Railroad Tycoon 3

From Infogalactic: the planetary knowledge core
Jump to: navigation, search

<templatestyles src="Module:Hatnote/styles.css"></templatestyles>

Lua error in package.lua at line 80: module 'strict' not found.

Railroad Tycoon 3
256px
Developer(s) PopTop Software
Publisher(s) Gathering of Developers
Producer(s) Chris Lacey
Series Railroad Tycoon
Platforms Windows, Mac OS X
Release date(s) October 27, 2003
Genre(s) Business simulation game
Mode(s) Single-player, Multiplayer

Railroad Tycoon 3[1] is a computer game in the Railroad Tycoon series,[2] released in 2003.

New features

The game interface is in full 3D, with free camera movement. The square grid is no longer rigid, as it was in Railroad Tycoon and Railroad Tycoon II - rail and structures can now be rotated 360 degrees.

The economic model has been reworked. In previous games, goods could only be picked up at a station, and revenue depended on the distance between stations. Carloads in Railroad Tycoon 3 slowly move across the map (representing road and water transport) along the gradient of a scalar field representing price, where supply and demand sites function as sources and sinks. Revenue depends on the price difference between pick-up and delivery. This has several effects; raw materials can find their way to industries and get processed, without any trains involved, and a train does not need to pick up goods at the source.

Other changes include: each carload of mail, passengers and troops now has a destination; car setup can be automated, so that trains always pick up the cars that yield the most revenue; warehouse buildings also appear in the game, completing the commodity market the same way as ports do; trains can pass each other on a single track (as in the original Railroad Tycoon on lowest difficulty level); no need for signal towers, as well as station improvements (post offices, restaurants etc.), are placed individually on the map; players can buy industries, and also build processing industries wherever they like; processing industries have limited capacity, but they can be upgraded.

Critical Reception

Reception
Aggregate score
Aggregator Score
Metacritic 80

Mediacritic gave the game a 80/100 despite that some textures seem to pop in and out now and then and also the game's weird way of laying down track.

Loco Commotion extra content

A train based puzzle game included on the Play Disc as a 141MB optional extra. Loco-Commotion involves solving route and shunting puzzles by moving trains at precise times over increasingly difficult environments throughout the multiple levels.

Coast to Coast expansion pack

The freeware expansion pack Coast to Coast contains some new locomotives, maps and scenarios. Among the scenarios are imperial Russia and the People's Republic of China. There are unusual scenarios as well; including one in which the United States never underwent the Revolution, instead divided into seven separate nations. With the release of the Coast to Coast Expansion pack, in addition to creating maps and scenarios, players were provided with tools to create custom logos, locomotive skins, and players.

References