step rhythm sequencer on the drum machine
A step note sequencer on the bass machine

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On the step sequencers, musical notes are rounded into the steps of equal time-interval, and users can enter each musical note without exact timing; Instead, each timing and duration of step are designated in several ways:

  • On the drum machines: select a trigger timing from a row of step-buttons.
  • On the bass machines: select a step note (or rest) from a chromatic keypads, then select a step duration (or tie) from a group of length-buttons, sequentially.
  • On the several home keyboards: in addition to the realtime sequencer, a pair of step trigger button is provided; using it, notes on the pre-recorded sequence can be triggered in arbitrary timings for the timing dedicated recordings or performances. (See #Step sequencers (supported on).)

In general, step mode, along with roughly quantized semi-realtime mode, is often supported on the analog drum machines, bass machines and several groove machines.

Software sequencer

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Software sequencer is a class of application software providing a functionality of music sequencer, and often provided as one feature of the DAW or the integrated music authoring environments. The features provided as sequencers vary widely depending on the software; even an analog sequencer can be simulated. The user may control the software sequencer either by using the graphical user interfaces or a specialized input devices, such as a MIDI controller.

Typical features on software sequencers
Modplug tracker 960.png
Numerical editor on Tracker
Cubase6 Score Editor.png
Score editor
 
Cubase6 Key Editor piano roll with Note Expression.jpg
Piano roll editor
with strip chart
Cubase6 main audio tracks.png
Audio and MIDI tracks on DAW
Cubase6 LoopMash 2 loop remixer.png
Loop sequencer
 
Cubase6 Sample Editor beat slicing.jpg
Sample editor
with beat slicer
Cubase6 VariAudio vocal pitch editing.jpg
Vocal editor
for pitch and timing

History

Early sequencers

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Barrel with pins on the large stationary barrel-organ
Player piano (1920) controlled by piano roll.
RCA Mark II (1957),
controlled via wide punched paper roll

The early music sequencers were sound producing devices such as automatic musical instruments, music boxes, mechanical organs, player pianos, and Orchestrions. Player pianos, for example, had much in common with contemporary sequencers. Composers or arrangers transmitted music to piano rolls which were subsequently edited by technicians who prepared the rolls for mass duplication. Eventually consumers were able to purchase these rolls and play them back on their own player pianos.

The origin of automatic musical instruments seems considerably old. As early as the 9th century, Persian inventors Banū Mūsā brothers invented hydropowered organ using exchangeable cylinders with pins,[2] and also automatic flute player using steam power,[3][4] as described on their Book of Ingenious Devices. In the 14th century, rotating cylinder with pins were used to play carillon in Flanders,[citation needed] and at least in the 15th century, barrel organs were seen in the Netherlands.[5]

In the late-18th or early-19th century, as the results of Industrial Revolution, various automatic musical instruments were invented, for examples: music box, barrel organ and barrel piano using barrel / cylinder with pins or metal disc with punched holes; or mechanical organ, player piano and orchestrion using book music / music rolls (piano rolls) with punched holes, etc. These instruments were widely spread as the popular entertainment devices before the inventions of phonograph, radio, and sound film. Amongst of all, especially the punched tape media had been long lived until the mid-20th century: earliest programmable music synthesizers including RCA Mark II Sound Synthesizer in 1957, and Siemens Synthesizer in 1959, were also controlled via punch tapes similar to piano rolls.[6][7][8]

Another inventions were came from sound film technology. The drawn sound technique which appeared in the late 1920s, is notable as a precursor of today's intuitive graphical user interfaces. On this technique, notes and various sound parameters were controlled by hand-drawn waves on the films, resembling piano rolls or strip charts on the modern sequencers/DAWs. It was often utilized on early experiments of electronic music, including Variophone developed by Yevgeny Sholpo in 1930, and Oramics designed by Daphne Oram in 1957, etc.

