Operators in C and C++

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This is a list of operators in the C and C++ programming languages. All the operators listed exist in C++; the fourth column "Included in C", dictates whether an operator is also present in C. Note that C does not support operator overloading.

When not overloaded, for the operators &&, ||, and , (the comma operator), there is a sequence point after the evaluation of the first operand.

C++ also contains the type conversion operators const_cast, static_cast, dynamic_cast, and reinterpret_cast. The formatting of these operators means that their precedence level is unimportant.

Most of the operators available in C and C++ are also available in other languages such as C#, Java, Perl, and PHP with the same precedence, associativity, and semantics.

Table

For the purposes of this table, a, b, and c represent valid values (literals, values from variables, or return value), object names, or lvalues, as appropriate. R, S and T stand for any type(s), and K for a class type or enumerated type.

"Can overload" means that the operator can be overloaded in C++. "Included in C" means that the operator exists and has a semantic meaning in C (operators are not overloadable in C).

Arithmetic operators

Operator name Syntax Can overload Included
in C
Prototype examples
As member of K Outside class definitions
Basic assignment a = b Yes Yes R& K::operator =(S b); N/A
Addition a + b Yes Yes R K::operator +(S b); R operator +(K a, S b);
Subtraction a - b Yes Yes R K::operator -(S b); R operator -(K a, S b);
Unary plus (integer promotion) +a Yes Yes R K::operator +(); R operator +(K a);
Unary minus (additive inverse) -a Yes Yes R K::operator -(); R operator -(K a);
Multiplication a * b Yes Yes R K::operator *(S b); R operator *(K a, S b);
Division a / b Yes Yes R K::operator /(S b); R operator /(K a, S b);
Modulo (integer remainder)[lower-alpha 1] a % b Yes Yes R K::operator %(S b); R operator %(K a, S b);
Increment Prefix ++a Yes Yes R& K::operator ++(); R& operator ++(K& a);
Postfix a++ Yes Yes R K::operator ++(int); R operator ++(K& a, int);
Note: C++ uses the unnamed dummy-parameter int to differentiate between prefix and suffix increment operators.
Decrement Prefix --a Yes Yes R& K::operator --(); R& operator --(K& a);
Postfix a-- Yes Yes R K::operator --(int); R operator --(K& a, int);
Note: C++ uses the unnamed dummy-parameter int to differentiate between prefix and suffix decrement operators.

Comparison operators/relational operators

   Operator name      Syntax  Can overload Included
in C
Prototype examples
As member of K Outside class definitions
Equal to a == b Yes Yes bool K::operator ==(S const& b); bool operator ==(K const& a, S const& b);
Not equal to a != b
not_eq b[lower-alpha 2]
Yes Yes bool K::operator !=(S const& b); bool K::operator !=(S const& b) const; bool operator !=(K const& a, S const& b);
Greater than a > b Yes Yes bool K::operator >(S const& b) const; bool operator >(K const& a, S const& b);
Less than a < b Yes Yes bool K::operator <(S const& b)const; bool operator <(K const& a, S const& b);
Greater than or equal to a >= b Yes Yes bool K::operator >=(S const& b) const; bool operator >=(K const& a, S const& b);
Less than or equal to a <= b Yes Yes bool K::operator <=(S const& b); bool operator <=(K const& a, S const& b);

Logical operators

Operator name   Syntax   Can overload Included
in C
Prototype examples
As member of K Outside class definitions
Logical negation (NOT) !a
not a[lower-alpha 2]
Yes Yes R K::operator !(); R operator !(K a);
Logical AND a && b
and b[lower-alpha 2]
Yes Yes R K::operator &&(S b); R operator &&(K a, S b);
Logical OR a || b
or b[lower-alpha 2]
Yes Yes R K::operator ||(S b); R operator ||(K a, S b);

Note that there is no logical XOR operator in C or C++.

Bitwise operators

Operator name   Syntax   Can overload Included
in C
Prototype examples
As member of K Outside class definitions
Bitwise NOT ~a
compl a[lower-alpha 2]
Yes Yes R K::operator ~(); R operator ~(K a);
Bitwise AND a & b
bitand b[lower-alpha 2]
Yes Yes R K::operator &(S b); R operator &(K a, S b);
Bitwise OR a | b
bitor b[lower-alpha 2]
Yes Yes R K::operator |(S b); R operator |(K a, S b);
Bitwise XOR a ^ b
xor b[lower-alpha 2]
Yes Yes R K::operator ^(S b); R operator ^(K a, S b);
Bitwise left shift[lower-alpha 3] a << b Yes Yes R K::operator <<(S b); R operator <<(K a, S b);
Bitwise right shift[lower-alpha 3][lower-alpha 4] a >> b Yes Yes R K::operator >>(S b); R operator >>(K a, S b);

