Template:Bittersweet Seeds: Scenes: Act 1A Scene 0040

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  Act 1A Scene 0040 "Hill Climb"     Notes & Images  


EXT. SPACE - EARTH - TORONTO - SUBURB - HILLSIDE PARK - DAY


Continued...
CELESTE wraps up singing her 'Cosmic Rhyme' song as our cosmic zoom view arrives at Earth, descending across North America towards the Greater Toronto area, where it's like any other day, nearly identical to present day, yet the year is about 2050, give or take five or six years.


The camera descends through clouds, into a suburb of Toronto, past surveillance drones, swoops under a railway bridge over a small creek, to a river-side city park, traces along a paved pedestrian exercise path, where a man walks as his daughter circles him on her BICYCLE.


The aerial drone camera angled downward circles around them slowly, from a distance, gradually getting closer, yet we never quite see his face.


Abby Ryder Fortson in Ant Man and The Wasp.jpg
 CELESTE 
CELESTE's 'Cosmic Rhyme' song concludes.


Near the end or after her song, soundtrack music may be introduced (without dissonance) to set the mood.


SmartPower Anthony V2.2 Inked.png
 ERNEST 
Good. What does all of that mean? Sounds like science fiction at the end.


Abby Ryder Fortson in Ant Man and The Wasp.jpg
 CELESTE 
I don't know yet. We just started this term. I can learn anything in songs. HOPE says I'll get it when I'm older.


SmartPower Anthony V2.2 Inked.png
 ERNEST 
They tell everybody that - about everything.


Abby Ryder Fortson in Ant Man and The Wasp.jpg
 CELESTE 
Who are 'they'?


SmartPower Anthony V2.2 Inked.png
 ERNEST 
Who knows. Folks who know?


Abby Ryder Fortson in Ant Man and The Wasp.jpg
 CELESTE 
HOPE knows.


SmartPower Anthony V2.2 Inked.png
 ERNEST 
Maybe.


Abby Ryder Fortson in Ant Man and The Wasp.jpg
 CELESTE 
CELESTE stops on her BIKE and points off the path.


SmartPower Anthony V2.2 Inked.png
 ERNEST 
ERNEST then pushes her and her BIKE, off the path over steeper grass, like Sisyphus pushed a boulder up hill. Until he can't.


Abby Ryder Fortson in Ant Man and The Wasp.jpg
 CELESTE 
CELESTE, like a robot:
In-ject na-no oxy-gen.


SmartPower Anthony V2.2 Inked.png
 ERNEST 
ERNEST, like a robot:
Hey. That's my line.
ERNEST wears a stylish JACKET of unique textiles with many practical features. From his top left pocket he pulls out a few PENS and puts all but one back. He taps his forearm sleeve screen a few times then pushes it up to inject himself with the oxygen PEN, then double taps a little device on his antique watch's strap. He checks the PEN and puts it back in his JACKET pocket.


They abandon the BIKE and ERNEST lifts little CELESTE, his world, like Atlas, up onto his shoulders and continues to hike up the hill without fatigue.


SmartPower Anthony V2.2 Inked.png
 ERNEST 
Soon I won't be able to do this with you anymore.


Abby Ryder Fortson in Ant Man and The Wasp.jpg
 CELESTE 
We're climbing the mountain!


SmartPower Anthony V2.2 Inked.png
 ERNEST 
You mean I am climbing - with a monkey on my back.


Abby Ryder Fortson in Ant Man and The Wasp.jpg
 CELESTE 
Monkeys can't yodel like I can. HOPE play my yodel song.


HAL9000.svg
 vHOPE 
In a very old-fashioned computerized androgynous voice....
Bleep blorp.
From nowhere, Frank Ifield's "She Taught Me How To Yodel" plays and they sing along. Keen observers may later see his smart-JACKET has embedded audio speaker panels.


The camera follows them as they approach and walk under the leafy branches of a majestic hilltop hardwood TREE overlooking a bucolic vista.


SmartPower Anthony V2.2 Inked.png
 ERNEST 
ERNEST points to an abandoned BAG leaned against the TREE, the camera swings close around to finally see a medium two-shot of CELESTE on ERNEST's shoulders and a clear view of their faces. ERNEST gestures downhill,...
Do you see who's BAG that is?


Soundtrack notes

I have extensive other notes of soundtrack ideas but will address that elsewhere keeping it minimal in this draft. I have mixed feelings that vary from moment to moment about what the soundtrack, score, and/or sound design should be. It's difficult to gauge and establish the most suitable mood without seeing it all in context. However, a few things stick out. Classical music is timeless. Acoustic and folk music implies a simple good life. Synthesized and electronic music relates to the A.I. and future technocracy. Choral music relates to the masses of humanity. Epic and bittersweet are also good notes. These concepts may be applied to each scene in differing levels with different tracks and of course can drastically impact a scene's interpretation. Diverse options are good so we'll cast wide and narrow it down. Each act is very different tonally, not to mention the character and circumstance arcs, so those must be considered too. Above all else, every track must fit the scene, the tone of its act, and the overall movie, whatever that ends up being. Suggestions are very welcome.


