Rocket Riot
Rocket Riot | |
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File:Rocket Riot Coverart.png | |
Developer(s) | Codeglue |
Publisher(s) | THQ |
Designer(s) | Coin-Op Interactive [1] |
Platforms | Xbox 360 (XBLA), Windows Phone 7, iOS, Microsoft Windows |
Release date(s) | June 17, 2009 [2] |
Genre(s) | Shooter |
Mode(s) | Single-player, Multiplayer |
Rocket Riot is a downloadable video game developed by Dutch company Codeglue[3] for the Xbox 360's Xbox Live Arcade service and the marketplace for Windows Phone 7. The title is published by THQ and was released on June 17, 2009.[2] It was also released for iOS on November 11, 2011.
Gameplay
Rocket Riot is an arena shooter in which the player controls a jetpack-powered character wielding a rocket launcher. The character can be moved in any direction using the left joystick, while the right joystick is used to aim the weapon, by choosing the angle and the power of the shot. Players move in a closed arena, where every object is destructible with rockets. This allow players to create shortcuts, hide themselves, but also sometimes release power-ups that can boost the player's attack or defense, create a silly effect (for example making the rocket launcher fires basketball balls or skulls) or be a trick power-up dangerous for the player (for example replacing the rocket launcher with a fake gun that doesn't shoot but release a small "BANG" flag).[4][5][6]
Although the main action is to kill others players (played by AI or others players), the game offers multiples modes with different goals. Some are for solo play only, some can be played in multiplayer locally (same screen or using a LAN link between consoles), and others are only playable through Xbox Live :
- Campaign : Solo mode only. 80 missions with varying goals.
- Endurance (named Co-op if played in multiplayers) : The goal is to kill all the AI-controlled enemies to clear the level. There are 4*(number of players) enemies on the first level, and then each new level add 1*(number of players) enemies to the total number of enemies.
- Golden Gun : Multiplayer mode only. Players must grab the golden gun and shoot others players in order to score points.
- Rugby Riot : Xbox Live mode only. Played between two teams. Each team tries to grab the ball and run to the goal to score points but the player holding the ball can't fire its weapon.
- Destroy the Object : Xbox Live mode only. Played between two teams. Each team tries to destroy the other team's object, while defending its own object.
Development
The concept for Rocket Riot was created by Dutch company Coin-Op Interactive.[7] Codeglue purchased the game concept and took on development duties, with Coin-Op providing assistance as creative director.[8] Dutch company SonicPicnic composed all the music and made all the sound effects for the game.[9]
Reception
Rocket Riot has received generally positive reviews averaging over an 80% on Game Rankings.[10]
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References
- ↑ [1][dead link]
- ↑ 2.0 2.1 Lua error in package.lua at line 80: module 'strict' not found.
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- ↑ Coin-Op: Rocket Riot page[dead link]
- ↑ Coin-Op[dead link]
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External links
- Articles with dead external links from January 2012
- Pages with broken file links
- Articles using Video game reviews template in single platform mode
- 2009 video games
- THQ games
- Video games developed in the Netherlands
- Video games with 2.5D graphics
- Video games with cel-shaded animation
- Windows Mobile Standard games
- Xbox 360 Live Arcade games
- Xbox 360 games
- Windows Phone games
- Windows games