Compound assignment operators

Operator name   Syntax       Meaning     Can overload Included
in C
Prototype examples
As member of K Outside class definitions
Addition assignment a += b a = a + b Yes Yes R& K::operator +=(S b); R& operator +=(K a, S b);
Subtraction assignment a -= b a = a - b Yes Yes R& K::operator -=(S b); R& operator -=(K a, S b);
Multiplication assignment a *= b a = a * b Yes Yes R& K::operator *=(S b); R& operator *=(K a, S b);
Division assignment a /= b a = a / b Yes Yes R& K::operator /=(S b); R& operator /=(K a, S b);
Modulo assignment a %= b a = a % b Yes Yes R& K::operator %=(S b); R& operator %=(K a, S b);
Bitwise AND assignment a &= b
and_eq b[lower-alpha 2]
a = a & b Yes Yes R& K::operator &=(S b); R& operator &=(K a, S b);
Bitwise OR assignment a |= b
or_eq b[lower-alpha 2]
a = a | b Yes Yes R& K::operator |=(S b); R& operator |=(K a, S b);
Bitwise XOR assignment a ^= b
xor_eq b[lower-alpha 2]
a = a ^ b Yes Yes R& K::operator ^=(S b); R& operator ^=(K a, S b);
Bitwise left shift assignment a <<= b a = a << b Yes Yes R& K::operator <<=(S b); R& operator <<=(K a, S b);
Bitwise right shift assignment[lower-alpha 4] a >>= b a = a >> b Yes Yes R& K::operator >>=(S b); R& operator >>=(K a, S b);

Member and pointer operators

Operator name Syntax Can overload Included
in C
Prototype examples
As member of K Outside class definitions
Subscript a[b] Yes Yes R& K::operator [](S b);
N/A
Indirection ("object pointed to by a") *a Yes Yes R& K::operator *(); R& operator *(K a);
Address-of ("address of a") &a Yes Yes R* K::operator &(); R* operator &(K a);
Structure dereference ("member b of object pointed to by a") a->b Yes Yes R* K::operator ->();[lower-alpha 5]
N/A
Structure reference ("member b of object a") a.b No Yes N/A
Object pointed to by member b of object pointed to by a[lower-alpha 6] a->*b Yes No R& K::operator ->*(S b); R& operator ->*(K a, S b);
Object pointed to by member b of object a a.*b No No N/A

Other operators

Operator name Syntax Can overload Included
in C
Prototype examples
As member of K Outside class definitions
Function call
See Function object.
a(a1, a2) Yes Yes R K::operator ()(S a, T b, ...); N/A
Comma a, b Yes Yes R K::operator ,(S b); R operator ,(K a, S b);
Ternary conditional a ? b : c No Yes N/A
Scope resolution a::b No No N/A
User-defined literals[lower-alpha 7]
since C++11
"a"_b Yes No N/A R operator "" _b(T a)
Size-of sizeof (a)[lower-alpha 8]
sizeof (type)
No Yes N/A
Size of parameter pack
since C++11
sizeof...(Args) No No N/A
Align-of
since C++11
alignof (type)
or _Alignof (type)[lower-alpha 9]
No Yes N/A
Type identification typeid (a)
typeid (type)
No No N/A
Conversion (C-style cast) (type) a
type(a)
Yes Yes K::operator R();
explicit K::operator R(); since C++11
N/A
Note: for user-defined conversions, the return type implicitly and necessarily matches the operator name.
static_cast conversion static_cast<type>(a) No No N/A
dynamic cast conversion dynamic_cast<type>(a) No No N/A
const_cast conversion const_cast<type>(a) No No N/A
reinterpret_cast conversion reinterpret_cast<type>(a) No No N/A
Allocate storage new type Yes No void* K::operator new(size_t x); void* operator new(size_t x);
Allocate storage (array) new type[n] Yes No void* K::operator new[](size_t a); void* operator new[](size_t a);
Deallocate storage(delete returns void so it isn't strictly speaking an operator) delete a Yes No void K::operator delete(void *a); void operator delete(void *a);
Deallocate storage (array) delete[] a Yes No void K::operator delete[](void *a); void operator delete[](void *a);
Exception check
since C++11
noexcept(a) No No N/A

Notes:

