ReBoot (video game)

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ReBoot
File:ReBoot Cover.jpg
Developer(s) Electronic Arts
Publisher(s) Electronic Arts
Mainframe Entertainment
Composer(s) Robert Buckley
Platforms PlayStation
Release date(s)
    Genre(s) Action
    Mode(s) Single-player

    ReBoot is a 1998 video game developed by Electronic Arts (EA) and published by EA and Mainframe Entertainment for the PlayStation video game console. It is based on the television show of the same name.

    Plot

    Megabyte has found a way to use the power of energy tears to reach the core of the principle office thanks to Hexadecimal's mirrors and is determined to take over Mainframe. Bob, the game's lead character, must mend tears and destroy deadly adversaries in the six sectors of Mainframe: Baudway, Cit E (also known as Wall Street), Beverly Hills, Kits, Floating Point Park and G-Prime along with the island of Lost Angles.

    Gameplay

    The player controls Bob, who starts with an ordinary pistol. Weapons that are more powerful can be obtained as the player progresses through the game. Bob can use a variety of keytools to either mend a tear or defeat an enemy. Keytool abilities include stealing health from enemies to replenish the player's; scrambling the wires of Megabyte's basic weapon, the turret, to turn it against enemies; and freezing enemies for a limited period of time. Throughout each level is an item that can be used to power up the player's weapon, replenish health or give the player temporary invincibility. Some items are hidden, while others appear after defeating an enemy.

    Voice cast

    Reception

    The game gained mixed reviews.[1][2][3]

    References

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    External links