Professor Layton vs. Phoenix Wright: Ace Attorney

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Professor Layton vs. Phoenix Wright: Ace Attorney
Laytonvsaceattorneycover.jpg
European cover art featuring (from left to right) Luke, Layton, Phoenix, and Maya.
Developer(s) Level-5
Capcom[1]
Publisher(s) JP Level-5[2]
WW Nintendo[1]
Director(s) Shu Takumi
Artist(s) Kazuya Nuri
Writer(s) Shu Takumi
Composer(s) Tomohito Nishiura
Yasumasa Kitagawa
Series Ace Attorney
Professor Layton
Platforms Nintendo 3DS
Release date(s) JP 20121129November 29, 2012
EU March 28, 2014[3]
AUS March 29, 2014[4]
NA August 29, 2014[5]
Genre(s) Adventure, puzzle, visual novel
Mode(s) Single-player

Professor Layton vs. Phoenix Wright: Ace Attorney[lower-alpha 1] is a visual novel adventure puzzle video game developed by Level-5 and Capcom and published by Nintendo (Level-5 in Japan) for the Nintendo 3DS. It is a crossover between Level-5's Professor Layton puzzle series and Capcom's Ace Attorney adventure series, combining gameplay elements from both series. The game features scenario designs from Shu Takumi, the series director for the Ace Attorney series.[6][7] The game was released in Japan on November 29, 2012,[8] March 28, 2014 in Europe, March 29, 2014 in Australia, and August 29, 2014 in North America.[5]

Gameplay

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The game follows Professor Layton, Luke Triton, Phoenix Wright and Maya Fey as they attempt to solve the mystery of Labyrinthia. The game has two main styles of gameplay, Adventure and Witch Trial, which feature elements from the Professor Layton and Ace Attorney series respectively. The game features voice acting and animated cutscenes, a staple in the Professor Layton games but a first for the Ace Attorney series.[6] This has since become a new standard for the latter series, starting with Dual Destinies, which was released in Japan after the crossover title.

During Adventure segments, players can explore various environments, conversing with characters and examining background objects in order to find clues to solving the mystery of Labyrinthia. The control scheme is similar to the one introduced in Professor Layton and the Miracle Mask, in which players navigate the environments by moving around a cursor on the screen. Investigating certain areas or conversing with certain characters reveals various puzzles, which task players with finding its solution. Solving these puzzles earn Picarats, with more earned for making fewer mistakes, which go towards unlocking bonus content. Throughout these sections, players may also find Hint Coins which can be spent to unlock hints whilst solving puzzles.

In the Witch Trial sections, players take control of Phoenix Wright as he cross-examines witnesses in order to defend his client. While cross-examining a witness, the player can press them for more details, which can sometimes yield new information. The player's main task is to look for contradictions in the witness statements and present the evidence that contradicts their statement. If the player presents the wrong evidence at the wrong time, the player will lose a strike, with the game ending if the player loses all of their strikes. This time around, Phoenix will occasionally experience a "mob trial", forcing him to cross-examine multiple witnesses at once. Whilst pressing one witness, another may react to one of their statements, and questioning them may yield new information or evidence.[7][9][10] In addition to the Court Record, which contains evidence on the case, Phoenix also has access to the Grand Grimoire, a book of magic spells which can also be used as evidence. Hint coins found during the Adventure segments can also be used during trials, providing hints on how the player should progress.[11] Additional Picarats are earned at the end of each trial based on how many strikes are remaining.

Downloadable content

Level-5 announced that they would release downloadable content for the game, including a new storyline, written by Shu Takumi, which would be split up in 12 episodes.[12] It is playable when the game has been cleared once.[13] The downloadable content, which included new puzzles and gallery items, was released every Wednesday for 24 weeks, starting on December 12, 2012, with the different kinds of downloadable content alternating each week.[12]

In PAL regions, the content was offered in a similar manner, starting with a story episode on the game's release date, and then releasing new content every week until the start of September.[14] In North America, content was released regularly over the course of six weeks beginning on the game's release date.

The downloadable story episodes, which are considered non-canon and frequently break the fourth wall, take place one year after the events of the game and features Layton, Luke, Phoenix, and Maya returning to Labyrinthia for a visit.

Plot and characters

File:Professor layton ace attorney-art.jpg
A 2D-animated cutscene showing the characters of Layton, Luke, Phoenix, and Maya watching the Storyteller travel through the town.

