Cruis'n Exotica

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Cruis'n Exotica
Cruis'n Exotica
North American arcade flyer
Developer(s) Midway Games (Arcade)
Gratuitous Games (Nintendo 64)
Crawfish Interactive (Game Boy Color)
Distributor(s) Midway Games
Designer(s) Eugene Jarvis
Series Cruis'n
Platforms Arcade
Nintendo 64
Game Boy Color
Release date(s) Arcade
    Nintendo 64
      Game Boy Color
        Genre(s) Racing
        Mode(s) Up to 4 players simultaneously
        Cabinet Upright
        Sit-down
        Full-Motion
        Arcade system Midway Zeus II
        Display Raster, standard resolution, horizontal
        A player racing on the Hong Kong course.

        Cruis'n Exotica is the 1999 sequel to Cruis'n World and the third entry in the Cruis'n series. It plays similarly to the previous games in the series but it adds a PIN system to track progress like San Francisco Rush 2049. The levels take place in exotic locations in the universe, such as Las Vegas, Thailand, and even the surface of Mars. The game also allows a player to choose a driver visible onscreen during races, including a martian, a baby, a clown, and a cowboy.

        It was ported by Gratuitous Games and released on the Nintendo 64 in 2000, along with a Game Boy Color version developed by Crawfish Interactive.

        Cars

        Courses

        Difficulty Track Name
        Easy Korea
        Easy Atlantis
        Medium Sahara
        Easy Hong Kong
        Easy Alaska
        Medium Vegas
        Medium India
        Hard Ireland
        Medium Holland
        Medium Amazon
        Hard Tibet
        Hard Mars

        Reception

        Reception
        Aggregate scores
        Aggregator Score
        GameRankings (N64) 55.87%[1]
        (GBC) 48%[2]
        Metacritic (N64) 43/100[3]
        Review scores
        Publication Score
        EGM 6.5/10[4]
        GameFan 50%[5]
        GameSpot (N64) 5.8/10[6]
        (GBC) 5.4/10[7]
        IGN (N64) 5.7/10[8]
        (GBC) 5/10[9]
        Nintendo Power 6.7/10[10]

        The home ports of the game were met with very mixed to negative reception. GameRankings and Metacritic gave it a score of 55.87% and 43 out of 100 for the Nintendo 64 version,[1][3] and 48% for the Game Boy Color version.[2]

        References

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        External links


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