Pushmo World
Pushmo World | |
---|---|
File:Pushmoworldlogo.jpg | |
Developer(s) | Intelligent Systems Nintendo SPD |
Publisher(s) | Nintendo |
Director(s) | Taku Sugioka |
Composer(s) | Shoh Murakami |
Platforms | Wii U |
Release date(s) |
|
Genre(s) | Puzzle |
Mode(s) | Single-player |
Pushmo World (known in Europe as Pullblox World, and in Japan as Hikuosu World (引ク押ス ワールド?)) is a puzzle game developed by Intelligent Systems and published by Nintendo for the Wii U video game console. The game is a sequel to Pushmo and Crashmo, and was released worldwide on June 19, 2014.
Gameplay
The game plays very similarly to its predecessor, Pushmo. It features 250 puzzles, where players must pull out blocks to reach the end of the level. A new addition was the inclusion of Miiverse integration that allowed players to send their created levels online for others to play, rate, and save onto their games.[citation needed]
It is the third game in the Pushmo series and the first released on home consoles.[1]
The player, as the round cat Mallo, rescues children from atop three-dimensional, colored block puzzles called pushmos. The player approaches a block, holds down a button, and either pulls or pushes the blocks to climb the tower. There are 250 levels.[1]
The game includes a puzzle editor (Pushmo Studio) wherein players can build their own puzzles and share them via QR code or an in-game World Pushmo Fair.[1]
Development
The game was first announced May 28, 2014 for Wii U.[2][3] It was created as a spiritual successor to Pushmo on the Nintendo 3DS.
The game is exclusive to the Wii U.[1]
Reception
Pushmo World received generally positive reviews, scoring 82/100 on Metacritic and 81% on GameRankings.[4][5]
Polygon's Dave Tach was new to the series, but quickly liked it. He particularly appreciated the puzzles' pacing in that he felt like he continually made positive progress and never felt hopelessly stuck. Tach said the game was not customized for the home console, but did not need to be. He rated the game 9/10.[1]
References
- ↑ 1.0 1.1 1.2 1.3 1.4 Lua error in package.lua at line 80: module 'strict' not found.
- ↑ Lua error in package.lua at line 80: module 'strict' not found.
- ↑ Lua error in package.lua at line 80: module 'strict' not found.
- ↑ Lua error in package.lua at line 80: module 'strict' not found.
- ↑ Lua error in package.lua at line 80: module 'strict' not found.
External links
- Pages with broken file links
- Pages using vgrelease with named parameters
- Articles containing Japanese-language text
- Articles with unsourced statements from July 2015
- Official website not in Wikidata
- 2014 video games
- Intelligent Systems games
- Nintendo games
- Puzzle video games
- Video games developed in Japan
- Video game sequels
- Wii U eShop games
- Wii U-only games
- Wii U games