Story and setting

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Taking place between the events of Professor Layton and the Diabolical Box and Professor Layton and the Unwound Future, a young girl in London named Espella Cantabella is chased after by a mysterious force and seeks the aid of archeologist, Professor Layton and his apprentice, Luke Triton. When Espella is suddenly captured, Layton's investigation leads him to a strange book which transports him and Luke to a strange medieval city known as Labyrinthia. This town is allegedly home to witches who hide in the shadows, and is controlled by someone called the Storyteller, who allegedly has the power to turn anything he writes into reality. The town's Knights of the Inquisition, led by the High Inquisitor Lady Darklaw, prosecute and execute by fire all discovered witches in the town's Witch Court. The Inquisition seeks to locate the Great Witch Bezella, the mythical leader of the witches who caused Labyrinthia's devastating legendary fire thousands of years ago.

Meanwhile, following the events of Phoenix Wright: Ace Attorney Trials and Tribulations, but prior to the events of Apollo Justice: Ace Attorney, Phoenix Wright and his assistant, Maya Fey, who have traveled to London as part of an exchange program, encounter the same book and are also transported to Labyrinthia City. There, they team-up with Professor Layton and Luke to defend Espella against the Inquisitors' accusations of her being a witch, defeating prosecutor Inquisitor Zacharias Barnham in the Witch Court. The true witch responsible for Espella's alleged crime claims that Espella is in fact the Great Witch Bezella, and that she framed Espella to fulfill the prophecy that all other witches would be freed once the Great Witch Bezella is put to death in the Court's flames. Espella is arrested, and a trial date is fixed soon after, despite the fact that Espella is revealed to be the Storyteller's daughter.

As Phoenix and Layton seek the true identity of the Great Witch Bezella, their investigation is disrupted when the Storyteller attempts to eliminate the group from the story by writing in an incident in which Layton is apparently turned to gold and Maya is accused of being a witch. Phoenix defends Maya and reveals the identity of another secret witch with Espella's help, but when the Inquisition attempt to put a witch to the flames simply for having the status of witch forced upon them, Espella intervenes and demands that she be executed in her place. Phoenix and Maya desperately attempt to stop Espella's execution, and Maya is accidentally sent into the flames in Espella's place.

With the group torn apart, Phoenix, Luke and Espella flee as fugitives but soon discover that Maya may not actually be dead. When they investigate the courtroom, they discover a hidden passage to the Eldwitch Woods outside the city in which the Great Witch rules over the mysterious Shades. Meanwhile, Maya unexpectedly encounters Professor Layton in the same woods, who has no memory of anything after he was apparently turned to gold, and they pay a visit to the Great Witch's manor. The entire group re-unite in the ruins under the manor, in which they discover a mysterious relic named the Bell of Ruin once rested. Suddenly, Espella is plagued by visions of Labyrinthia's legendary fire and runs away, declaring herself to be the Great Witch Bezella.

Layton and Phoenix return to the town, where they witness the enactment of the Storyteller's 'last story' in which the Great Witch Bezella summons a great dragon from atop Labyrinthia's bell tower and murders the Storyteller in front of all the villagers. Espella is found in the bell tower soon after, and arrangements are made for her trial. When Inquisitor Barnham accuses High Inquisitor Darklaw of being a Great Witch herself, she places him under arrest, informing Barnham that she will prosecute Espella instead. As the trial begins, Layton and Luke depart for the Storyteller's Tower in search of a final clue, leaving Phoenix to stall for time and await their return. At the tower's summit, Layton and Luke discover the Storyteller alive and well, and Layton informs him that his story has become 'twisted' from the Storyteller's original intentions, shocking him with the revelation that it is his daughter Espella who is accused of being the Great Witch Bezella.

In Espella's trial, Phoenix and Maya are able to throw suspicion onto High Inquisitor Darklaw with the help of one of the Shades found hiding in the Bell Tower. When Darklaw refuses to testify on the grounds that the trial would be lacking a prosecutor, Professor Layton suddenly re-appears, declaring that he can prove that Espella is in fact the Great Witch Bezella and assuming the role of prosecutor himself. On the witness stand, Lady Darklaw confesses that she attempted to frame Espella for the Storyteller's murder, and that the Storyteller himself orchestrated the crime with the intention of one of the Shades being found guilty as the Great Witch. Furthermore, it is revealed that Labyrinthia's magic is actually an illusion created by the Shades and organised by Darklaw and the Storyteller. Despite Darklaw's testimony, Layton calls the Storyteller himself as the trial's final witness, still insisting that Espella is Bezella.

