Break In
Break In | |
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Publisher(s) | Naxat Soft |
Platforms | TurboGrafx-16, Virtual Console |
Release date(s) | TG-16 |
Genre(s) | Sports simulation – pool |
Mode(s) | Single-player, multi-player |
Break In is a sports simulation video game developed by Naxat Soft in 1989 for the TurboGrafx-16 and released only in Japan. The pool (pocket billiards) simulator was re-released on Nintendo's Virtual Console in all nations in 2008.[2]
Gameplay
The game simulates playing pool.[3] There are six modes to choose from and up to six players can play together on the Virtual Console release.[1]
Reception
IGN rated the game 5.5 of 10, citing broken English text, and very simple graphics and gameplay.[4] The game received 3 out of 5 stars from VC-Reviews, who said that the game has a wide variety of pool games to choose from and who thought it included everything a pool fan would need to be satisfied for the short term.[2]
References
- ↑ 1.0 1.1 On the PAL Wii Virtual Console today: Metal Slug, Puyo Puyo 2, Cho Aniki and Break In - VideoGamesBlogger
- ↑ 2.0 2.1 Break In (Virtual Console / TurboGrafx-16) Review
- ↑ Break In rated for VC, isn't as exciting as it sounds - Nintendo Wii Fanboy
- ↑ Lua error in package.lua at line 80: module 'strict' not found.
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