The Calder Game

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The Calder Game
CalderGameCover.jpg
Author Blue Balliett
Illustrator Brett Helquist
Cover artist Brett Helquist
Country United States of America
Language English
Genre Children's Mystery novel
Publisher Scholastic Press
Publication date
May 1, 2008[1]
Media type Print (Hardback and paperback)
Pages 379 pgs.
ISBN 0-439-85207-2
OCLC 171287569
LC Class PZ7.B2128 Cal 2008
Preceded by The Wright 3

The Calder Game is a children's novel written by Blue Balliett and illustrated by Brett Helquist, published in 2008. It is the sequel to The Wright 3. Some underlying themes include the art of Alexander Calder, pentominoes, and the freedom of public art.

Plot overview

Calder Pillay travels with his father to a Woodstock, Oxfordshire and becomes interested in an unexpected Alexander Calder sculpture (who coincidentally is his namesake) in the town square. On the same night, both Calder and the sculpture disappear. His friends Petra and Tommy fly to England to aid his father in finding him.

Critical reception

The Calder Game received mainly positive reviews. School Library Journal called it "every bit as intricate, engaging, and delightful" as its two precursors and praised the structure of the novel.[2] Publishers Weekly was positive and wrote that it was "an ambitious novel".[3] BookPage's Alice Cary praised the pacing and intriguing questions.[4] The website Kidsreads.com claimed that The Calder Game is "Balliett's best work of fiction yet".[5]

However, Kirkus Reviews felt that The Calder Game "falls short of Chasing Vermeer's brilliance" and it was marred by a "problematic construction and too many tidy dei ex machinis".[6]

References

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