The Storyteller reveals that his real name is Arthur Cantabella, the president of a chemicals company called Labrelum Inc., and that Labyrinthia is an artificial research facility designed to test the human effects of a mind-controlling substance found in the groundwater. Layton deduces that the Legendary Fire occurred when the Bell of Ruin caused the townspeople to simultaneously fall unconscious as a result of these chemicals and the town's fires got out of control. Believing herself to be responsible for ringing the bell, Espella became obsessed with the idea that she was possessed by the mythical Bezella, and the Storyteller created Labyrinthia's witches and mythology to counteract Espella's condition. However, Phoenix and Layton are able to prove that it was in fact Darklaw who rang the bell rather than Espella, but that both had blocked out all memories of the event.

Espella throws herself from the top of the bell tower, unable to confront these revelations, but is saved first by Lady Darklaw and then by Luke operating one of the Shades' machines. Darklaw, now going by her true name of Eve Belduke, abandons her mistaken vendetta against Espella and the two reconcile at last as childhood friends. The Storyteller releases everyone from hypnosis and Layton, Phoenix, Luke, and Maya depart Labyrinthia for London on a boat driven by Barnham.

Development

The game was officially announced at the Level-5 Vision 2010 press conference on October 19, 2010.[15] The game was originally an idea that Akihiro Hino, CEO of Level-5, came up with and a project that he himself proposed to Capcom, sometime after some initial development work had been completed on the project.[9] Jun Suzuki, the producer for the Layton series, noted that Hino was a huge fan of the Ace Attorney series and even had challenged Suzuki to "produce something on par with Ace Attorney" while developing the Layton games.[9] The idea came as a surprise to Shu Takumi, series designer for the Ace Attorney series. Keiji Inafune, head of Capcom's R&D Management Group, was "80 per cent certain" that Takumi would refuse the idea.[16] However, according to Inafune, Hino was able convince Takumi to accept the idea, giving him creative control as the main scenario writer for the project.[16][17] The game features animated cutscenes produced by Bones.[18]

Inafune stated the game is a true collaboration between the two companies jointly sharing in the effort, as opposed to the licensing of characters by one company; he felt that "we wanted to create a great history, which would have been impossible if both parties were not fully involved".[16] Hino recognized that fans of both series would "want to see a showdown" between the lead characters as well as sections where the two "join hands and take on a really big challenge".[16] Both Level-5 and Capcom are contributing towards the game's development, though Capcom is specifically handling the visual design while Level-5 will publish the game.[9] The artwork style used is a mix between the detailed visuals from the Ace Attorney series and the flatter cartoons from the Layton games; the mixed style is a result of a drawn-out trial-and-error process to figure out how best to mix the two conflicting styles.[9] The game will support the 3D effects on the Nintendo 3DS console; though Level-5's developers have already worked with this feature in the release of Professor Layton and the Miracle Mask in 2011, this will be the first Ace Attorney game to support that feature. Takumi was initially hesitant of this feature, but has since come to appreciate it, realizing that the 3D visuals "[let] us present the action from different angles and really [expand] the freedom of expression we have" with the courtroom parts of the game.[9]

The game was first hinted at as a crossover between Capcom and Level-5 by Inafune, who was talking to Japanese business magazine Diamond prior to the Tokyo Game Show 2010, where he mentioned that he had great respect for Akihiro Hino, the CEO of Level-5.[19] On September 25, 2010 the game was outed on Twitter when Jiro Ishii of Level-5 accidentally tweeted to Jin Fujisawa of Square Enix, "Huh? Oh, Gyakuten XX. I'm making it, with Mr. Takumi!" in Japanese. This led to rampant speculation of a new Ace Attorney game being developed by Level-5, similar to how new Capcom games from established franchises are being developed externally, such as DmC: Devil May Cry being developed by British developer Ninja Theory.[20] The mistake was quickly covered up by Jiro Ishii who tweeted later that day that, "A misunderstanding seems to be spreading, so let me say that I'm currently working only on Time Travelers"[21] Yo Oizumi and Maki Horikita, who voiced Professor Layton and Luke in previous games reprise their roles, whilst Phoenix and Maya are voiced by Hiroki Narimiya and Mirei Kiritani, who also played their roles in the Gyakuten Saiban live action film.[22]

