PlayStation Classic

From Infogalactic: the planetary knowledge core
Jump to: navigation, search

<templatestyles src="Module:Hatnote/styles.css"></templatestyles>

PlayStation Classic
250px
Developer Sony Interactive Entertainment
Type Dedicated console
Release date December 3, 2018
Retail availability 2018 – present
Introductory price US$99.99
99.99
¥9,980
GB£89.99
A$149.99
Media Internal flash memory
System-on-chip used MediaTek 8167a, Quad-Core ARM Cortex-A35
Memory GB of DDR3 RAM
Storage 16 GB ECC Flash
Graphics Power VR GE8300
Controller input 2 controller ports
Dimensions 149 mm × 33 mm × 105 mm (5.9 in × 1.3 in × 4.1 in)

The PlayStation Classic is a dedicated video game console by Sony that emulates games originally released on its 1994 PlayStation console. It was announced in September 2018 at the Tokyo Game Show, and released on 3 December, the 24th anniversary of the release of the original.[1] The console has been compared to competitor Nintendo's prior releases of the NES and Super NES Classic Edition mini consoles.[2]

The PlayStation Classic was a commercial failure being discounted just a few months after its launch.

Specifications

The PlayStation Classic ships with two replica PlayStation Controllers (the original model, which are without analog sticks), an HDMI cable, and a USB Micro-A to standard USB-A cable. An AC adapter for the console is sold separately.[3][1] The console weighs about 170 grams (0.37 lb) and is about 149 mm × 33 mm × 105 mm (5.9 in × 1.3 in × 4.1 in) in size, approximately 80% smaller in volume than the original PlayStation and 45% smaller in width and length. It includes ports for both controllers, HDMI output, and power via USB.[4] The controller's cords measure approximately 1.5 metres (4.9 ft) long.[5] It cannot use PlayStation memory cards.[6] Internally, the console uses a MediaTek 8167a Quad A35 system on a chip with four central processing cores clocked at @ 1.3 GHz and a Power VR GE8300 graphics processing unit. It includes 16 GB of ECC flash storage and 1 GB of DDR3 memory.[7]

The Classic uses the ReARMed branch of the free and open source emulator PCSX to play its games.[8]

Games

The PlayStation Classic comes preloaded with 20 games, running off the open source emulator, PCSX ReARMed.[9] Five games were revealed when the console was announced,[10] and the full roster was revealed a month later.[11][12] Some games vary between regions. The device does not interface with the PlayStation Network, and games will not be added post-launch.[13] Each game can be suspended in a save state by pressing the console's "reset" button.[13] Nine games use the PAL release (favored in most European countries) regardless of the console's release platform, which means they run at a slower framerate of 50 Hz as opposed to the NTSC standard of 60 Hz (favored in North American, Japan, and additional Asian countries), and may respond slower than players from NTSC regions would expect.[14][15]

The North American version of the dedicated console received a Mature rating from the ESRB due to the inclusion of Grand Theft Auto, Metal Gear Solid and the director's cut of Resident Evil.[16]

Common to all regions[11][12] NA/PAL/Korea/Southeast Asia exclusive[11] Japan/Taiwan/Hong Kong exclusive[12][17]
  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 These games use the PAL releases.
  2. The Japanese console uses the western version of Final Fantasy VII, titled Final Fantasy VII International.
  3. Resident Evil: Director's Cut was titled Bio Hazard: Director's Cut in Japan.
  4. Super Puzzle Fighter II Turbo was titled Super Puzzle Fighter II X in Japan.

Release

Reception
Review scores
Publication Score
GamesRadar 3.5/5 stars[22]
IGN 5.5/10[23]

Critical reception

Tristan Ogilive of IGN gave it 5.5 rating out 10. He criticised the console's lack of popular titles like Tomb Raider and Crash Bandicoot, the basic user-interface and pointing out that "almost half of the games included in the PlayStation Classic's library are the PAL versions" which caused consistency problems in NTSC regions.[24] Sam Loveridge of GamesRadar+ rated the system 3.5 out of 5 stars, praising the look of the console, but criticized the selection of games, the weak presentation of the games due to the black bars on the side of the screen, and the short length of the controller cables.[25]

John Linneman of Eurogamer's Digital Foundry also gave it a similarly mixed review, noting the console's subpar emulation, poor image quality, lack of enhancements and use of PAL game releases on North American units, though he did praise the user interface.[26] Chris Carter of Destructoid shares a similar opinion, citing that the emulation on the classic console is at times, "worse than the original", but praised the instant-state recovery and the size of the internal storage.[27] Joe Juba of GameInformer lamented on the lack of analog sticks on the controller, along with the lacking selection of titles and a barebones menu, which makes the system a good fit only for an "extremely specific audience".[28]

Sales

The PlayStation Classic had sold 120,000 units during its first week in Japan.[29] Its sales were noticeably low in the U.S. with many retailers and websites, such as Amazon, giving discounts for the console as low as US$60.[30]

Within about four weeks of release, following Christmas, the PlayStation Classic was discounted by 40%—from US$100 to US$60—across several major United States retailers. Reasons for the price drop at this time suggested a combination of overproduction of the unit, over-pricing on the original cost of the unit, or disinterest in the unit, which had been critically panned by journalists.[31]

References

  1. 1.0 1.1 Lua error in package.lua at line 80: module 'strict' not found.
  2. Lua error in package.lua at line 80: module 'strict' not found.
  3. Lua error in package.lua at line 80: module 'strict' not found.
  4. Lua error in package.lua at line 80: module 'strict' not found.
  5. Lua error in package.lua at line 80: module 'strict' not found.
  6. Lua error in package.lua at line 80: module 'strict' not found.
  7. Lua error in package.lua at line 80: module 'strict' not found.
  8. Lua error in package.lua at line 80: module 'strict' not found.
  9. Lua error in package.lua at line 80: module 'strict' not found.
  10. Lua error in package.lua at line 80: module 'strict' not found.
  11. 11.0 11.1 11.2 Lua error in package.lua at line 80: module 'strict' not found.
  12. 12.0 12.1 12.2 Lua error in package.lua at line 80: module 'strict' not found.
  13. 13.0 13.1 Lua error in package.lua at line 80: module 'strict' not found.
  14. Lua error in package.lua at line 80: module 'strict' not found.
  15. Lua error in package.lua at line 80: module 'strict' not found.
  16. Lua error in package.lua at line 80: module 'strict' not found.
  17. Lua error in package.lua at line 80: module 'strict' not found.
  18. Lua error in package.lua at line 80: module 'strict' not found.
  19. Lua error in package.lua at line 80: module 'strict' not found.
  20. Lua error in package.lua at line 80: module 'strict' not found.
  21. Lua error in package.lua at line 80: module 'strict' not found.
  22. Lua error in package.lua at line 80: module 'strict' not found.
  23. Lua error in package.lua at line 80: module 'strict' not found.
  24. Lua error in package.lua at line 80: module 'strict' not found.
  25. Lua error in package.lua at line 80: module 'strict' not found.
  26. Lua error in package.lua at line 80: module 'strict' not found.
  27. Lua error in package.lua at line 80: module 'strict' not found.

External links