Analog sequencers

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Earliest commercially available analog sequencers (front) on Buchla 100 (1964/1966)[9]
Moog sequencer module (left, probably added after 1968) on Moog Modular (1964)

During the 1940s–1960s, Raymond Scott, an American composer of electronic music, invented various kind of music sequencers for his electric compositions. The "Wall of Sound", once covered on the wall of his studio in New York during the 1940s–1950s, was an electro-mechanical sequencer to produce rhythmic patterns, consisting of stepping relays (used on dial pulse telephone exchange), solenoids, control switches, and tone circuits with 16 individual oscillators.[10] Later, Robert Moog explained it "the whole room would go 'clack - clack - clack', and the sounds would come out all over the place".[11] The Circle Machine, developed in 1959, had dimmer bulbs arranged in a ring, and a rotating arm with photocell scanning over the ring, to generate arbitrary waveform. Also, the rotating speed of arm was controlled via brightness of lights, and as the results, arbitrary rhythms were generated.[12] And relatively well known Clavivox, developed since 1952, was a kind of keyboard synthesizer with sequencer.[verification needed] On its prototype, a theremin manufactured by young Robert Moog was utilized to enable portamento over 3-octave range, and on later version, it was replaced by a pair of photographic film and photocell for controlling the pitch by voltage.[11]

In 1965 Ralph Lundsten had a polyphonic synthesizer with sequencer called Andromatic. built for him by Erkki Kurenniemi.[13]

Step sequencers

Electro-mechanical disc sequencer on early drum machine (1959)
Eko ComputeRhythm (1972),[14][15] one of the earliest programmable drum machines
Firstman SQ-01 (1980),[16] one of the earliest step bass machines

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The step sequencers played rigid patterns of notes using a grid of (usually) 16 buttons, or steps, each step being 1/16 of a measure. These patterns of notes were then chained together to form longer compositions. Sequencers of this kind are still in use, mostly built into drum machines and grooveboxes. They are monophonic by nature, although some are multi-timbral, meaning that they can control several different sounds but only play one note on each of those sounds.[clarification needed]

Computer music

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CSIRAC played the earliest computer music in 1951

On the other hand, software sequencers were continuously utilized since the 1950s in the context of computer music, including computer-played music (software sequencer), computer-composed music (music synthesis), and computer sound generation (sound synthesis). In June 1951, the first computer music Colonel Bogey was played on CSIRAC, Australia's first digital computer.[17][18] In 1956, Lejaren Hiller at the University of Illinois at Urbana-Champaign wrote one of the earliest programs for computer music composition on ILLIAC, and collaborated on the first piece, Illiac Suite for String Quartet, with Leonard Issaction.[19] In 1957 Max Mathews at Bell Labs wrote MUSIC, the first widely used program for sound generation, and a 17-second composition was performed by the IBM 704 computer. Subsequently, computer music was mainly researched on the expensive mainframe computers in computer centers, until the 1970s when minicomputers and then microcomputers became available in this field.

Digital sequencers

EMS Sequencer 256 (1971), a branched product of the Synthi 100

In 1971, Electronic Music Studios (EMS) released one of the first digital sequencer products as a module of Synthi 100, and its derivation, Synthi Sequencer series.[20][21] After then, Oberheim released the DS-2 Digital Sequencer in 1974,[22] and Sequential Circuits released Model 800 in 1977 [23]

Also in 1977, Roland Corporation released their first microprocessor-based digital sequencer, MC-8 Microcomposer, also called computer music composer by Roland.[24] It equipped a keypad to enter notes as numeric codes, 16KB RAM for a maximum of 5200 notes (large at the time), and a polyphony function which allocated multiple pitch CVs to a single Gate.[25] The earliest known user was Yellow Magic Orchestra in 1978.

Software sequencers

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Synclavier I (1977)
Fairlight CMI (1979)

In 1975, New England Digital (NED) released ABLE computer (microcomputer)[26] as a dedicated data processing unit for Dartmouth Digital Synthesizer (1973), and based on it, later Synclavier series were developed. The Synclavier I, released in September 1977,[27] was one of the earliest digital music workstation product with multitrack sequencer. Synclavier series evolved throughout the late-1970s to the mid-1980s, and they also established integration of digital-audio and music-sequencer, on their Direct-to-Disk option in 1984, and later Tapeless Studio system.

Page R on Fairlight
Tracker software

In 1980, renewed Fairlight CMI Series II with its sequencer, "Page R", combined step sequencing with sample playback. In 1987, this led to the development of similar software sequencers of this kind, called Trackers, which became popular in the 1980s and 1990s as simple sequencers for creating computer game music, and are yet popular in the demoscene and chiptunes.