Localization

The game had originally only been announced for release in Japan, with Capcom gauging interest from the community over whether or not to localize it for other territories.[23] In July 2011, Level-5 International America Inc. conducted a Facebook poll in which fans were asked what currently Japan-only Level-5 game they had the most interest in.[24] Professor Layton Vs. Ace Attorney ultimately won the most votes, with over 6,000.[25] Although the game had yet to be officially announced for release outside Japan, an English-language press release from Capcom at Tokyo Game Show 2011 hinted as such.[26] Journalists had also noted the game's listing on various Western online retailer, further suggesting a release outside Japan.[27] Level-5's CEO Akihiro Hino had earlier stated that Professor Layton vs. Ace Attorney will be released in North America and Europe by its international studio in 2013,[28] however a more recent statement from Level 5 following its Japanese release asserted that a Western release had not been confirmed or announced.[29]

During Japan Expo 2013 in France, when asked about a localization of the game, Level-5 CEO Akihiro Hino said that "something was in the works", but that he couldn't talk about it at the time.[30] Level-5 International America posted about it on their Facebook page later the same day.[31] A release for North America and Europe was finally confirmed on Nintendo's Nintendo Direct presentation on August 7, 2013, slated for release in 2014.[32] Due to the fact the North American release fully retains the European localisation as is, this is the first Professor Layton game in the region that features Maria Darling's voice as Luke Triton, instead of Lani Minella as in previous games.

Music

The soundtrack to the game was a collaborative effort between Professor Layton series' composer Tomohito Nishiura and newcomer Yasumasa Kitagawa—both of them, aside from composing new tracks, arranged music from previous installments of both franchises, with Kitagawa arranging some compositions from Phoenix Wright: Ace Attorney composer Masakazu Sugimori. Nishiura and Kitagawa arranged and orchestrated the music with the help of Yumiko Hashizume and Norihito Sumitomo; whom had both previously worked on the Professor Layton series. Professor Layton vs. Ace Attorney contains re-orchestrated versions of various tracks from both series' games, as well as newly composed pieces. While the arranged pieces were used mostly with gameplay, the animated cutscenes were accompanied by more cinematic orchestral music. All orchestral pieces were performed by Layton Grand Caravan Orchestra.

Awarding it a score of 9 out of ten, Oliver Jia of Game-OST.com praised the album as "the soundtrack that fans of both series have been wanting for years."[33] Luna Lee of RPGFan Music similar responded favorably to the soundtrack, but criticized the tracks for being, "segregated into two camps and [having] few overlaps with one another."[34]

Japanese pre-orders of the game included a special bonus soundtrack containing five musical tracks and a celluloid film strip containing select animation cels.[35] The entire soundtrack was officially released on a 3-disc set as Layton Kyouju VS Gyakuten Saiban Mahou Ongaku Taizen (lit. Professor Layton vs. Gyakuten Saiban Magical Mystery Music) on April 10, 2013. The first disc contains all Professor Layton related tracks, the second disc contains all Ace Attorney related tracks, and the third disc contains the music used during the cinematic cutscenes throughout the game.[36]

Reception

Reception
Aggregate scores
Aggregator Score
GameRankings 80.73%[38]
Metacritic 79/100[37]
Review scores
Publication Score
CVG 8/10[45]
Edge 7/10[43]
Eurogamer 8/10[41]
Famitsu 35/40[44]
GameSpot 8/10[40]
IGN 7.8/10
Nintendo Life 8/10[42]
Nintendo World Report 8.5/10[39]
Metro 9/10[46]
TheSixthAxis 7/10[47]
God is a Geek 7/10[48]
Pocket Gamer 8/10[49]
Digital Spy 4/5[50]
ONM 90%
Awards
Publication Award
Gamespot Best Crossover Game
IGN Best Story
Gamesradar Best Adventure/Puzzle Game
Edge Best 3DS Game
DICE Awards Best Handled Game

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Professor Layton vs. Phoenix Wright: Ace Attorney received positive reviews. Famitsu gave the game a score of 35/40.[44] Chris Kohler of Wired, in playing the Japanese version, felt the game was a missed opportunity for the crossover; while he thought the gameplay mechanics and the tweaks worked well with complementary styles, he noted that only the two main cast members from each series were brought into the game, and that the game relied on new and what he considered uninteresting characters to flesh out the story.[51]

Notes

  1. Known in Japan as Reiton-kyōju vs Gyakuten Saiban (レイトン教授VS逆転裁判?, "Professor Layton vs. Turnabout Trial")

References

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External links