Sherlock Holmes: The Case of the Silver Earring

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European cover art
Developer(s) Frogwares
Publisher(s) NA Ubisoft
EU Digital Jesters
Designer(s) Jalil Amr
Series Adventures of Sherlock Holmes
Platforms Microsoft Windows, Wii
Release date(s) Microsoft Windows
      Wii
        Genre(s) Adventure
        Mode(s) Single-player

        Sherlock Holmes: The Case of the Silver Earring (known in North America as Secret of the Silver Earring and as Sherlock Holmes: The Silver Earring) is a computer game developed by Frogwares and published in 2004 on two CD-ROMs for Microsoft Windows by Digital Jesters in Europe and Ubisoft in North America. While the game is "inspired by The Adventures of Sherlock Holmes," it uses an original plotline — set in London in 1897 — and allows the player to investigate a murder as Sherlock Holmes and Dr. John H. Watson. A version for Wii was also released in Europe in 2011.

        The second in the Adventures of Sherlock Holmes series of adventure games developed by Frogwares, it was preceded by the 2002 game Sherlock Holmes: The Mystery of the Mummy, and was followed by Sherlock Holmes: The Awakened in 2006. The game acts as a prequel to Mystery of the Mummy - despite being released two years after the earlier game, it is actually set two years earlier (in 1897 as opposed to 1899). However, it is revealed in Sherlock Holmes: Nemesis (set in July 1895) that the events of this game are set before Holmes' encounter with Arsene Lupin, therefore creating a continuity error in the series.

        Plot

        Holmes and Watson must investigate the murder of Sir Melvyn Bromsby at Sherringford Hall. Bromsby's daughter Lavinia is among the suspects.

        Credits

        The game's story and design is credited to Jalil Amr, based on an unpublished pastiche novel by Amr. Both sound and voiceovers for the English version are credited to Pteroduction Sound, Alexander Dudko, and Sergey Geraschenko. Unlike the English version, however, the German voice cast is listed at the Internet Movie Database. Music within the game consists of compositions by Antonín Dvořák, Edvard Grieg, Robert Schumann, and Pyotr Tchaikovsky.

        Gameplay

        Silver Earring is a point-and-click (mouse controlled) third person adventure in which you play as both Holmes and Watson. Clicking in the general direction you wish to go will usually cause your character to move in that direction. When you see the footsteps icon, clicking will take the character to the next “authorized” spot. Double-clicking makes Holmes or Watson run.

        Right-clicking brings up the inventory bar. Throughout the game, Holmes’s tools of the trade (a magnifying glass, measuring tape and test tube) are in inventory. These are frequently used. Inventory also includes a notebook, which is essential to understanding the game. The notebook has transcripts of the witnesses’ conversations (thankfully, only the important bits). Also, the notebook contains documents and an analysis of the physical evidence.

        As Holmes, you spend time searching for important clues, most of which the bumbling police force will miss. Items are at least partly visible, though some don’t become “hot” until an action in the game triggers them. You also analyze various clues using Holmes’s desktop laboratory.

        Reception

        Reception
        Aggregate scores
        Aggregator Score
        GameRankings 70.23%[1]
        Metacritic 68 of 100[2]
        Review scores
        Publication Score
        1UP.com B[3]
        Adventure Gamers 3.5/5 stars[4]
        GameSpot 7.3 of 10 [5]
        GameSpy 3.5/5 stars[6]
        IGN 8.3 of 10 [7]
        PC Format 46%[8]
        PC Gamer (US) 24%[9]
        The Times 4/5 stars[10]

        The PC version was met with average reception, as GameRankings gave it a score of 70.23%,[1] while Metacritic gave it 68 out of 100.[2]

        References

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        External links