Street Racer (1977 video game)

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Street Racer
File:Street Racer Atari 2600 game 21.png
In-game screenshot
Developer(s) Atari, Inc.
Publisher(s) Atari, Inc.
Designer(s) Larry Kaplan
Platforms Atari 2600
Release date(s)
    Genre(s) Racing
    Mode(s) Single player, Multiplayer (up to four players)

    Street Racer is an early racing video game developed for the Atari 2600, then known as the VCS (Video Computer System). It was programmed by Larry Kaplan and released by Atari in September 1977 as one of the nine Atari 2600 launch titles.[1][2] The game was also released by Sears by their Tele-Games product line as Speedway II.[3]

    Details

    Street Racer was one of the two launch titles programmed by Kaplan; Air-Sea Battle was the other. Street Racer offered 27 game variations, grouped into the following sub-games:[3]

    • 1–6: Street racer
    • 7–12: Slalom
    • 13–16: Dodgem
    • 17–20: Jet shooter
    • 21–24: Number cruncher
    • 25–27: Scoop ball

    Each of the sub-games has roughly the same gameplay: the player controls a vehicle that must avoid or collect certain objects as they scroll down the screen. Between one and four players can compete simultaneously by using the paddle controllers, which allow the vehicle to move left and right along the bottom of the screen. If a one-player game is selected, the player competes with a static computer opponent that allows objects to collide with it or pass by.[citation needed]

    Development

    As one of the earliest games written for the platform, Street Racer suffered from unattractive, blocky graphics.[citation needed] According to Kaplan himself, later racing games released for the Atari, such as Activision's 1982 games Barnstorming and Grand Prix, were able to offer improved graphics and gameplay.[4] In a 2007 interview, Kaplan was asked what he would change about any of the games he had written:

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    Street Racer is the game that lacks good game play. I took out the moving playfield because it didn't flow right (it tended to flicker). If I could change the game to have a smooth-scrolling playfield, it would make the game play better.

    — Larry Kaplan, Digital Press interview[5]

    Kaplan later went on to become one of the founders of Activision, where he developed Kaboom!, one of the 10 top-selling games for the Atari 2600.[6]

    Reception

    Street Racer was reviewed in Video magazine as part of a general review of the Atari VCS where it was given a review score of 5.5 out of 10.[7]:33 The game did not age well and modern critics have given it poor reviews as well. Gamasutra have described the "Number cruncher" sub-game as a highlight of the game.[8]

    References

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    External links