Quake II: Ground Zero

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Quake II: Ground Zero
Developer(s) Rogue Entertainment
Publisher(s) Activision
Series Quake
Engine Quake II engine
Platforms Microsoft Windows
Release date(s) August 31, 1998
Genre(s) First-person shooter
Mode(s) Single-player, multiplayer

Quake II: Ground Zero (also known as Quake II Mission Pack: Ground Zero),[1] developed by Rogue Entertainment and published by Activision, is the second official expansion pack to the first-person shooter video game Quake II, following the release of Quake II Mission Pack: The Reckoning, developed by Xatrix Entertainment and published by Activision, on May 31, 1998. It was released on August 31, 1998 for Microsoft Windows. The expansion adds new content including single-player and multiplayer maps as well as various gameplay items. Quake II: Ground Zero received slightly above average to mixed reviews from critics, citing the expansion as being too similar to the original game.

Overview

Quake II: Ground Zero comes with fourteen new single-player levels, ten new multiplayer maps, five additional music tracks, five new enemies, seven new power-ups, and five new weapons..[2][3][4]

Plot

The Gravity Well has trapped the Earth Fleet in orbit above the planet Stroggos. One of the marines who managed to land must now make his way to the Gravity Well to destroy it and free the fleet above and disable the entire defenses of the planet.

Reception

Patrick Baggatta of IGN gave the expansion 7.5/10, describing it as similar to the original, but noting occasionally confusing map design.[2] Elliott Chin of GameSpot gave the game 7.9/10, citing it as decent for an expansion and praising the monsters and enhanced AI.[3] Johnny B. of Game Revolution rated the expansion D+, citing bad level design and few additions to the original game, and noted the multiplayer power-up gameplay as the only fun feature.[4]

References

  1. http://www.gamespot.com/quake-ii-mission-pack-ground-zero/
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External links