  1. The modulus operator works just with integer operands, for floating point numbers a library function must be used instead (like fmod).
  2. 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 Requires iso646.h in C. See C++ operator synonyms
  3. 3.0 3.1 In the context of iostreams, writers often will refer to << and >> as the "put-to" or "stream insertion" and "get-from" or "stream extraction" operators, respectively.
  4. 4.0 4.1 According to the C99 standard, the right shift of a negative number is implementation defined. Most implementations, e.g., the GCC,[1] use an arithmetic shift (i.e., sign extension), but a logical shift is possible.
  5. The return type of operator->() must be a type for which the -> operation can be applied, such as a pointer type. If x is of type C where C overloads operator->(), x->y gets expanded to x.operator->()->y.
  6. Lua error in package.lua at line 80: module 'strict' not found..
  7. About C++11 User-defined literals
  8. The parentheses are not necessary when taking the size of a value, only when taking the size of a type. However, they are usually used regardless.
  9. C++ defines alignof operator, whereas C defines _Alignof. Both operators have the same semantics.

Operator precedence

The following is a table that lists the precedence and associativity of all the operators in the C and C++ languages (when the operators also exist in Java, Perl, PHP and many other recent languages, the precedence is the same as that given[citation needed]). Operators are listed top to bottom, in descending precedence. Descending precedence refers to the priority of evaluation. Considering an expression, an operator which is listed on some row will be evaluated prior to any operator that is listed on a row further below it. Operators that are in the same cell (there may be several rows of operators listed in a cell) are evaluated with the same precedence, in the given direction. An operator's precedence is unaffected by overloading.

The syntax of expressions in C and C++ is specified by a phrase structure grammar.[2] The table given here has been inferred from the grammar.[citation needed] For the ISO C 1999 standard, section 6.5.6 note 71 states that the C grammar provided by the specification defines the precedence of the C operators, and also states that the operator precedence resulting from the grammar closely follows the specification's section ordering:

"The [C] syntax [i.e., grammar] specifies the precedence of operators in the evaluation of an expression, which is the same as the order of the major subclauses of this subclause, highest precedence first."[3]

A precedence table, while mostly adequate, cannot resolve a few details. In particular, note that the ternary operator allows any arbitrary expression as its middle operand, despite being listed as having higher precedence than the assignment and comma operators. Thus a ? b , c : d is interpreted as a ? (b, c) : d, and not as the meaningless (a ? b), (c : d). Also, note that the immediate, unparenthesized result of a C cast expression cannot be the operand of sizeof. Therefore, sizeof (int) * x is interpreted as (sizeof(int)) * x and not sizeof ((int) *x).

Precedence Operator Description Associativity
1

highest

:: Scope resolution (C++ only) None
2 ++ Suffix increment Left-to-right
-- Suffix decrement
() Function call
[] Array subscripting
. Element selection by reference
-> Element selection through pointer
typeid() Run-time type information (C++ only) (see typeid)
const_cast Type cast (C++ only) (see const_cast)
dynamic_cast Type cast (C++ only) (see dynamic cast)
reinterpret_cast Type cast (C++ only) (see reinterpret_cast)
static_cast Type cast (C++ only) (see static_cast)
3 ++ Prefix increment Right-to-left
-- Prefix decrement
+ Unary plus
- Unary minus
! Logical NOT
~ Bitwise NOT (One's Complement)
(type) Type cast
* Indirection (dereference)
& Address-of
sizeof Size-of
new, new[] Dynamic memory allocation (C++ only)
delete, delete[] Dynamic memory deallocation (C++ only)
4 .* Pointer to member (C++ only) Left-to-right
->* Pointer to member (C++ only)
5 * Multiplication Left-to-right
/ Division
% Modulo (remainder)
6 + Addition Left-to-right
- Subtraction
7 << Bitwise left shift Left-to-right
>> Bitwise right shift
8 < Less than Left-to-right
<= Less than or equal to
> Greater than
>= Greater than or equal to
9 == Equal to Left-to-right
!= Not equal to
10 & Bitwise AND Left-to-right
11 ^ Bitwise XOR (exclusive or) Left-to-right
12 | Bitwise OR (inclusive or) Left-to-right
13 && Logical AND Left-to-right
14 || Logical OR Left-to-right
15 ?: Ternary conditional (see ?:) Right-to-left
16 = Direct assignment Right-to-left
+= Assignment by sum
-= Assignment by difference
*= Assignment by product
/= Assignment by quotient
%= Assignment by remainder
<<= Assignment by bitwise left shift
>>= Assignment by bitwise right shift
&= Assignment by bitwise AND
^= Assignment by bitwise XOR
|= Assignment by bitwise OR
17 throw Throw operator (exceptions throwing, C++ only) Right-to-left
18

lowest

, Comma Left-to-right

[4]

Notes

The precedence table determines the order of binding in chained expressions, when it is not expressly specified by parentheses.

