Asphalt: Urban GT 2

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Asphalt: Urban GT 2
Asphalt Urban GT 2.jpg
Developer(s) Virtuos
Publisher(s) Gameloft
Distributor(s) Gameloft
Series Asphalt
Engine GameLoft Handheld Game Engine (GHGE)
Platforms Mobile Phone, N-Gage, Nintendo DS, PlayStation Portable
Release date(s) Mobile
    N-Gage
      Nintendo DS
        PlayStation Portable
            Genre(s) Racing
            Mode(s) Single player, Multiplayer

            Asphalt: Urban GT 2 is a racing video game developed and published by Gameloft for the Nintendo DS, N-Gage and PlayStation Portable. A 2.5D Java ME version for mobile phones was also released.

            The game features a special appearance from The Pussycat Dolls, and a sample of Moby's single "Lift Me Up".[1] The Nintendo DS version was released approximately a year after the N-Gage version, with improved graphics, sound, and dual screen compatibility. A version for the PlayStation Portable was also released in March 2007.[2]

            Gameplay

            The gameplay of Urban GT 2 is often compared to Burnout, Need for Speed and other titles as players can eliminate opponents by bumping through them, and evade or take down police cars.[3] There is a wanted meter which determines the awareness level of the police, much like the wanted level system in Grand Theft Auto - if the red "WANTED" light flashes, it usually means that the players must do what it takes to avoid the police - otherwise they might be forced to pull over and lose their money.

            Reception

            Reception
            Aggregate scores
            Aggregator Score
            GameRankings (DS) 65.33%[4]
            (Mobile) 62%[5]
            (PSP) 30%[6]
            Metacritic (DS) 68/100[7]
            (PSP) 42/100[8]
            Review scores
            Publication Score
            Eurogamer 2/10[9]
            GameSpot 7.5/10[3]
            OPM (UK) 5/10[10]

            Urban GT 2 was met with mixed reception. GameRankings and Metacritic gave it a score of 65.33% and 68 out of 100 for the DS version;[4][7] 62% for the Mobile version;[5] and 30% and 42 out of 100 for the PSP version.[6][8]

            Frank Provo of GameSpot praised the game's improvements over the original and its selection of licensed vehicles and respective upgrades,[3] but noted the game's poor AI. Andrew Hayward of Worthplaying however, was more critical of the game, calling it a "mundane exercise in repetition". Besides citing easy difficulty and AI problems, the use of the Pussycat Dolls was also criticised as being a "marketing gimmick".[11]

            See also

            References

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            External links