World of Warships

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World of Warships
File:World of Warships cover art.png
World of Warships cover art
Developer(s) Lesta Studio
Wargaming
Producer(s) Alexander Bogomolsky[1]
Designer(s) Anton Oparin[2]
Composer(s) Artur Tokhtash[3]
Engine BigWorld
Platforms Microsoft Windows
Release date(s) September 17, 2015
Genre(s) MMO
Mode(s) Multiplayer

World of Warships is a naval action-themed massively multiplayer online game produced by international game developer and publisher Wargaming headquartered in Nicosia, Cyprus. The game features aspects similar to World of Tanks and World of Warplanes, having several types of military ships fulfilling different roles within teamed player versus player battles. It was released for Microsoft Windows on September 17, 2015.

Gameplay

The gameplay is team-based. There are four different classes of vessels: destroyers, cruisers, battleships, and aircraft carriers;[4] these vessels span across ten tiers within the technology trees of several nations. The tech trees included the United States Navy, the Imperial Japanese Navy, Kriegsmarine, Royal Navy, Soviet Navy, the Polish Navy, the Republic of China Navy, and the People's Liberation Army Navy.[5] Through research of each ship from each tier, a player can progress through the game. Each specific ship has a number of modules that can be accessed through experience. This experience is used to unlock modules, and when a ship's modules are completely researched, the player can continue to the next ship and the previous becomes an Elite ship. Submarines and torpedo boats will not be present in World of Warships.[6]

Players are randomly assigned to teams, and generally play with and against similar-tier vessels. The game's co-operative mode involves teams of players battling against computer-controlled opponents, while the random battle mode features teams of human players battling against one another. Battles take place on a limited number of specific maps, each map depicting a specific location with different geographical layouts. Criteria for victory in a given scenario are outlined at the start of play, and typically requires occupying one or more specific locations on a map for a given period of time, or destroying all enemy players. Each vessel has unique strengths and weaknesses, and the likelihood of victory in a given scenario relates directly to the willingness of players to work cooperatively.

Divisions are the equivalent of flights in World of Warplanes and platoons in World of Tanks, and allow a group of three players to join and fight battles together. Clan wars are a planned feature of World of Warships.

Development

On August 16, 2011, the company website of Wargaming.net, developer and publisher of World of Tanks and World of Warplanes, announced World of Battleships, a free-to-play naval action MMO, intended to complete the World of war trilogy developed by the company.[7] On August 2, 2012, the game was renamed World of Warships.[8] On November 14, 2013, the game entered closed alpha testing.[9]

During Tokyo Gameshow 2014, Wargaming CEO Victor Kislyi announced a collaboration between World of Warships and the Arpeggio of Blue Steel anime.[10]

Closed beta testing for World of Warships started on March 12, 2015, shortly after closed alpha ended, with the non-disclosure agreement covering the alpha being lifted at the same time.[11] On April 9, 2015, pre-order packages consisting of premium warships and access to the closed beta test became available for purchase by players.[12]

Open beta testing for World of Warships started on July 2, 2015, as the final step prior to the game's formal launch.[13] During a Famitsu interview with global director Ivan Moroz, it was revealed that as of the open beta test, approximately 85% of the core game development was complete, and that there were future plans to introduce weather effects and night battle after the game's official release.[14]

On September 3, 2015, Wargaming announced that the game had exited open beta. The game was officially launched on September 17, 2015 for Microsoft Windows.[15]

Out of all of the game servers, the Chinese server has the highest player population, with a peak value of 120,000 concurrent players online as of December 2015; because of this, there are plans to eventually implement multi-cluster servers there.[1]

Reception

Reception
Aggregate scores
Aggregator Score
GameRankings 80.93/100[21]
Metacritic 81/100[20]
Review scores
Publication Score
EGM 6.5/10[19]
GameSpot 8/10[16]
IGN 8.3/10[17]
PC Gamer (US) 80/100[18]
GameStar 79/100[22]
The Escapist 4/5[23]
Hardcore Gamer 4/5[24]
Eurogamer Italy 9/10[25]

It has a score of 81% on Metacritic.[20] IGN awarded it a score of 8.3 out of 10, stating that the combat feels good and that the game's teamwork is satisfying.[17] GameSpot awarded it a score of 8.0 out of 10, saying "The thrills that await, along with the promise of unlocking advanced ships down the road, make World of Warships an enticing expedition into the sometimes turbulent waters of free-to-play games."[16] The Escapist awarded it four out of five, saying "With its tense naval battles and huge array of historical vessels, World of Warships is the free-to-play MMO that can make a wargamer out of anyone."[23] In 2015 the game was nominated to British Academy Games Award for Multiplayer, but eventually lost the nomination to Rocket League.[26]

References

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External links