Visual timeline of rhythm sequencers

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56px

Mechanical (pre 20c)




File:Nuvola arrow right.svg
Joseph Schillinger and the Rhythmicon.jpg

Rhythmicon (1930)




File:Nuvola arrow right.svg
Wurlitzer Sideman drum machine (inside).jpg

Drum machine
(late 1950s–)




File:Nuvola arrow right.svg
Seeburg Select-A-Rhythm.jpg

Transistorized drum machine (mid-1960s)




File:Nuvola arrow right.svg
Eko ComputeRhythm.png

Step drum machine (1972–)




File:Nuvola arrow right.svg
Linn LM-1 Drum Computer.jpg

Digital drum machine (1980–)

Fairlight II Page R.png

“Page R” on Fairlight (c.1980)




File:Nuvola arrow right.svg
Akai MPC60.jpg

Groove machine (mid-1980s–)

Milkytracker Instrument.jpg

Tracker (1987–)




File:Nuvola arrow right.svg
Cubase6 Sample Editor beat slicing.jpg

Beat slicer (1990s–)


Spectrogram editing (1994)

126px

Loop sequencer (1998–)




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100px

Note manipulation on audio tracks (2009–)

Hardware sequencers

Many synthesizers, and by definition all music workstations, groove machines and drum machines, contain their own sequencers.

The following are specifically designed to function primarily as the music sequencers:

Rotating object with pins or holes

  • Barrel or cylinder with pins (since 9th or 14th century) — utilized on barrel organs, carillons, music boxes
  • Metal disc with punched holes (late 18th century) — utilized on several music boxes such as Polyphon, Regina, Symphonion, Ariston, Graphonola (early version), etc.

Punched paper

Sound-on-film

Oramics (1957) controls sounds by graphics on films
  • Variophone (1930) by Evgeny Sholpo—on earliest version, hand drawn waves on film or disc were used to synthesize sound, and later versions were promised to experiment on musical intonations and temporal characteristics of live music performance, however not finished. Variophone is often referred as a forerunner of drawn sound system including ANS synthesizer and Oramics.
  • Composer-Tron (1953) by Osmond Kendal—rhythmical sequences were controlled via marking cue on film, while timbre of note or envelope-shape of sound were defined via hand drawn shapes on a surface of CRT input device, drawn with a grease pencil.[28]
  • ANS synthesizer (1938-1958) by Evgeny Murzin—an earliest realtime additive synthesizer using 720 microtonal sine waves (1/6 semitones × 10 octaves) generated by five glas discs. Composers could control time evolution of amplitudes of each microtones via scratches on glass plate user interface covered with black mastic.
  • Oramics (1957) by Daphne Oram—hand drawn contours on a set of ten sprocketed synchronized strips of 35 film were used to control various parameters of monophonic sound generator (frequency, timbre, amplitude and duration).[29] Polyphonic sounds were obtained using multitrack recording technique.

Electro-mechanical sequencers

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Analog sequencers

Analog sequencers with CV/Gate interface

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Moog 960 Sequential Controller and 962 Sequential Switch

Analog-style step sequencers

Analog-style MIDI step sequencers

Since the analog synthesizer revivals in the 1990s, newly designed MIDI sequencers with a series of knobs or slider similar to analog sequencer have appeared. These often equip CV/Gate and DIN sync interface along with MIDI, and even the patch memory for multiple sequence patterns and possibly song sequence. These analog-digital hybrid machines are often called "Analog-style MIDI step sequencer" or "MIDI analog sequencer", etc.

Quasimidi Polymorph (1999) has built-in step sequencer with a series of value knobs (bottom)
Analog-style MIDI pattern sequencers

Several machines also provide the song mode to play the sequence of memoried patterns in specified order, as on drum machine.

Step sequencers (supported on)

Typical step sequencers are integrated on drum machines, bass machines, groove machines, music production machines, and these software versions. Often, these also support the semi-realtime recording mode, too.

  • MFB Step 64—Standalone step sequencer dedicated for drum patterns (16steps/4tracks or 64steps/1tracks, 118program×4banks, 16song sequences, each with up to 128 sequences)[38]

Embedded self-contained step sequencers

Several tiny keyboards provide a step sequencer combined with an independent timing mode for recording and performance:

  • Casio VL-Tone VL-1 (1979), Casiotone MT-70 (c.1984), Sampletone SK-1 (1986), etc.—Timings of musical notes stored on the step sequencer, can be designated by the two trigger buttons labeled "One Key Play", around the right hand position

Embedded CV/Gate step sequencers

Several machines have white and black chromatic keypads, to enter the musical phrases.

Embedded MIDI step sequencers

Groovebox-type machines with white and black chromatic keypads, often support step recording mode along with realtime recording mode:

Other groovebox-type machines (including several music production machines) also often support step recording mode, of course:

Button-grid-style step sequencers

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Recently emerging button-grid-style interfaces/instruments are naturally support step sequence. On these machines, one axis on grid means musical scale or sample to play, and another axis means timing of notes.

