Robopon 2 Ring and Cross Versions

From Infogalactic: the planetary knowledge core
Jump to: navigation, search
Robopon 2 Ring and Cross Versions
File:Robopon 2 Covers.jpg
Developer(s) Red Company
Publisher(s)
    Platforms Game Boy Advance
    Release date(s)
      Genre(s) Role-playing
      Mode(s) Single-player, multiplayer

      Robopon 2 Ring Version and Robopon 2 Cross Version, known in Japan as Robot Ponkottsu 2 (ロボットポンコッツ2?), are video games published by Atlus and released for the Game Boy Advance on June 12, 2002. They are sequels to the Game Boy Color game Robopon. Their simultaneous release is similar to how the Pokémon series of video games are released in pairs of games (such as Pokémon Red and Blue and more recently Pokémon X and Y) to promote interconnectivity between them.

      The games are a sequel to the earlier 2000 Game Boy Color game Robopon Sun. The Robopon bears much similarity to Nintendo's series of Pokémon games,[1] and thus is often considered to be a Pokémon clone, but also bears similarity to the lesser known SNES game Robotrek, released by the game company Enix (now part of Square Enix).

      Story

      After the events of the first game, the now number one Legend of Porombo Island, Cody, sets out for new lands and new titles, but forgets his Robopon. Before he can turn back to retrieve them, his boat is wrecked in a storm, and he washes up on the continent of Majiko. He decides to become the Robopon champion of this land; however, in order to do this, he must obtain the one-of-a-kind XStones and challenge the rank-holders of Majiko. As he collects the XStones, however, he finds the towns of Majiko are troubled by events past and present, and he must travel between the world of 20 years ago and the present to make things right.

      Gameplay

      Within both versions of Robopon 2, Robopon can be created by finding different types of batteries and combining them (this process in known as "sparking"). Each different combination of batteries produces a different type of Robopon. Robopon 2 also builds upon the battle system of the first game by implementing four-on-four battles, allowing the player's whole party of Robopons to participate in one big battle. Subsequently, targeting certain enemies within battles becomes crucial. Another, less drastic change, from Robopon is the ability to change the colour of your Robopon.

      References

      1. Lua error in package.lua at line 80: module 'strict' not found.

      External links

      ja:ロボットポンコッツ