Ultima Forever: Quest for the Avatar

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Ultima Forever: Quest for the Avatar
File:Ultima-Forever-Quest-for-the-Avatar.jpg
Developer(s) Mythic Entertainment
Publisher(s) Electronic Arts
Platforms iOS
Release date(s) August 7, 2013
Genre(s) Action role-playing game

Ultima Forever: Quest for the Avatar, also known as Ultima Forever or Ultima4Ever is a free-to-play, cross-platform, online, action role-playing game developed by Mythic Entertainment and published by Electronic Arts. It is formally a part of the Ultima series. Information was previously released by BioWare in mid-2011 and more information was released on July 11, 2011. It was officially announced at the San Diego Comic-Con International on July 12, 2012 and it was fully released for iOS on August 7, 2013.[1][2] The game was shut down on August 29, 2014.[3]

Gameplay

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We took Ultima IV, with all of its ethical moral choice, which was innovative for its time, and updated it for the next generation.

Kate Flack[4]

The game is based upon Ultima IV, but is considered by Mythic to be an "action role-playing game". Ultima Forever includes both online play with a group, as well as a single-player mode. Unlike Ultima IV, there is a Lady British character instead of Lord British. This is due to Richard Garriott retaining the trademark rights after he left Electronic Arts. Mythic has emphasized that the Virtues from the Ultima series will play an important part.

Ultima Forever features a top-down isometric point of view, with "hand-painted backgrounds and 3D characters."[5]

Development

On March 31, 2011, an image was leaked on to the internet, from a presentation being given by Paul Barnett.[6] The official Twitter account became active on April 4, 2011, and was discovered by the Ultima community at the end of May 2011.[7][8] The official website was registered on March 17, 2010[9] and went live on June 2, 2011.[10]

On June 11, 2012, Mythic Entertainment General Manager Eugene Evans revealed at the Develop Conference that a new free-to-play online was going to be announced on July 12, 2012.[11] Later that day, the official Facebook page became active, and the official website was updated to a new design, with a brief description of the game, and a link for Beta applicants.[12]

Paul Barnett revealed on Twitter that the game would be announced at San Diego Comic-Con International.[13]

References

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External links