Carriers at War

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Carriers at War
Developer(s) Strategic Studies Group
Publisher(s) Matrix Games
Series 'Carriers at War'
Platforms Apple II (vintage), Commodore 64 (vintage), DOS (I & II), Macintosh (I & II), Microsoft Windows (current)
Release date(s) 1984, 1992, 1993, 1994, 2007
Genre(s) simulation, strategy
Mode(s) Single Player, Multi Player

Carriers at War is a computer game developed by Strategic Studies Group in 1992 for PC-DOS/MS-DOS and 1993 for Mac OS. Carriers at War II: Fleet Carrier Operations in Southeast Asia 1936-1946 came out in 1993. An updated version of Carriers at War was released on June 8, 2007. The current release is the latest in a long history of this title dating back to 1984 for (Apple II) and (Commodore 64) entitled Carriers at War 1941-1945: Fleet Carrier Operations in the Pacific.

Plot

Carriers at War is a strategic war game which features historic, fictional, and random scenarios featuring the naval and air forces in the Pacific in World War II. The player controls either the U.S. (Allied) or Japanese forces (Axis).[1]

Reception

Computer Gaming World stated that "Carriers at War is the best game available on World War II carrier operations. It is, perhaps, the best wargame of 1984 on any topic".[2] A 1987 overview of World War II simulations in the magazine rated the game four of five points and stated that "it excels in flexibility, options and limited intelligence".[3] A 1993 survey in the magazine of wargames gave it three stars out of five, stating "Highly recommended for the 8-market".[4] In 1992 the magazine reviewed the new DOS version of Carriers at War, which it described as having "only a superficial resemblance to its 8-bit predecessor" with a mouse-driven interface. The magazine praised the realism of combat including the fog of war, and liked the intelligence of the computer opponent while stating that a human was still better. It concluded that "CAW is the most accurate simulation of carrier warfare available and is by far the best for solitaire play. Players interested in the Pacific Theater of World War II should not miss it".[5] The 1993 survey rated the revised version three-plus stars, criticizing the lack of a campaign.[4]:{{{3}}}

II Computing in 1985 called the Apple II version of Carriers at War "the best-playing simulation of naval warfare I have seen on either tabletop or video monitor" and favorably citing its historical accuracy.[6] inCider was less positive, rating the Apple II version two stars in 1986. The reviewer stated that the game "is so difficult to master, it takes much of the joy out of playing it ... Carriers' big drawback is its complexity", adding that he preferred Gary Grigsby's SSI naval games as "they're less flexible, but they're just as detailed and much more playable".[7] The game was reviewed in 1993 in Dragon #193 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 4 out of 5 stars.[1]

And again on June 25, 2007 in Carriers at War Review at outofeight.info by Allen, James went over the updates in the most recent release.

References

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External links