Tunnel B1

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Tunnel B1
Tunnel B1
North American PlayStation cover art
Developer(s) NEON Software
Microcabin (Saturn)[1]
Publisher(s)
      Designer(s) Antony Christoulakis
      Jan Joeckel
      Boris Triebel
      Artist(s) Andreas Samland
      Leif Rumbke
      Composer(s) Chris Hülsbeck
      Platforms DOS
      PlayStation
      Saturn
      Release date(s) DOS
        PlayStation
              Saturn
                    Genre(s) First-person shooter
                    Mode(s) Single-player

                    Tunnel B1 is a sci-fi first person shooter developed by NEON Software and published by Ocean Software in 1996. It features a soundtrack by Chris Hülsbeck of Turrican fame.

                    The PlayStation and Sega Saturn ports were released in Japan as 3D Mission Shooting: Finalist (3Dミッション・シューティング ファイナリスト?).

                    Gameplay

                    The player character travels through a set of precarious tunnels in a high-tech hovercraft. The tunnels are filled with enemy vehicles, choppers and sentry guns which the player has to take out or avoid. Many sections require the player to clear them in a given time limit. The player can upgrade their weaponry.

                    Development

                    NEON Software began by working on a game which alternated between segments in a hovercraft and segments in a helicopter, both running on the same game engine. Publisher Ocean Software felt the two play styles did not work well together and suggested that they split them into two separate games. The helicopter segments became Viper, while the hovercraft segments became Tunnel B1.[2]

                    External links

                    References

                    1. http://www.microcabin.co.jp/sakuhin_intro/index3.html
                    2. Lua error in package.lua at line 80: module 'strict' not found.


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