In addition, newly designed hardware MIDI sequencers equipping a series of knobs/sliders similar to analog sequencers, are appeared. For details, see #Analog-style MIDI step sequencers.

Digital sequencers

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CV/Gate

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Also often support Gate clock and DIN sync interfaces.

Proprietary digital interfaces (pre MIDI era)

Hardware MIDI sequencers

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Standalone MIDI sequencers
MIDI phrase sequencers
Embedded MIDI sequencers

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MIDI sequencers with embedded sound module
Palmtop MIDI sequencers
Accompaniment machines
Boss DR-5
Yamaha QR10

Open-source hardware

Software sequencers and DAWs with sequencing features

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Free, open source

Scorewriters

DAW with MIDI sequencers

Drum machines

Commercial

Software MIDI sequencers

Loop-oriented DAWs with MIDI sequencers

Tracker-oriented DAWs with MIDI sequencers

DAWs with MIDI sequencers

Integrated software studio environments

See also

Notes

  1. On WhatIs.com of TechTarget (whatis.techtarget.com), an author seems to define a term "Sequencer" as an abbreviation of "MIDI sequencer".
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  2. The term "audio sequencer" seems to be relatively new expression and seems to be not clearly defined, yet. For example, "DAW integrated with MIDI sequencer" is often referred as "Audio and MIDI sequencer". However, in this usage, the term "audio sequencer" is just a synonym for the "DAW", and beyond the scope of this article. In that case, please check Digital audio workstation.

References

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  5. Public Domain Lua error in package.lua at line 80: module 'strict' not found.
  6. Lua error in package.lua at line 80: module 'strict' not found.—(PDF version is available)
  7. 7.0 7.1 Lua error in package.lua at line 80: module 'strict' not found.
  8. 8.0 8.1 Lua error in package.lua at line 80: module 'strict' not found. (See also excerpt of pp. 157160 from Holmes 2008)
  9. 9.0 9.1 Lua error in package.lua at line 80: module 'strict' not found.
  10. 10.0 10.1 Lua error in package.lua at line 80: module 'strict' not found.
  11. 11.0 11.1 Lua error in package.lua at line 80: module 'strict' not found.
  12. 12.0 12.1 Lua error in package.lua at line 80: module 'strict' not found.—includes 2 sound files: Raymond Scott's demonstration, and commercial soundtrack for new batteries of Ford Motors.
  13. Lua error in package.lua at line 80: module 'strict' not found.
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  18. Lua error in package.lua at line 80: module 'strict' not found.—another oldest known recording of computer realized music played by the Ferranti Mark 1, captured by BBC in Autumn, 1951; the songs Baa Baa Black Sheep and In the Mood.
  19. Lua error in package.lua at line 80: module 'strict' not found.
    also available in Lua error in package.lua at line 80: module 'strict' not found.
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  30. US patent 3,207,835, Howard E. Holman and Joseph H. Hearne (Wurlitzer Company), "Rhythm Device", issued 1965-09-21 
  31. Lua error in package.lua at line 80: module 'strict' not found.—3×8-step sequencer module
  32. Lua error in package.lua at line 80: module 'strict' not found.—interface module to convert several signal types including audio input, V-trigger (CV), and S-trigger (short-to-ground trigger for Envelope Controller)
  33. Lua error in package.lua at line 80: module 'strict' not found.—switching module for 960 to convert 3x8-step sequence into 1x24-step sequence, etc.
  34. Lua error in package.lua at line 80: module 'strict' not found.—On the MoogArchives.com, the photograph with caption "Synthesizer 2C with optional 960 and 961" on this page seems to be the earliest record of Moog's sequencer module.
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  41. Lua error in package.lua at line 80: module 'strict' not found.—MIDI Implementation Chart of Synclavier MIDI Option v0.9 in 1985.
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Further reading

List of papers sharing a similar perspective with this Wikipedia article:

  • Lua error in package.lua at line 80: module 'strict' not found.
    Note: "Ace Tone FR-1 Rhythm Ace" emphasized on this conference paper is not a music sequencer nor first drum machine product.

External links

  • Lua error in package.lua at line 80: module 'strict' not found.
  • Lua error in package.lua at line 80: module 'strict' not found.
  • Lua error in package.lua at line 80: module 'strict' not found. (1974 newspaper article about digital sequencer)