Phoenix (chess)

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a5 black cross b5 c5 d5 e5 black cross
a4 b4 c4 black cross d4 e4
a3 b3 black cross c3 white upside-down knight d3 black cross e3
a2 b2 c2 black cross d2 e2
a1 black cross b1 c1 d1 e1 black cross
Phoenix moves as wazir or alfil, and can jump.
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g8 black king
f7 white upside-down knight
g6 white king
g4 white upside-down knight
8
7 7
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5 5
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3 3
2 2
1 1
a b c d e f g h
White to move can mate in two by 1.(WA)e6+ Kh8 2.(WA)ff6#.

A phoenix is a fairy chess piece that moves as a wazir or an alfil. Below, it is given the symbol WA. In this article, the phoenix is represented by an inverted knight.

The phoenix appears under this name (Japanese: 鳳凰, hōō) in the 14th-century Japanese game of chu shogi, and also in many other shogi variants. It appears as the waffle in Ralph Betza's Chess with different armies. It is approximately equal to the knight in value.

Two phoenixes and a king can force checkmate on a bare king.

References

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