Template:Bittersweet Seeds: Scenes: Act 1A Scene 0090

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  Act 1A Scene 0090 "Opening Titles"     Notes & Images  


EXT. SUBURBAN HILLSIDE PARK - DAY


Continued...
Wide shot of the family lounging below the tree. A delivery drone enters frame.


FrenchFemale+Lead 400x400.png
 CELINE 
Words


SmartPower Anthony V2.2 Inked.png
 ERNEST 
Words


Abby Ryder Fortson in Ant Man and The Wasp.jpg
 CELESTE 
Words


Medical Delivery.jpg
 DELIV DRONE 
Bleep blorp.


HAL9000.svg
 vHOPE 
In a very old-fashioned computerized androgynous voice....
Bleep blorp.


Continued in next scene...


1A 0090 "Opening Titles" - opening titles + follow drone up and over to next Act and Scene + transition



Bittersweet Seeds: Gallery: Characters: Act 1A
  Characters: Act 1A Characters: Act 1B Characters: Act 2A Characters: Act 2B Characters: Act 3A Characters: Act 3B  


Icon Images.svg

A sample image with descriptive text.

All images will be organized in the Bittersweet Seeds: Galleries.

These images will include branding concepts, character designs, final renders, illustrations, prop designs, reference images, sets and settings, sketches, storyboards, unused images, vehicles, visualizations, etc.

An aspect ratio (image) of 2:1, aka Univisium, aka 18:9, keeps widescreen proportions super simple - plus there's a fascinating history, many more technical economies gained, and growing support adopting this newer Univisium format. Many mobile devices feature 2:1 (18:9) screens and it's a new mandatory standard of content platforms like Netflix and Amazon Video - a creative limitation for those who may want alternatives.[2][3][4]


  • Potential notes forthcoming
    alternates / options
    audio / music
    character arcs & choices
    checklists (missing / needed)
    cinematography
    compelling goals / problems
    concepts / research / themes
    development (history)
    directions
  • Screenwriting notes & checklist
    • actively chooses, must have agency, not a victim of the universe
    • flaw, makes issue(s), character arch, realizing and facing change, growing
    • contrast/conflict values/morals
  • What's the PROBLEM at the center of the story and is it compelling?[5]
    P unishing
    R elatable
    O riginal
    B elievable
    L ife-Altering
    E ntertaining
    M eaningful
  • Purpose of a scene should include:[6]
    • Characterization
    • World building
    • Theme
    • Plot
    • Pacing
    • Aesthetic
  • Plot :
    G oal = what
    S takes = why
    U urgency = when
  • Character arc :
    Motivations and Choices
    1. express what the character wants
    2. proactive difficult choice(s) (not passively letting thing happen, given things, etc)
    3. discover what the character actually needs[7]
    Ideally every character in every scene, even if tiny, should have an arc, to be at the end of the scene different from the start.
  • Devices :
    • Show don't tell
    • Reversals - (natural, organic) emotional, character and/or comedic.[8]



 
Bittersweet Seeds Act 1A "Sprout"
Act 1A Introduction Act 1A Scene 0010 Act 1A Scene 0020 Act 1A Scene 0030 Act 1A Scene 0040 Act 1A Scene 0050
Act 1A Scene 0060 Act 1A Scene 0070 Act 1A Scene 0080 Act 1A Scene 0090 Act 1B Scene 0100


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  1. https://disney.fandom.com/wiki/Vanellope_von_Schweetz
  2. Lua error in package.lua at line 80: module 'strict' not found.
  3. Lua error in package.lua at line 80: module 'strict' not found.
  4. Lua error in package.lua at line 80: module 'strict' not found. Not relevant but good nontheless.
  5. Every Story Is About A PROBLEM - Erik Bork ~ Film Courage, 2018-09-17
  6. Tuca And Bertie Can't Make It Alone ~ Folding Ideas, 2019-12-06 - @1m33s
  7. How To Make Spider-Man Boring - Far From Home ~ The Closer Look, 2019-11-08
  8. Into The Spider-Verse — Greatness Through Reversal | Film Perfection ~ Filmento, 2019-03-08