Ruff 'n' Tumble

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Ruff 'n' Tumble
File:Ruff N Tumble.jpg
Developer(s) Wunderkind
Publisher(s) Renegade
Platforms Amiga
Release date(s) 1994
Genre(s) Shoot 'em up
Mode(s) 1 Player

Ruff 'n' Tumble is a computer game for the Commodore Amiga, developed by Wunderkind and published by Renegade in 1994.

Plot

Ruff Rogers, while playing with his marbles in the park, loses one down a rabbit hole, and follows it down. The rabbit hole turns out to be a teleport to an alien planet.

The planet, ruled by the mad Dr. Destiny, is home to a fearsome army of robots called Tinheads. Ruff finds that his marble collection has been scattered across the planet, and embarks on a quest to reclaim his collection, and free the planet from Destiny and his Tinhead Army.

File:Ruff 'n' Tumble ingame.png
In-game screenshot from the beginning of the game.

Gameplay

Ruff 'n' Tumble is a Platform shoot 'em up. Ruff runs, jumps and shoots through each level, destroying the Tinhead robots with his multi-projectile gun, capable of shooting bullets, laser, missiles or becoming a flame thrower (depending on what power-ups are collected during the level).

Each level is completed by collecting a set number of coloured marbles (red, green and blue). Upon collecting all of the marbles, the exit to the level is unlocked.

Worlds

There are 4 worlds in the game, each with 4 main levels in them, and a fifth Boss level. They are:

  • Fantasy Forest - A forested world with plenty of underground areas (where the graphics darken accordingly).
  • Underground Mine - A mine of crystals, slippery surfaces and molten lava. This world also contains underwater areas.
  • Tinhead Factory - As the name suggests, the world where the Tinhead robots are built. A metallic world of sparks, lights and electricity.
  • Dr. Destiny's Castle - The final world. A medieval castle featuring knight-like Tinheads robots.

Each world features its own variety of enemies, traps, and industrial metal-style soundtrack.

Ruff n' Tumble uses a password system that enables the player to access the first level of the specific world.

Credits

Code: Jason Perkins

Graphics: Robin Levy

Music: Jason Page

Reception

Upon its release the game saw several favorable reviews in Amiga magazines. For example, CU Amiga awarded a "CU Super Star" with a rating of 92% [1] and the German Amiga Joker considered it an "Amiga Joker Mega Hit" with a rating of 91%.[2]

See also

References

  1. Max Magenauer, Ruff 'n' Tumble, Amiga Joker (Nov 1994), pages 16-17
  2. Tony Dillon, Ruff 'n' Tumble, Amiga Computing 81 (Xmas 1994), pages 70-71