Moai (software)

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Moai
Developer(s) Zipline Games
Written in Lua, C++
Type Game engine, Cloud computing
License Open Source, Proprietary
Website getmoai.com

Moai is a development and deployment platform designed for the creation of mobile games on iOS and Android smartphones.[1] The Moai platform consists of Moai SDK, an open source game engine, and Moai Cloud, a cloud platform as a service (PaaS) for the hosting and deployment of game services. Moai developers use Lua, C++ and OpenGL, to build mobile games that span smartphones and cloud. Several commercial games have been built with Moai, including Crimson: Steam Pirates,[2][3] and Broken Age.[4] Moai integrates third-party game analytics and monetization services such as Apsalar and Tapjoy.

History

A public beta of Moai was launched in July 2011.[5] The first Moai game to ship was Crimson: Steam Pirates, developed by Jordan Weisman and published by Bungie Aerospace in September 2011.[2] The 1.0 release of Moai was announced in March 2012.[1]

Notable games

The following games use Moai.

References

  1. 1.0 1.1 Lua error in package.lua at line 80: module 'strict' not found..
  2. 2.0 2.1 2.2 Lua error in package.lua at line 80: module 'strict' not found..
  3. 3.0 3.1 Lua error in package.lua at line 80: module 'strict' not found..
  4. 4.0 4.1 Lua error in package.lua at line 80: module 'strict' not found..
  5. Lua error in package.lua at line 80: module 'strict' not found..
  6. Lua error in package.lua at line 80: module 'strict' not found..

External links

  • Moai Official website
  • Lua error in package.lua at line 80: module 'strict' not found.