Rampage: Total Destruction

From Infogalactic: the planetary knowledge core
Jump to: navigation, search
Rampage: Total Destruction
Box art for Nintendo Wii version
Box art for Nintendo Wii version
Developer(s) Pipeworks Software
Publisher(s) Midway Games
Composer(s) Alexander Brandon
Platforms GameCube
PlayStation 2
Wii
Release date(s) GameCube & PS2
    Wii
        Genre(s) Action
        Mode(s) Single-player, multiplayer

        Rampage: Total Destruction is the latest sequel to the Rampage arcade game produced by Midway Games. The game was released on April 24, 2006 in North America for the GameCube (1-4 players) and PlayStation 2 (1-2 players). It has also been released on the Wii (1-4 players).

        Gameplay

        File:RampageTotalDestruction screenshot.png
        Rampage: Total Destruction features multiplayer gameplay for up to four players.

        Rampage: Total Destruction, as with previous games in the series, has players destroying the environment to earn points. Other actions are available in addition to destroying buildings; people can be eaten and players can also throw vehicles to cause more damage. New to the series is the ability to climb on the front of a building to destroy it. Hidden in each city are tokens which, when eaten, will unlock new characters and special abilities. Playing well fills a character's special meter which can be used to utilize special abilities such as Rampage mode or the Roar power.

        Total Destruction features four game modes. The first is a campaign in which players work to progressively take out cities around the world. King of the City and King of the World are competitive modes where up to four players compete. In King of the City, players strive to rule a city by dominating the most districts. King of the World is a series of King of the City competitions across various cities. The fourth mode is a time trial mode.

        Plot

        The story begins with a worker from Scum Labs showing a video about a man named George taste-testing the Scum Soda. Soda S ends up causing a mutation to George as the video ends. The man tells his boss Mr. Z that the Scum Soda had a reaction to a few individuals. When Mr. Z asks how many people went through the taste-test and had a negative reaction, the man states 30 (40 in Wii). When Mr. Z states that if the press gets a hold of this, Scum Labs will be ruined. The man states that they contained the damage as the esteemed scientist Dr. Vector tells Mr. Z that all the monsters have been cryogenically frozen and stored in specially-designed, high security storage containers. Dr. Vector states that as long as the subjects stay in the Cryo-Tubes, they pose no threat. It is also stated that the Cryo-Tubes are hidden and it's unlikely that anyone is ever going to find any of them. The man states that Scum Soda is going to be huge as George in his monster form climbs the building and grabs the man. Mr. Z tells the other people with him that they have a problem.

        After the monsters tear through the country, the man returns from the hospital and informs Mr. Z that the Scum Soda is a hit, as nobody cares that they will transform into giant monsters. In fact, it implies that people actually want to turn into monsters. The game ends as Mr. Z and the man laugh in triumph as George rampages on TV.

        Characters

        Playable Characters
        Locations

        ^a Secret character
        ^b Exclusive to Nintendo Wii
        ^c Initially playable

        Development and marketing

        Lua error in package.lua at line 80: module 'strict' not found. Total Destruction features two bonus items which come with the game already unlocked. These are ports of the original Rampage and Rampage World Tour. The Nintendo Wii version also has a clip from the Cartoon Network TV series The Grim Adventures of Billy & Mandy. In addition to the Cartoon Network clip, the Nintendo Wii version also features another city (Dallas), ten more monsters (three of which had appeared in previous Rampage games), and a fifth upgrade (Super Jump).

        Reception

        Lua error in package.lua at line 80: module 'strict' not found.

        Reception
        Aggregate scores
        Aggregator Score
        GameRankings GCN: 60.6% (24 reviews)[1]
        PS2: 54.4% (38 reviews)[2]
        Wii: 49.2% (29 reviews)[3]
        Metacritic GCN: 57% (24 reviews)[4]
        PS2: 51% (34 reviews)[5]
        Wii: 46% (21 reviews)[6]
        Review scores
        Publication Score
        GameSpot 5.7 out of 10[7][8]
        Wii: 5.1 out of 10[9]
        IGN 5.0 out of 10[10][11]
        Wii: 4.0 out of 10[12]
        X-Play 2/5 stars[13]

        Upon release Rampage: Total Destruction received a mixed reception, with an average critic score of 54% for the PS2 version, 61% for the GameCube and 48% for the Wii, the latter version being considered the worst due to control issues. Despite the less than positive reaction, the game has sold over one million units according to Midway[14] and the GameCube version has earned Player's Choice status.

        References

        1. Lua error in package.lua at line 80: module 'strict' not found.
        2. Lua error in package.lua at line 80: module 'strict' not found.
        3. Lua error in package.lua at line 80: module 'strict' not found.
        4. Lua error in package.lua at line 80: module 'strict' not found.
        5. Lua error in package.lua at line 80: module 'strict' not found.
        6. Lua error in package.lua at line 80: module 'strict' not found.
        7. Lua error in package.lua at line 80: module 'strict' not found.
        8. Lua error in package.lua at line 80: module 'strict' not found.
        9. Lua error in package.lua at line 80: module 'strict' not found.
        10. Lua error in package.lua at line 80: module 'strict' not found.
        11. Lua error in package.lua at line 80: module 'strict' not found.
        12. Lua error in package.lua at line 80: module 'strict' not found.
        13. Lua error in package.lua at line 80: module 'strict' not found.
        14. Lua error in package.lua at line 80: module 'strict' not found.

        External links