  • For example, ++x*3 is ambiguous without some precedence rule(s). The precedence table tells us that: x is 'bound' more tightly to ++ than to *, so that whatever ++ does (now or later—see below), it does it ONLY to x (and not to x*3); it is equivalent to (++x, x*3).
  • Similarly, with 3*x++, where though the post-fix ++ is designed to act AFTER the entire expression is evaluated, the precedence table makes it clear that ONLY x gets incremented (and NOT 3*x). In fact, the expression (tmp=x++, 3*tmp) is evaluated with tmp being a temporary value. It is functionally equivalent to something like (tmp=3*x, ++x, tmp).
Precedence and bindings
  • Abstracting the issue of precedence or binding, consider the diagram above for the expression 3+2*y[i]++. The compiler's job is to resolve the diagram into an expression, one in which several unary operators (call them 3+( . ), 2*( . ), ( . )++ and ( . )[ i ]) are competing to bind to y. The order of precedence table resolves the final sub-expression they each act upon: ( . )[ i ] acts only on y, ( . )++ acts only on y[i], 2*( . ) acts only on y[i]++ and 3+( . ) acts 'only' on 2*((y[i])++). It is important to note that WHAT sub-expression gets acted on by each operator is clear from the precedence table but WHEN each operator acts is not resolved by the precedence table; in this example, the ( . )++ operator acts only on y[i] by the precedence rules but binding levels alone do not indicate the timing of the Suffix ++ (the ( . )++ operator acts only after y[i] is evaluated in the expression).

Many of the operators containing multi-character sequences are given "names" built from the operator name of each character. For example, += and -= are often called plus equal(s) and minus equal(s), instead of the more verbose "assignment by addition" and "assignment by subtraction". The binding of operators in C and C++ is specified (in the corresponding Standards) by a factored language grammar, rather than a precedence table. This creates some subtle conflicts. For example, in C, the syntax for a conditional expression is:

logical-OR-expression ? expression : conditional-expression

while in C++ it is:

logical-OR-expression ? expression : assignment-expression

Hence, the expression:

e = a < d ? a++ : a = d

is parsed differently in the two languages. In C, this expression is a syntax error, but many compilers parse it as:

e = ((a < d ? a++ : a) = d)

which is a semantic error, since the result of the conditional-expression (which might be a++) is not an lvalue. In C++, it is parsed as:

e = (a < d ? a++ : (a = d))

which is a valid expression.

Criticism of bitwise and equality operators precedence

The precedence of the bitwise logical operators has been criticized.[5] Conceptually, & and | are arithmetic operators like * and +.

The expression a & b == 7 is syntactically parsed as a & (b == 7) whereas the expression a + b == 7 is parsed as (a + b) == 7. This requires parentheses to be used more often than they otherwise would.

Moreover, in C++ (and later versions of C) equality operations yield bool type values which are conceptually a single bit (1 or 0) and as such do not properly belong in "bitwise" operations.

C++ operator synonyms

C++ defines[6] keywords to act as aliases for a number of operators: and (&&), bitand (&), and_eq (&=), or (||), bitor (|), or_eq (|=), xor (^), xor_eq (^=), not (!), not_eq (!=), and compl (~). These can be used exactly the same way as the punctuation symbols they replace, as they are not the same operator under a different name, but rather simple token replacements for the name (character string) of the respective operator. This means that the expressions (a > 0 and flag) and (a > 0 && flag) have identical meanings. It also mean that, for example, the bitand keyword may be used to replace not only the bitwise-and operator but also the address-of operator, and it can even be used to specify reference types (e.g., int bitand ref = n). The ISO C specification makes allowance for these keywords as preprocessor macros in the header file iso646.h. For compatibility with C, C++ provides the header ciso646, inclusion of which has no effect.

See also

References

  1. Lua error in package.lua at line 80: module 'strict' not found..
  2. Lua error in package.lua at line 80: module 'strict' not found.
  3. Lua error in package.lua at line 80: module 'strict' not found.
  4. https://msdn.microsoft.com/en-us/library/126fe14k(v=vs.80).aspx
  5. Lua error in package.lua at line 80: module 'strict' not found..
  6. Lua error in package.lua at line 80: module 'strict' not found.

External links

  • Lua error in package.lua at line 80: module 'strict' not found..
  • Lua error in package.lua at line 80: module 'strict' not found..