Soundtrack inspiration references
Artists Tracks Media
Links
Tones &
Genres
Notes
Agnes Obel The Curse (Berlin Live Session) on YouTube chill haunting bittersweet, cello + violin + piano + fem vox ...
Art of Noise La Flûte De Pan on YouTube mellow piano + operatic fem vox good for a choral trend, maybe over the top
Bedřich Smetana Die Moldau on Commons classical, percolating optimism isolated sections emulation-worthy for all acts
Bon Iver Holocene on YouTube chill pop-folk a little to bitter for the bittersweet opening
Carbon Based Lifeforms Abiogenesis on YouTube ambient to mellow spacey optimistic electronica fvox "wake up", Act 1's exposition may get more interesting with driving beat
Chicane Early on YouTube ambient chill optimistic electronica ...
Radical Face Welcome Home on YouTube mellow pop-folk maybe to folksy, but the warmth of home is great
Squarepusher Iambic 5 Poetry on YouTube ambient chill echoey bittersweet acid jazz / lite drum & bass + xylophone perhaps too cold, maybe too soon to be this lonely


Foreshadowing

A keen reader may notice upon second reading, unknown to the characters much of the dialogue is predictive and/or foreshadowing, especially in Act 1A. Many of these are inversed and opposite for a variety of reasons, such as irony, sarcasm, to indicate error or ignorance, or to mislead via character or narrative, etc. (eg. "We're all gonna be fine." - then they all die. Or vice versa.)


Setting

The train tracks, bridge, and stream/river set themes while foreshadowing later events.


Celeste's absent character arch : Poor

I have yet to come up with a character arch for their daughter, defaulting to a passive bland child.


Celine's absent character arch : Lacks

While I have some stuff for Celine's arch, it's not enough, nor with a grander purpose. I don't simply want another bland supportive wife character.


Suggestions welcome.


Icon Images.svg

A sample image with descriptive text.

All images will be organized in the Bittersweet Seeds: Galleries.

These images will include branding concepts, character designs, final renders, illustrations, prop designs, reference images, sets and settings, sketches, storyboards, unused images, vehicles, visualizations, etc.

An aspect ratio (image) of 2:1, aka Univisium, aka 18:9, keeps widescreen proportions super simple - plus there's a fascinating history, many more technical economies gained, and growing support adopting this newer Univisium format. Many mobile devices feature 2:1 (18:9) screens and it's a new mandatory standard of content platforms like Netflix and Amazon Video - a creative limitation for those who may want alternatives.[1][2][3]


  • Potential notes forthcoming
    alternates / options
    audio / music
    character arcs & choices
    checklists (missing / needed)
    cinematography
    compelling goals / problems
    concepts / research / themes
    development (history)
    directions
  • Screenwriting notes & checklist
    • actively chooses, must have agency, not a victim of the universe
    • flaw, makes issue(s), character arch, realizing and facing change, growing
    • contrast/conflict values/morals
  • What's the PROBLEM at the center of the story and is it compelling?[4]
    P unishing
    R elatable
    O riginal
    B elievable
    L ife-Altering
    E ntertaining
    M eaningful
  • Purpose of a scene should include:[5]
    • Characterization
    • World building
    • Theme
    • Plot
    • Pacing
    • Aesthetic
  • Plot :
    G oal = what
    S takes = why
    U urgency = when
  • Character arc :
    Motivations and Choices
    1. express what the character wants
    2. proactive difficult choice(s) (not passively letting thing happen, given things, etc)
    3. discover what the character actually needs[6]
    Ideally every character in every scene, even if tiny, should have an arc, to be at the end of the scene different from the start.
  • Devices :
    • Show don't tell
    • Reversals - (natural, organic) emotional, character and/or comedic.[7]


 
Bittersweet Seeds Act 1A "Sprout"
Act 1A Introduction Act 1A Scene 0010 Act 1A Scene 0020 Act 1A Scene 0030 Act 1A Scene 0040 Act 1A Scene 0050
Act 1A Scene 0060 Act 1A Scene 0070 Act 1A Scene 0080 Act 1A Scene 0090 Act 1B Scene 0100


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  3. Lua error in package.lua at line 80: module 'strict' not found. Not relevant but good nontheless.
  4. Every Story Is About A PROBLEM - Erik Bork ~ Film Courage, 2018-09-17
  5. Tuca And Bertie Can't Make It Alone ~ Folding Ideas, 2019-12-06 - @1m33s
  6. How To Make Spider-Man Boring - Far From Home ~ The Closer Look, 2019-11-08
  7. Into The Spider-Verse — Greatness Through Reversal | Film Perfection ~ Filmento, 2019-03-08