Will Harvey

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Lua error in package.lua at line 80: module 'strict' not found. Will Harvey (born c. 1967) is a software developer and Silicon Valley entrepreneur. At the age of 15 he wrote Music Construction Set (1984) for the Apple II, the first commercial sheet music processor for home computers. Music Construction Set was ported to other systems by its publisher, Electronic Arts. He wrote two games for the Apple IIgs: Zany Golf (1988) and The Immortal (1990). Harvey founded two consumer virtual world Internet companies: IMVU, an instant messaging company, and There, Inc., an MMOG company.

Education

After high school, Harvey studied computer science at Stanford University, where he earned his Bachelor's, Master's, and Ph.D.[1] During this period, he started two game development companies and published several additional titles through Electronic Arts.[2]

Lancaster

Harvey went to the Nueva School for middle school. The first game Harvey developed was 1982's Lancaster. He said:

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When I wrote the video game I was just fifteen. I did not know any better, so I wrote this video game that I thought was as good as any other game being sold at the time. I wanted to find a publisher but I was only fifteen, so I did not know anything about publishers. I went to a local computer shop, looked at the back of the boxes on the games in the computer shop, and found the one that had the best package artwork. That is how I picked my publisher. The company was Sirius Software in Sacramento.

He sold them the game, though it was not a great success. The need for music in this game led to his development of 1984's Music Construction Set,[3] published by Electronic Arts. It was a tremendous success.[4]

Other companies

In 1995, Harvey founded Sandcastle, an Internet technology company that addressed the network latency problems underlying virtual worlds and massively multiplayer games. Sandcastle was acquired by Adobe Systems.

Harvey was one of the chief technical architects at San Francisco game studio Rocket Science Games, which closed its doors in 1997.

In 1998, Harvey went on to found There, Inc., which produced a virtual 3D world designed for online socializing.[5]

In 2003, Harvey founded IMVU, which combined the idea of avatars with instant messaging.

Games

Other than IMVU and There, all but his first game were published by Electronic Arts.

References

  1. Duran, Michelle (March 5, 1992). "Computer whiz designs his own video games". The Stanford Daily, p. 3.
  2. Lohr, Steve (March 1, 1994). "Silver Disks Enter the Boom Phase". The New York Times, pp. A1, D6.
  3. "Making Music with a Joy Stick". (October 17, 1983). Time Magazine, p. 59.
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  5. Dibbell, Julian (March 2003). "Meet Your Next Customer". Business 2.0, p. 71.

External links