Donkey Kong Land 2
Donkey Kong Land 2 | |
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North American box art
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Developer(s) | Rare |
Publisher(s) | Nintendo |
Designer(s) | Lee Schuneman |
Composer(s) | Grant Kirkhope David Wise |
Series | Donkey Kong |
Platforms | Game Boy, 3DS Virtual Console |
Release date(s) | Game Boy
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Genre(s) | Platforming |
Mode(s) | Single-player |
Donkey Kong Land 2, known in Japan as Donkey Kong Land (ドンキーコングランド Donkī Kongu Rando?), is a Game Boy game released in 1996. It is the sequel to the 1995 Game Boy hit, Donkey Kong Land and was produced by Rare and published by Nintendo. The game was later followed by Donkey Kong Land III which was released in 1997. It was enhanced for the Super Game Boy with different shades of color, as well as a 16-bit banana border on the edges of the television screen. Like the original Donkey Kong Land, it came packaged in a banana-yellow cartridge.
Gameplay
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Nintendo Power described the game as a conversion from Donkey Kong Country 2: Diddy's Kong Quest. The game also uses special features when paired with the Super Game Boy.[2]
Plot
Donkey Kong Land 2 stars Diddy Kong and Dixie Kong in their conquest to rescue Donkey Kong from Kaptain K. Rool and the Kremling Krew. While its stage names are borrowed from Donkey Kong Country 2: Diddy's Kong Quest (except for Castle Crush, which became Dungeon Danger; and Haunted Hall, which became Krazy Koaster), the level designs are brand new.[citation needed]
Donkey Kong Land 2 had the same storyline from Donkey Kong Country 2: Diddy's Kong Quest. The manual contains a simplified version of the story from its SNES counterpart - K. Rool has kidnapped Donkey Kong and is at Crocodile Isle, and it's up to Diddy and Dixie to save him.[citation needed]
Reception
Donkey Kong Land 2 received a 79.00% at GameRankings based on five reviews.[3] Nintendo Power praised the gameplay and graphics but criticized the similarities between the levels and those of Donkey Kong Country 2.[2] Nintendojo gave the game 8.5 out of 10, concluding that it's "an extremely amusing adventure marred only by the annoying save system."[4] Nintendo Life gave the Virtual Console re-release a 7 out of 10, praising the amount of content Rare managed to cram into the game but criticizing it for being "a bit too similar to Diddy's SNES outing."[5]
See also
References
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External links
- Official website (Japanese)
- Pages using vgrelease with named parameters
- Articles containing Japanese-language text
- Articles with unsourced statements from July 2015
- Official website not in Wikidata
- Articles with Japanese-language external links
- 1996 video games
- Donkey Kong platform games
- Mario Universe games
- Game Boy games
- Nintendo games
- Rareware games
- Video game sequels
- Video games developed in the United Kingdom
- Video games featuring female protagonists
- Game Boy platform games
- Virtual Console games