Alec Holowka

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Alec Holowka
Occupation Programmer, Designer and Musician, Bit Blot, Infinite Ammo

Alec Holowka is a Canadian independent game developer, co-founder of an independent game companies Bit Blot,[1] and Infinite Ammo, where he works as lead programmer, musician and game designer. He collaborated with Derek Yu to create the award-winning game Aquaria and freeware game I'm O.K - A Murder Simulator.

Background

Alec Holowka was introduced to programming at the age of eight when his father purchased him a book Basic Fun. Eventually he began working with a freeware group called Zaphire Productions. Since then he worked for a number of failed startups, including one in Winnipeg, Canada working on a PC multiplayer fantasy action title and a combat racer in Vancouver, Canada for the Xbox 360.[2]

Two men stand behind a podium marked Independent Games Festival, while a woman in a blue dress stands to the left.
Jenna Sharpe, Alec Holowka and Derek Yu accepting the grand prize at the 2007 Independent Games Festival.

Holowka acted as sound engineer on the 2006 freeware title I'm O.K - A Murder Simulator as a response to American lawyer Jack Thompson's A Modest Video Game Proposal. Holowka met Derek Yu in the comments section of popular technology website Slashdot in a post regarding Jack Thompson's proposal and along with Chris Hanson and Phil Jones formed satire company Thompsonsoft for the once-off release.[3]

After its release Holowka introduced Yu to a project he had been working on independently, Yu was interested in the project and the two officially formed developer Bit Blot the week before the Independent Games Festival deadline.[1] The project was released on 7 December 2007 under the title Aquaria and was the recipient of the Independent Games Festival Seumas McNally grand prize for best game in March 2007.

In October of 2013, Holowka and independent animator Scott Benson successfully crowdfunded the game Night in the Woods under the studio name "Infinite Fall".[4]

Current projects

Gameography

Crayon Physics Deluxe

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Some music.

I'm O.K.

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I'm O.K. is a side-scrolling satirical platform shoot-em-up, which was created by Derek Yu (art), Alec Holowka (sound), and Chris Hanson (code) as a response to Jack Thompson's open letter, "A Modest Video Game Proposal." It is a "retro" style arcade game, which parodies various famous games, game companies, and game developers. The main protagonist of the game is Osaki Kim, who blames the video game industry for the death of his child. The player takes the role of the Osaki Kim as he shoots his way up to the E3 Media and Business Summit, killing game developers along the way.

Aquaria

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Aquaria is an action adventure game, based heavily on exploration. It is an epic story about adventures of Naija, an amnesiac underwater creature, who is in search of information about her family and her past. She explores many ancient ruins of Aquaria, an underwater world created by a mysterious creator. Created by Derek Yu and Alec Holowka, Aquaria is their first commercial game and the winner of the Independent Games Festival's 2007 Seumas McNally Grand Prize.[7]

Owl Country

In early 2008, Holowka along with a group of other independent developers during the Game Developers Conference 2008 in San Francisco, California created a project with most of the work being done at their hotel, the Holiday Inn. Holowka acted as musician and programmer. The project was created as a response to an incident occurring following Kokoromi's Gamma 256 party following the Montreal International Game Summit in Montreal, Canada.[8]

Paper Moon

On 15 August 2008 Holowka, along with newly formed developer Infinite Ammo, created Paper Moon, a game that was picked along with another five games to be showcased at the 2008 GAMMA event.[9]

Everyone Loves Active 2

Holowka wrote the music for Kyle Pulver’s freeware game, Everyone Loves Active 2.[10]

Verge

Holowka teamed up with Pulver again for Verge, providing the game's music. Verge is a short side scrolling platformer focused on life and death. It was created for and won The Independent Gaming Source's Commonplace Book Competition. An extended version of the game is currently in development.[11]

References

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External links