Sword Art Online: Hollow Realization
Sword Art Online: Hollow Realization | |
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File:Sword Art Online Hollow Realization boxart.png
Tentative box art
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Developer(s) | Aquria |
Publisher(s) | Bandai Namco Entertainment |
Series | Sword Art Online |
Platforms | PlayStation 4, PlayStation Vita |
Release date(s) | JP October 27, 2016 NA Q4 2016 EU Q4 2016 |
Genre(s) | Role-playing |
Mode(s) | Single-player, multiplayer |
Sword Art Online: Hollow Realization (ソードアート・オンライン -ホロウ・リアリゼーション- Sōdoāto Onrain - Horō Riarizēshon -?) is an upcoming video game developed by Aquria and published by Bandai Namco Entertainment for the PlayStation 4 and PlayStation Vita, based on the Japanese light novel series, Sword Art Online. It is the fourth video game in the series and the successor to Sword Art Online: Lost Song. Hollow Realization is set for an October 27, 2016 release in Japan,[1] while further releases were announced for North American and European territories.[2][3]
Contents
Gameplay
Unlike in Sword Art Online: Hollow Fragment and Lost Song, a party in Hollow Realization consists of four characters including the player, instead of three.[4][5] While HF is played like a role-playing game and LS like an action role-playing game game, HR is based on HF's style, but with action elements integrated.[6] Characters can be customized through in-game character creation, with gender, height, figure, weapons, and physical appearance changeable.[7]
A new battle system also features in Hollow Realization, where the four-person team of players fight monsters using sword skills in a similar fashion to the original Sword Art Online game. Players can also direct and receive guidance from party members in collaborating to perform team strategies and attacks.[2] Players perform chain attacks with party members using a "Switch" system for greater damage output against powerful monsters, including charged attacks and aerial combos.[2][8] A healing system in the game allows defeated characters to rejoin the battle as long as teammates are still fighting.[8] The game features online multiplayer.[6] This includes "Named Monsters", which are monsters with significant strength that appear without warning.[7]
Synopsis
Setting and characters
Hollow Realization takes place in Sword Art: Origin, a restoration of Aincrad with intentions of research and development[9] in the year 2026, three years after the original Sword Art Online event.[10] However, unlike in Sword Art Online, Aincrad is one large floor, instead of multiple, while the castle itself was renamed to Ainground,[6] where several monsters can be battled.[2]
The main female character of the game is a 14-year old AI, known as Premiere,[11] that travels with Kirito.[5] Other prominent characters from the franchise such as Asuna, Leafa, Sinon, Lisbeth and Silica also feature.[2]
Development
The game was teased at Tokyo Game Show 2015 in September[9] with the working title of SAO IV.[12] It was officially announced at Dengeki Bunko Fall Fest by Bandai Namco on October 3.[13] According to Bandai Namco Games producer Yosuke Futami, the game was devised with the idea of Kirito starting the game at level one.[5] A Western release date was later announced, with Hollow Realization releasing in Japan, North America, and Europe in Q4 2016 at around the same time.[14] The game will feature Japanese voices coupled with English, French, German, Italian, and Spanish subtitles.[15]
References
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External links
- Official website (Japanese)
- Pages with broken file links
- Articles containing Japanese-language text
- Official website not in Wikidata
- Articles with Japanese-language external links
- Upcoming video games scheduled for 2016
- PlayStation 4 games
- PlayStation Network games
- Science fantasy video games
- Science fiction video games
- PlayStation Vita games
- Bandai Namco games
- Action role-playing video games
- Video games based on anime and manga
- Video games developed in Japan
- Sword Art Online