ngmoco

From Infogalactic: the planetary knowledge core
Jump to: navigation, search
ngmoco, Inc.
Subsidiary of DeNA
Industry Video games
Founded July 2008
Founder Joe Keene
Bob Stevenson
Neil Young
Alan Yu
Headquarters San Francisco, California, USA
Area served
International
Key people
Neil Young (Co-founder and C.E.O.)
Products Rolando
Rolando 2
Eliminate Pro
Number of employees
26[1]
Parent DeNA
Website www.ngmoco.com

ngmoco, Inc. is an American-based publisher of video games for the iOS and Android platforms, and a subsidiary of DeNA. The company was founded by former Electronic Arts executive Neil Young in July 2008. Since its founding, ngmoco has had more than seven million combined game installs. Venture capital firms Kleiner Perkins Caufield & Byers and Norwest Venture Partners, among others, have financed the company with a combined total of $40.6 million USD. The company is most well known for their publishing of the Rolando game series and Eliminate.

History

In June 2008, Electronic Arts Games label president Frank Gibeau announced to the media that executive Neil Young was leaving the company to form a company of his own.[2] Young had managed Maxis, EA Los Angeles, and E.A.'s Blueprint division. The next week, Young announced that the company, cofounded by Bob Stevenson, Alan Yu and Joe Keene, would be named "ngmoco" (short for "Next Generation Mobile Company"), and would focus on game publishing for the iPhone platform.[3][4][5] It was also announced that the company had achieved funding from venture capitalist firm Kleiner Perkins Caufield & Byers (as part of the iFund), and that partner and former Chief Creative Officer of E.A. Bing Gordon had joined ngmoco's board of directors.

In October 2008, the company revealed their first three games to the public. They consisted of Topple, MazeFinger, and Rolando.[6] In March 2009, ngmoco's games on the App Store had received over seven million installations.[7] The company's board was joined by Tim Chang, whose investment firm Norwest Venture Partners invested $10,000,000 in ngmoco's second round of funding.

On June 15, 2009, ngmoco launched a social networking, game discovery, and multiplayer platform called the "Plus+ Network", combined with a third-party channel for independent developers. The "Plus+ Publishing group" is headed up by former Sega of America and LucasArts executive Simon Jeffery.[8]

On November 4, 2009 ngmoco announced it had acquired iPhone and Facebook developer, Miraphonic, whose games included Epic Pet Wars and Epic Soldier Wars.[9][10]

In February 2010, investors Institutional Venture Partners, and existing shareholders Kleiner Perkins, Norwest Venture Partners, and Maples Investments led another fund-raising campaign in a series C venture round to raise an additional $25,000,000.[11] Soon thereafter, ngmoco acquired long-time Mac OS and iOS developer Freeverse. They also acquired Stumptown Game Machine.

On October 12, 2010, Japanese-based DeNA announced its decision to acquire ngmoco for $400,000,000.[12]

Games

The following is a list of games that have been published under the ngmoco name:

References

  1. Lua error in package.lua at line 80: module 'strict' not found.
  2. Lua error in package.lua at line 80: module 'strict' not found.
  3. Lua error in package.lua at line 80: module 'strict' not found.
  4. Lua error in package.lua at line 80: module 'strict' not found.
  5. Lua error in package.lua at line 80: module 'strict' not found.
  6. Lua error in package.lua at line 80: module 'strict' not found.
  7. Lua error in package.lua at line 80: module 'strict' not found.
  8. Lua error in package.lua at line 80: module 'strict' not found.
  9. Lua error in package.lua at line 80: module 'strict' not found.
  10. Lua error in package.lua at line 80: module 'strict' not found.
  11. Lua error in package.lua at line 80: module 'strict' not found.
  12. Lua error in package.lua at line 80: module 'strict' not found.

External links