Adobe Character Animator

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Adobe Character Animator
Adobe Character Animator icon.png
Adobe Character Animator UI, Preview 2.png
Adobe Character Animator running on OS X
Developer(s) Adobe Systems
Stable release Preview 3 / November 30, 2015 (2015-11-30)
Written in C++, Lua, JavaScript
Operating system Windows, OS X
Type Computer animation
License Trialware, software as a service
Website forums.adobe.com/community/character-animator

Adobe Character Animator is a new type of desktop application software that combines live motion capture with a multi-track recording system to control layered 2D puppets drawn in Photoshop or Illustrator. It is automatically installed with Adobe After Effects since CC 2015.[1]

Description

Character Animator imports layered Photoshop & Illustrator documents into puppets which have behaviors applied to them. The puppets are then placed into a scene, which can be viewed in the Scene panel and Timeline panel. Rigging is set up in the Puppet panel, though basic rigging is fully automatic based on specific layer names like Right Eyebrow and Smile. Properties of selected elements can be examined and changed in the Properties panel, including behavior parameters. Live inputs include a webcam (for face-tracking), microphone (for live lip sync), keyboard (for triggering layers to hide/show), mouse (for warping specific handles).

Final output of a scene can be exported to a sequence of PNG files and a WAV file.[2]

History

Character Animator was originally code-named "Animal".[3][4]

The following is the list of versions of Character Animator.

Ship Date Version Major features added
June 15, 2015 Preview 1 markerless face tracking; layered PSD & AI import; WAV & AIFF import; PNG sequence export; WAV export[5]
July 27, 2015 Preview 2 more accurate face tracking & lip sync; track reordering and snapping in the timeline; transparency grid; improved performance; bug fixes[6][7]
November 30, 2015 Preview 3 “sticks” to control rigidity of the puppet mesh, multi-touch gestures to control character limbs, the ability to share rigged puppets, increased recording flexibility, performance improvements[8]
April 12, 2016 (announced, shipping early summer) Preview 4 visual layer tagging, improved lip sync, export via Adobe Media Encoder, Syphon support, Motion Trigger, Auto Blink[9]

See also

References

External links